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LTTP: Deus Ex. Protips? Mods?

I started this up and I'm on the first mission. I applied the mods to fix UI scaling, textures, etc. - however, this is what my inventory looks like right now.

dex1.jpg


It's just... all kinds of fucked up. Anybody know how to fix this?
 
You installed a mod that specifically fixes HUD scaling and nothing else? I didn't even know that something like that existed. I'd reinstall.

If you have Vista or 7, start with the D3D10 renderer since it also includes a UI scaler: http://kentie.net/article/d3d10drv/

Launch to make sure everything's working then install that New Vision texture mod (if you're interested).

I don't really see a need for any mods beyond that.
 
epmode said:
You installed a mod that specifically fixes HUD scaling and nothing else? I didn't even know that something like that existed. I'd reinstall.

If you have Vista or 7, start with the D3D10 renderer since it also includes a UI scaler: http://kentie.net/article/d3d10drv/

Launch to make sure everything's working then install that New Vision texture mod (if you're interested).

I don't really see a need for any mods beyond that.

I went and did a reinstall - figured it out. It's HDTP. Unfortunately, I uninstalled it... but, now my save game won't work as a result. So, I'm going to have to restart the game. Luckily, I wasn't THAT far (maybe half way through the first mission).

I followed the guide here for mods/texture improvements: http://forums.steampowered.com/forums/showthread.php?t=1235278

I'll just be skipping step 4, which is HDTP, since it fucks up the UI.
 
It really is stunning playing the game, how the developers thought so far ahead of the player without boxing them in. It does feel like a lost art.

Kulock said:
This kind of irritated me, I've been very careful not to kill anybody so far, and a lot of the UNATCO guards are dancing around how much of a wuss I am for using nonlethal tools, yet JC bragged about cleaning out Castle Clinton, so much so that it pissed off the guy in the armory, who kept back ammo.

I've only had a chance to play a little more, but my suspicion is confirmed, everyone, even JC, thinks I completely murdered everyone at Castle Clinton. Just weird. On the plus side, I accidentally side-stepped one of the negatives for it. Rough summary:

"I was going to give you ammo and an accuracy mod, but now I'm not. Here, take this multitool instead."
"Can't. My hands are full of candybars."
"Oh, I'll wait then." (JC drops some stuff) "Okay, here's the mod and everything."
 
Find your own way. Don't look it up. Don't ask for help. You will enjoy the game so much more.

That's basically how everyone should approach DX. It's even better when you discover something you thought you'd never find, and then tell others, and they're like "whoa, you can do that?"
 
Didn't know where to ask this, so I'm putting the question here:

I just bought this game and decided to tweak some of the settings after the first level. Well, after upping the games resolution, increasing color quality to 32 bit, and turning on 3d sound, the audio is all sorts of fucked up. Reset settings to default, still fucked. Uninstalled game and reinstalled, still fucked.

Does anybody know how I would go about fixing this? Should I totally uninstall, delete my save files, and start completely fresh?
 
anyone got a good control scheme for this game? will probably play through this after i beat human revolution, though ive played through some of the tutorial and ive nearly had to change the whole control scheme since so many of the inputs make no sense lol.
 
When I try to start this on my W7 laptop it just says "Failed to find Steam". Would the New Vision mod and DX10 renderer fix this and the audio issues the games has on modern OS's? Also is there an easier way to install the NV mod or a more detailed guide? I don't really know what I'm doing with it.
 
Alright, I need some troubleshooting.

A. D3D10 render worked fine, but for some reason it now displays black over the cursor, text, and the rifle scope.





B. Is there any way to increase the font size? It's so tiny.
 
As someone who relatively recently (about 6 months ago) played through Deus Ex for the first time I would strongly recommend waiting until the 3rd level before you judge the game.

The first level isn't a very good first level for teaching you how to play the game. It's a good level, but it just expects you to already know stuff that the tutorial didn't even teach you.

Because of this over the years I tried no less than 4 times to get into Deus Ex before giving up on or immediately after the first level.

