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LTTP: DmC (Ninja Theory Reboot) (Spoilers)

I played in on PC. While I was impressed with how well optimized it was and the visuals were pretty great, I couldn't stand the rest of the game.

For me it was physically awkward to play, especially when you have to hold the triggers to switch weapons, which was a stupid idea if you ask me. The enemy AI was shit and the designs themselves were uninspired. New Dante is a jackass that I can't relate to in anyway and I hated his dialogue. Also I found the music quite annoying.

Overall it was a mediocre action game that really doesn't hold up well against the previous entries, and even on its own. Just my opinion though.
 
It's totally fine but coming off Bayonetta it feels entry-level for that style of character action game or whatever the kids are calling it these days. It felt way too easy and while the combat looks stylish there isn't much depth to it. Don't get me wrong, it's a lot better than I would have ever expected a Ninja Theory entry in the series to turn out, but that doesn't forgive it for it's flaws. It's a solid enough entry in what I'm assuming is a new series so as much as I'd like DMC5 to be announced a lot more, I'm still interested to see where they go with DmC2.

Those environments are gorgeous though.
 
TLDR: DmC is inferior to DMC1, 3, and 4 in almost every way, and I am confused / disappointed that so many people on GAF said it was good.

There are not only two quality levels: DMC3 and garbage. It's no DMC3, but it's still a good game. That's why people say it's good.

The story in the other hand was garbage. I really liked the new Dante though.

EDIT: Oh yeah the boss battles sucked as well.

EDIT 2: And I played the PC version, I also wouldn't stand the game if I had to play the PS3 version after that demo (people talking about framerate issues always remind me that not everyone play on consoles and I should remember bringing that up).
 
It's totally fine but coming off Bayonetta it feels entry-level for that style of character action game or whatever the kids are calling it these days. It felt way too easy and while the combat looks stylish there isn't much depth to it. Don't get me wrong, it's a lot better than I would have ever expected a Ninja Theory entry in the series to turn out, but that doesn't forgive it for it's flaws. It's a solid enough entry in what I'm assuming is a new series so as much as I'd like DMC5 to be announced a lot more, I'm still interested to see where they go with DmC2.

Those environments are gorgeous though.

I'm sorry but Bayo is entry-level, as much as I loved it. You should use DMC4 if you're going to make this kind of post.

How when DMC4 has the best gameplay.

Also how is DMC1 first when it aged kinda of bad, and then they made 3 and 4 .

Well, not everyone is a Bloody Palace junkie :P

4 was probably the one I enjoyed the most just because of it's combat system, but even then it feels wrong to rate it above 3. You know what I mean?

My list would probably go like 3 > 1 > 4 > DmC > 2, even though 4 has absolutely amazing gameplay and I would never replay 1 over it.
 
And it was pretty on PC

Hoppin on the screenshot train

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The game was really awesome. I really enjoyed it. I was a bit conflicted on the combat system initially but it ended up working really great and the way you could chain stuff together felt awesome.

Everyone says the writing is terrible but I think it's EXACTLY right for this game. This game is supposed to be dumb fun and definitely doesn't take itself seriously so the super hokey garbage writing a lot of the time was really endearing. I loved it.
 
Also how is DMC1 first when it aged kinda of bad, and then they made 3 and 4 .
I think DMC1 still holds up well today actually. Its a fantastically designed game with a great demonic/gothic atmosphere. Its one of the few games where I didn't mind backtracking at all.
 
How when DMC4 has the best gameplay.

Also how is DMC1 first when it aged kinda of bad, and then they made 3 and 4 .

DMC4 definitely has the most refined combat of the series, but at the same time it's a bare bones package. They did this because they made MT Framework at the same time as DMC4, and it was its flagship title for the engine. But this left the game itself at a loss, which accounts for the excessive backtracking, fewer weapons, and recycling of bosses. It was like they knew that the fans would be engaged enough by the core combat engine alone. Game modes like BP are only interesting for so long, but that became the gameplay mode of choice for those that were looking for something interesting after clearing out the other difficulties. Its combat is the best of the series, but as an overall package, and a next gen sequel, it falls behind DMC3 and (arguably) DMC1.

