• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

LPVG Report: Nintendo Switch Dock Doesn’t Support External USB Drives

I'd imagine games would actually patch to their cards, no reason for the onboard memory to be used in this case. Disc games obviously do not have this luxury and must also be installed due to the limits of the medium.
I doubt that. Nintendo's always used ROM before.
Writing to game cards has security flaws as well.
 
I'd imagine games would actually patch to their cards, no reason for the onboard memory to be used in this case. Disc games obviously do not have this luxury and must also be installed due to the limits of the medium.

If Switch allows write back to cart's game memory for patches, that would be very good.
 
"Oh gee you wanted take Breath of the Wild out with you like what happened in that commercial but you had the game installed on the dock and taking it out would potentially corrupt it? Well that's your problem."
 
Hmm, I guess I can see why but extremely disappointing. Especially if the supported size are as small as suggested. I want at least 2tb support.
 
Without HDD this means that we can't do fridge management as an option and instead have to delete/redownload which can impact data caps. It also means we can't have an optional 'home only' library or the people who are exclusively using switch as a home console can't have larger, more affordable storage solutions.

It's not the end of the world, but more options are always nice, especially until larger micro SD cards drop in price.

Just wonder how long 128 gig will last me going all digital and how often i'll have to delete games to get stuff to fit. As soon as that first 50 gig game hits, people will be whining :/
 
Isn't the dock only to connect to the TV? Makes sense, as Nintendo wants to focus on the portability of the console. I would personally like to see a disc drive for media playback or maybe even compatibility with Wii U games, but I understand that will not happen.
 
Without HDD this means that we can't do fridge management as an option and instead have to delete/redownload which can impact data caps. It also means we can't have an optional 'home only' library or the people who are exclusively using switch as a home console can't have larger, more affordable storage solutions.

It's not the end of the world, but more options are always nice, especially until larger micro SD cards drop in price.

Just wonder how long 128 gig will last me going all digital and how often i'll have to delete games to get stuff to fit. As soon as that first 50 gig game hits, people will be whining :/

I will be incredibly surprised if Nintendo "never" allows external drive support via the dock. I think we just need to keep in mind that these rumored details are based on what the Switch with "launch" with. The dock supports USB and the console OS can always be updated with new features down the line.
 
This is not a problem. MicroSD makes so much more sense since this is a device you can take away from the TV with you. Having to carry a HDD around with you or only having access to the HDD when you are plugged into the Dock would be weird and awkward. Just always having the microSD in the system no matter what works great. And they do MicroSD up to 2 TB, which is more than enough.
 
Uhh... if you really think DOOM will hit the NX...

He was just using Doom as an example, but there's no reason to think that it's not a possibility. Yes, the graphical fidelity would go down, but I don't see a scenario where it wouldn't be possible to port it to the Switch. If anyone says otherwise, it's just excuses or "not compromising the engine" or whatever it may be.
 
He was just using Doom as an example, but there's no reason to think that it's not a possibility. Yes, the graphical fidelity would go down, but I don't see a scenario where it wouldn't be possible to port it to the Switch. If anyone says otherwise, it's just excuses or "not compromising the engine" or whatever it may be.

It's possible to run Uncharted 4 on my TI-84+ graphic calculator if Naughty Dog really wanted it. Of course they can downport and size reduce.

Question is, will they even bother investing the time and money to do so?
 
Nintendo had a code compiler to "translate" to the Wii U, so they'll probably have that and more for the switch to make it as easy as possible to get the big names to hop on without much risk or effort. Willing to bet they demonstrate how much quicker the switch will load AAA games compared to the others, giving them something to boast about, while also giving people incentive to go physical.
 
I was planning on digital when I picked it up after the revision but now I don't know. Nothing about this is going right for me.
 
I'd imagine games would actually patch to their cards, no reason for the onboard memory to be used in this case. Disc games obviously do not have this luxury and must also be installed due to the limits of the medium.

Don't 3DS games patch to the SD card though rather than the Game Card, itself?
 
I will be incredibly surprised if Nintendo "never" allows external drive support via the dock. I think we just need to keep in mind that these rumored details are based on what the Switch with "launch" with. The dock supports USB and the console OS can always be updated with new features down the line.