It takes a while to get a feel for stuff like when/if guards can see you, how picky the game is about alarms, cameras, etc.

Some stuff that stood out to me:

1. Don't worry if you set off an alarm. It usually has no permanent effect on the level. Guards will return to their normal patrols, even if they've seen you.

2. Melee is REALLY weak early on. Don't try it until you've upgraded melee. It's not like modern games where you can do a one hit attack to knock guards out from behind, at least not at first. You'll just piss them off. It's also very dependant on the weapon you're using.

3. Guards are fairly blind, and if you are crouching and not within a narrow cone in front of them they generally won't detect you.

4. There is *always* another way. Every puzzle or obstacle in Dues Ex has at least 2, but usually 3 or 4 solutions. There are also usually secondary objectives/secret areas that are not mission critical.

For instance, in the first level, I always got confused because there is a fairly difficult section inside the Statue Of Liberty, with laser trip wires, etc. That is a secondary objective. To beat the level you just need to head up to the top of the statue. Knowing that would have saved me a lot of headaches.

5. Tranq gun, even if you aren't going for a non-lethal playthrough, is great to have. 1 or 2 shots will take down almost anything at the start of the game. You just have to give it time to take effect (guards will still have enough time to trigger an alarm before passing out).

If you can get through that sorta rocky start, Deus Ex is one of the best games I've ever played. And it's fairly lengthy too. I think I put 30-ish hours into it, and that was just one playthrough, with one play style.
 
Invest in swimming. It's a bulletproof plan.
 
2. Melee is REALLY weak early on. Don't try it until you've upgraded melee. It's not like modern games where you can do a one hit attack to knock guards out from behind, at least not at first. You'll just piss them off. It's also very dependant on the weapon you're using.

I disagree. If you use stun rod on the back of the knees, you can often knock guards out with just one hit. However, the fun begins when you get Dragon's Tooth Sword. Best melee weapon ever. Not only does it one-hit kill all regular enemies, but can also work as a flashlight in dark areas :lol.

I agree that the first level is really off putting. It throws you in the middle of a fairly big area filled with enemies (some of them can kill you fairly easy), with no weapons (or just a tranq gun, I don't remember now) and barely specified task. While the tutorial explains you all basic actions, I don't think it makes you ready for the main game. It was a chore going through that level and I really considered just giving up.

After that, though, it's great.
 
This might be as good a place as any to ask, but is there a breakdown of every choice and consequence in the game somewhere on the Internet? Possibly a "this is how every single situation can be handled"?

Doing some research on choice and consequence for my Masters degree, and having a massive database of this stuff would be the best thing ever.
 
I finished the first mission in about 10 minutes. It's not as difficult as I imagined. I previously played DEHR, so it probably helped a bit.
I'm actually playing in easy mode, because I don't want to get annoyed of this game.

I avoided all the enemies and somehow managed to get to the top. After that, I spent like 20-30 minutes collecting the items all around the base.
 
I just got this. Installed the launcher, d3d10 and new vision. It's quite nice right now, except for the small sniper rifle scope. Shifter seems appealing for a few reasons, one of them being that it's required for a UI upgrade that also fixes the scope, but I don't like the sound of improved AI. Usually that just means unrelenting and when levels were designed for the original AI, it sounds like it'll just make things a pain in the ass.
 
If you read this, I *strongly* recommend you keep playing until at least the 3rd mission.

I tried playing Deus Ex like 6 times over the years and every time I got frustrated at or immediately after the Statue Of Liberty.

The most recent attempt, also in anticipation of Human Revolution, I forced myself to keep playing just a little longer and on the 3rd mission everything started to click and I suddenly started to see why so many people love that game so much. I ended up playing through the entire game and then went right on to Invisible War (which isn't nearly as bad as people make it out to be; it does some things better than the first game and some things worse, and the story is fairly good) and then Human Revolution and Missing Link.