DmC was a much more well rounded package with its variety, such as unique stages for each mission, enemies, environments, no recycling of content, and also the Vergil DLC. While of course it isn't as refined as DMC4, I feel that it does a better job with engaging the player for extended periods and keeping things interesting. I also did appreciate the new combat engine, despite its faults. I had fun learning and getting a handle of a new engine that let me have everything at once. Plus, the ability to switch weapons in mid combo was a great idea. I'm still playing the game on occasions now. I can't say that for DMC4.

Personally, I think the more hardcore DMC fans that rag on DmC (not saying everyone) are definitely giving DMC4 a free pass on its faults (which DmC remedies).
 
I kind of doubt they'd make another one. Didn't Capcom release a statement about how they're no longer outsourcing their IPs?
One would think so, but then Capcom lied to investors by saying that sales for DmC were "solid" in the West, even after once again lowering their sales projections.
 
I loved DmC, but then I wasn't a fan of the existing franchise. I found the combat to be fast and exciting, I liked the characters for the most part and thought the design, art and structure were all excellent. I played it on PC too, so no complaints about framerate from me.

It was always going to be a divisive game for fans of the existing franchise.

Incidentally, I find it funny that people still bring up the "FUCK YOU!" sequence as an example of why the game is badly written. I mean, do people think that was an attempt at Shakespearean dialogue by Ninja Theory? It's deliberately juvenile on the part of both characters.
 
Hoppin on the screenshot train



The game was really awesome. I really enjoyed it. I was a bit conflicted on the combat system initially but it ended up working really great and the way you could chain stuff together felt awesome.

Everyone says the writing is terrible but I think it's EXACTLY right for this game. This game is supposed to be dumb fun and definitely doesn't take itself seriously so the super hokey garbage writing a lot of the time was really endearing. I loved it.[

You mean like DMC 1 3 and 4
 
Game was fucking amazing. Best reboot this gen if you ask me. I still love OG Dante, but this game OOZES with style, and the gameplay was tight, and fantastic.

And it was pretty on PC

The environments are awesome. I legitimately loved the level designs. The characters, however, are awfully designed (looks, attitude, emotionally, everything), except for maybe Vergil.

Great game :)
DMC4 on the other hand, is utter shit.

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I'm sorry but Bayo is entry-level, as much as I loved it. You should use DMC4 if you're going to make this kind of post.

I didn't intend to portray Bayonetta as the be-all-and-end-all of the genre. I only mentioned it before it's the game of that style I'm most familiar with and enjoy most. For a game strongly based around a sense of style, DmC was easily bettered in that regard by something that came before it (Bayonetta) which feels reasonable grounds to judge it on.
 
JESUS DANTE IS SSSLOW

I didn't intend to portray Bayonetta as the be-all-and-end-all of the genre. I only mentioned it before it's the game of that style I'm most familiar with and enjoy most. For a game strongly based around a sense of style, DmC was easily bettered in that regard by something that came before it (Bayonetta) which feels reasonable grounds to judge it on.

Fair enough, I agree.
 
I still feel the game gets hate just for being different than previous DMCs. Which makes sense but for me personally is just something I don't do.

I could get a reboot of MGS with a total change in character and design and while ill be bummed, ill still judge the game based on what it is itself. If its trying to be its own thing I don't see the need in dragging the previous games into it. Hell I did the same with Dino crisis 3 don't mind space Dino's as all. But that game had more problems than just a change in scenery.

DmC I thought was a good game and while I don't want to see OG dante go, I don't want new dante leaving either. Personally I think it'd be kinda cool to get some sort of crossover DMC game going.
 
Played through it a few times. I was never the person to get into coming up with super combos or doing a ton of bloody palace though, so I cant really judge it on that regard. I will say the video I saw of the BP in DmC put me off from even giving it a shot. Truly awful looking

Beyond that I thought it was a pretty solid action game that had some dull bosses. Its clearly not amongst the best of the best, but that doesn't mean its shit like Enslaved or Shattered Dimensions
 
Watching those Virgil videos made me realize another problem I had with DmC; There's very little to no sense of impact.
 
I still feel the game gets hate just for being different than previous DMCs. Which makes sense but for me personally is just something I don't do.

I could get a reboot of MGS with a total change in character and design and while ill be bummed, ill still judge the game based on what it is itself. If its trying to be its own thing I don't see the need in dragging the previous games into it. Hell I did the same with Dino crisis 3 don't mind space Dino's as all. But that game had more problems than just a change in scenery.