Unless they did something, hardware wise, that would prevent this, yeah I'd hope so too. Once the system is selling and 'messaging' isn't as important, they can relax a bit. Especially if they ever release a vita-tv-esque version of it for people who want to jump in at a lower price-point (down the line)
 
Without HDD this means that we can't do fridge management as an option and instead have to delete/redownload which can impact data caps.

If the 3DS is any indication, you will be able to easily back up and restore any data you have previously downloaded using a PC.
 
I was planning on digital when I picked it up after the revision but now I don't know. Nothing about this is going right for me.


You're talking about your decision to purchase a "revised" version of a console that hasn't even released yet... and... you're basing that decision on features that will/won't be supported at the initial launch?

You just broke my brain...
 
And just like that, Switch is DOA as a console. They fucked up, BIG TIME. If this is a necessary compromise, the entire concept is a failure and they should have simply made a smaller, cheaper handheld with good battery life and officially left the home console market. It can't get any significant AAA games no matter what its technical capabilities are due to this, so what's the point in it being a "home console?" They could have at least allowed the dock to use drives as cold storage and you just need to move games between the drive and the SD card. What a fucking joke! I can't see this thing succeeding now.

Is this the new Square shot themselves in the foot, etc.?
 
Third party developers aren't going to alter their entire development pipeline just to be able to squeeze their AAA games on Nintendo's system. This is Nintendo's problem.

"alter entire development pipeline" = compress traditionally memory hungry assets like textures, video and audio?

If publishers see a benefit to doing so - such as low digital sales of high memory releases, or a cheaper purchase bracket for their physical retail media - they will do so.
If they don't, they won't.
 
I'd much prefer SD cards anyway. More portable and there are quite a lot of high capacity ones nowadays.

Tired of buying external drives and having to format then for one console.
 
So you basically have to to get a 128 GB micro SD with the added memory inside the thing (which isn't likely to be over 128GB by itself) which means the max storage the average joe can get is 256?

I hope the games are fairly small (like 10 gigabytes) cause that wont last very long if you're going all digital.
 
Not sure how to feel about this, especially for 3rd party games that go 50+GB

Well its hard to say

Many companies dont bother trimming up their data footprint cuz they dont feel pressured to do so

Honestly whether or not this becomes normal for third parties on the switch depends heavily on the success of the console and install base built at launch
 
What if I never want to take it anywhere and treat it as the home console it's supposed to be?

I get your argument here, but Nintendo clearly doesn't view the Switch as a stationary device. As a result, I don't think we'll ever see options that primarily benefit those who will leave the Switch in the dock. If we get external support, I'm willing to bet it won't let us play games until we "transfer" them to the console first.
 
And just like that, Switch is DOA as a console. They fucked up, BIG TIME. If this is a necessary compromise, the entire concept is a failure and they should have simply made a smaller, cheaper handheld with good battery life and officially left the home console market. It can't get any significant AAA games no matter what its technical capabilities are due to this, so what's the point in it being a "home console?" They could have at least allowed the dock to use drives as cold storage and you just need to move games between the drive and the SD card. What a fucking joke! I can't see this thing succeeding now.

MuchoMalo
Nintendo Just Shot Themselves In The Foot
(Today, 07:43 AM)

Not sure how to feel about this, especially for 3rd party games that go 50+GB

What 3rd party games?
I kid, I kid!

Hmm...gonna reserve full judgment on this until Jan. 12th tbh.
 
It's not supposed to be that. It's a hybrid.

It's supposed to be a home console first, and have the option to take it away if you want to. Also, as a hybrid, it should allow the NS to act as both, home console AND portable. Therefore meaning you can choose to have it used as a home console only and have the easier and cheaper option to attach an HDD, or use it as a portable and use SD cards instead. Whatever floats your boat.

What this is telling me is that it's not even a hybrid. There is no option but one. The one that caters only to the portable part, the SD cards.

So now I know this is really a portable that can be played as a home console, not the other way around.

Got the message.
 
Makes sense and im ok with this. Im mainly physical anyway and 128gb+ should be plenty for indie games. Ill just carry a game case/wallet in my backpack like i do now for my 3DS anyways.

As a side note i love carry cases, cant wait to see what cool ones come out for the Switch.
 
The main use case seems to be a dock in plain view in your living room. That already seems pushing it. I doubt many people would put a honking external HDD next to it.
 
It's supposed to be a home console first, and have the option to take it away if you want to. Also, as a hybrid, it should allow the NS to act as both, home console AND portable. Therefore meaning you can choose to have it used as a home console only and have the easier and cheaper option to attach an HDD, or use it as a portable and use SD cards instead. Whatever floats your boat.