It's just a matter of becoming familiar with what your character's capabilities are and what the NPCs are capable of.

For example, early on in the game melee is almost useless, don't try it until you've upgraded it a bit.

Also, you have to get a feel for the cone of vision/sound that guards can detect. Then stealth becomes much, much easier.

Lastly, it's not the end of the world if they set off an alarm. If you hide eventually they'll stop looking for you and the alarm will reset.
 
So I used Kentie's launcher and D3D10, Shifter, New Vision, and Deus Ex Enhanced mod. Everything works great except InfoLink character portraits are like this:

iX8MAz9qa8227.jpg


Anyone know how to fix this? It's definitely DX Enhanced that is causing it, and I'd be okay with not using it if it weren't for scopes being messed up without it. Character portraits don't inhibit gameplay so I'll take proper sniping over tiled portraits, but it'd be nice to fix them if possible.
 
I really need to get around to playing Deus Ex eventually, loved Human Revolution so no reason I won't love the original I guess.

The mods in the OP seem pretty handy, anything else needed bar them?
 
I don't get the hate for the Statue of Liberty mission. The things you do in that mission are pretty much what you do in the entire game plus it has the sweet ass UNATCO HQ.
 
I'd avoid using Shifter on your first playthrough as the game holds up all on its own and Shifter itself isn't necessarily an upgrade, but it's worth using on replays to give some twists on how the game is normally.
 
I'm planning to do another run through of this soon. What mods should I be looking at that have released sometime recently

wondering if dx10 renderer or dx9 with enbseries is better
 
I've decided to buy the Deus Ex series next time they're on sale on Steam. Of course I'll play them in chronological order (starting with the original), so here's my question: which difficulty is the best for someone who never played any of those games before?
 
DX's first level is the best opening level of all time outside of maybe RE4's village. I have no idea why people dislike it, outside of them skipping the tutorial (seriously, don't do this. I don't care how good you think you are at video games -- play the fucking tutorial, it's there for a reason) and expecting your hand to be held or something.
 
I've decided to buy the Deus Ex series next time they're on sale on Steam. Of course I'll play them in chronological order (starting with the original), so here's my question: which difficulty is the best for someone who never played any of those games before?

You mean release order. Chronological order would be starting with Human Revolution.
 
You mean release order. Chronological order would be starting with Human Revolution.
Yup, I got the words mixed up, lol. I'll start with the original Deus Ex, then Invisible War (hope it's not as bad as everyone says) and finally HR and Missing Link.
 
DX's first level is the best opening level of all time outside of maybe RE4's village. I have no idea why people dislike it, outside of them skipping the tutorial (seriously, don't do this. I don't care how good you think you are at video games -- play the fucking tutorial, it's there for a reason) and expecting your hand to be held or something.
It really is brilliant in hindsight. You skip the Simons and Page cutscene and get immediately thrown into it. No forced tutorial, no slow burning intro sequence, you're just on the dock and Paul is rushing to your ass to tell you what to do. The first mission sticks to the core of Deus Ex design even if you're pretty limited in terms of skill and weapon options at that point.

As someone who was initially turned off when I originally played it back in 2000, I dunno what exactly it was that was offputting; maybe being 13 at the time I was overwhelmed by the intro space. Maybe it was the feeling of movement and weapons, that it was far from being as smooth as a traditional FPS, where trying to gun down the first enemy you see could result in your death. Whatever the case, I'm more appreciative of it nowadays especially in how innately replayable it's set up to be.
 
Yup, I got the words mixed up, lol. I'll start with the original Deus Ex, then Invisible War (hope it's not as bad as everyone says) and finally HR and Missing Link.

I'd recommend very strongly going back in (game lore) time. Start with Invisible War, then Deus Ex, then Human Revolution/Missing Link. Trust me, the original is more fully featured than IW in every way except graphics (and they're both very old looking at this point) so treating Deus Ex as an awesome and more sophisticated prequel will be much more satisfying than going into IW as a dumbed down sequel.
 
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