I finished Shadow of Amn today. The final battle was tough but I did manage to defeat Irenicus on my first attempt (normal difficulty). The game moves right into Throne of Bhaal, which is a little awkward because you walk out of the elven city, just completing this epic adventure and this next huge potentially world ending event seems to be already happening.
When I first started playing and I was struggling through the first dungeon, I thought I wasn't going to be able to get into the game but I decided to keep at it and I'm glad I did. As I started to get a feel for the systems and understand the effect of the different stats, the game just clicked for me. From the insane number of spells to the detailed histories of magic weapons, little things, like dialog options for just about every situation the player might find themselves in, there was a level of detail and depth I never experienced before in an RPG. The game had a way of making every sidequest feel as urgent and grand as the main quest. Combat was satisfying because you were constantly punished if you didn't come at each battle strategically. The death of a party member was more than a minor inconvenience and spamming spells never felt like a useful strategy. It's a shame that I played it so long after it came out because it's just one of those games you want to talk about with other people.
It also made me think about how the increased focus on production values, improved graphics, voice acting and accessibility in games today is making it impossible for a game to include this amount of depth and content. I can appreciate high production values and accessibility but I would like to see someone develop a game where the focus was on depth. You'd think with maybe a Torchlight level of graphical fidelity and minimal or no voice acting, an ambitious smaller developer could find a market for an infinity engine inspired RPG.
Now that I have a decent understanding of the AD&D game mechanics, I'm definitely looking forward to playing some more of these classic cRPGs. For now, I think I'm going to hold off on Throne of Bhaal and move on to the Witcher, though.
Oh yeah and Minsc is the best game character in any game I've ever played. I'm glad I had him around from the beginning to the end.