What this is telling me is that it's not even a hybrid. There is no option but one. The one that caters only to the portable part, the SD cards.

So now I know this is really a portable that can be played as a home console, not the other way around.

Got the message.

Yeah its definitely skewed heavier to upgrading over the 3DS than the WiiU despite their marketing message

Im ok with that 100% but I can see where the complaints are coming from
 
They could at least support it for backup purposes. Even the Vita allows you to backup games to the PS3 or PC if you don't want to buy multiple memmory cards or redownload games.

Newsflash: you can on 3DS too, hell you can do that over wifi on New 3DS.

First: the 128GB limit is just an assumption because that's the card that came with devkits (brand 256GB cards are also like 4 to 5 times the price), but even then it's VERY probable the system will support SDXC cards up to 2TB, like 3DS' official figure given is 32GB but instead supports up to 256GB SDXC as long as you format with a 64kb cluster (FAT32)

It's also *historically* proven that storage price for SD Cards (Micro etc.) close to halve whenever a twofold storage card releases; it's super likely you'll be able to grab 256GB card for $50 *on the market* (not MRSP) when 1TB Micro and 2TB SDXC are more ubiquitous.
 
I understand the arguments being made for its removal, but I still think some alternative options or workarounds could had considered, as opposed to axing the feature entirely. Not the best move IMO. Each new revelation about the platform (rumored or no) increases my concerns that their execution of the hybrid concept (if not the hybrid concept outright) isn't up to scratch.

Once again, the handheld aspect compromising the console.

Third party developers aren't going to alter their entire development pipeline just to be able to squeeze their AAA games on Nintendo's system. This is Nintendo's problem.

Agreed on both counts.
 
Not sure how to feel about this, especially for 3rd party games that go 50+GB

That isn't going to be an issue. The specs of this thing are more toward the Wii U end of the scale than the PS4 Pro/PC end. Nobody is going to be publishing games with gigabytes of uncompressed audio, 4K FMV and megatextures.
 
Newsflash: you can on 3DS too, hell you can do that over wifi on New 3DS.

First: the 128GB limit is just an assumption because that's the card that came with devkits (brand 256GB cards are also like 4 to 5 times the price), but even then it's VERY probable the system will support SDXC cards up to 2TB, like 3DS' official figure given is 32GB but instead supports up to 256GB SDXC as long as you format with a 64kb cluster (FAT32)

It's also *historically* proven that storage price for SD Cards (Micro etc.) close to halve whenever a twofold storage card releases; it's super likely you'll be able to grab 256GB card for $50 *on the market* (not MRSP) when 1TB Micro and 2TB SDXC are more ubiquitous.

This is my prediction

I expect 256 micros to hit that 50 dollar sweet spot
 
I get your argument here, but Nintendo clearly doesn't view the Switch as a stationary device. As a result, I don't think we'll ever see options that primarily benefit those who will leave the Switch in the dock. If we get external support, I'm willing to bet it won't let us play games until we "transfer" them to the console first.

Then they better get their act together.


“Nintendo Switch is a home gaming system first and foremost,” the company told Polygon when asked if the system was going to impact the sale of the 3DS portable systems. “We have made no announcement regarding the future of Nintendo 3DS.

So far, most everything regarding the design of this thing says "Portable First."
 
I continue to hate that the hardware has to increase storage size in order to compensate for developers not fucking bothering to know how to compress their games in an efficient manner. Doom's great. I love it. I don't love that it takes up 70 GB of my fucking hard drive. It's fucking bullshit.
 
I was wondering how this was going to pan out. I understand their stance, but it still sucks. We're not going to be able to store many games and will often need to micromanage space.

I think I would've still preferred external HDD support on the dock to act as a storage tank for my library. Just allow me to copy over whatever games I wanted on the portable to copy over to an SD card.
 
I think the micro SD thing bothers me more, though I would have liked a somewhat Wii-esque setup where you could use the HDD as a fridge and store and pull games from there. It'd probably have to block games from running off of it and require copying over to the system memory and SD Card first.

But stuck on Micro? Man, full size SD cards can be gotten at half a terabyte, and even a full tb soon as I recall. That'd be pretty good for a home system, never mind a handheld, but instead we're being gobbled for... reasons.
 
Top Bottom