DmC I thought was a good game and while I don't want to see OG dante go, I don't want new dante leaving either. Personally I think it'd be kinda cool to get some sort of crossover DMC game going.
I would really rather see DMC and DmC stay as far apart as possible.
 
Game was fucking amazing. Best reboot this gen if you ask me. I still love OG Dante, but this game OOZES with style, and the gameplay was tight, and fantastic.

And it was pretty on PC

gonna have to disagree with you especially on this. So forced and try-hard, none of the natural cool & carefree OG Dante exudes effortlessly. TBH, I thought Virgil was more genuinely cool/interesting, and by the end of the game I wanted him to stomp Dante, even though I was Dante! LOL
 
As someone who hasn't played any of the original games and never wants to (that "pizza dance" cut-scene in DMC3 is the worst thing I've ever seen, which resulted in a quick killing of my interest), I really enjoyed the hell out of DmC.

If someone told me I'd end up liking DmC better than GoW: Ascension, I would have called them crazy. But now after playing both, I feel that the former is an excellent game with incredible art design, simple but enjoyable combat, strong voice acting, and excellent pacing, while the latter is a complete snooze-fest saved only by it's opening and closing boss battles.
 
As someone who hasn't played any of the original games and never wants to (that "pizza dance" cut-scene in DMC3 is the worst thing I've ever seen, which resulted in a quick killing of my interest), I really enjoyed the hell out of DmC.
You mean to tell me you were put off by the DMC3 pizza scene and stuff like naked DmC Dante and "FUCK YOU" scene made you want to play the game more?

Them double standards.
 
As someone who hasn't played any of the original games and never wants to (that "pizza dance" cut-scene in DMC3 is the worst thing I've ever seen, which resulted in a quick killing of my interest), I really enjoyed the hell out of DmC.

If someone told me I'd end up liking DmC better than GoW: Ascension, I would have called them crazy. But now after playing both, I feel that the former is an excellent game with incredible art design, simple but enjoyable combat, strong voice acting, and excellent pacing, while the latter is a complete snooze-fest saved only by it's opening and closing boss battles.

this post is exactly why DmC should have been a new game series and not a reboot.
 
As someone who hasn't played any of the original games and never wants to (that "pizza dance" cut-scene in DMC3 is the worst thing I've ever seen, which resulted in a quick killing of my interest), I really enjoyed the hell out of DmC.
That bothered you so much, yet new Dante flying naked through his trailer with "penizza" was okay with you?

EDIT: Beaten.
 
That bothered you so much, yet new Dante flying naked through his trailer with "penizza" was okay with you?

Sure, that was silly, but it was a two-second shot. I don't know much about the original DMC games, but I feel that the Pizza cut-scene is only the tip of the iceberg when it comes to pure stupidity.

Out of curiosity, a question for those of you who feel attached to old-school Dante, what exactly about his character do you find appealing? I mean, at least new-Dante had a competent voice actor this time around.
 
DMC 4 combat is still the top.

DMC 3 is a much better/balanced package however .

Dmc is inferior to everything DMC did because the combat just doesn't live up to the legacy done by the previous games.

Dmc could have been a fun game on his own... but simply by having devil may cry name i expect more.. This was an obligation , a requirement that they failed to achieve.

So for me Dmc is at the bottom of the list.
 
Sure, that was silly, but it was a two-second shot. I don't know much about the original DMC games, but I feel that the Pizza cut-scene is only the tip of the iceberg when it comes to pure stupidity.

Out of curiosity, a question for those of you who feel attached to old-school Dante, what exactly about his character do you find appealing? I mean, at least new-Dante had a competent voice actor this time around.
Seriously? Objectively speaking, new Dante's voice actor was terrible. I couldn't stand how mumbly and bored he sounded every time he opened his mouth. Praising his performance makes no sense at all.

I may as well tell you now, though, that part of the resentment for DmC stems from the fact that the game takes itself oh so seriously every moment, whereas that wasn't the case with the originals (and they were better for it). That same sort of crazy, over-the-top styling in DMC can also be seen in Bayonetta and Metal Gear Rising, and DmC is the very antithesis of that (as is Ninja Theory's entire philosophy behind their approach).
 
I actually played through it before playing Devil May Cry 3 and wow. I loved DmC when I first played it but playing DMC3 really showcased all of DmC's flaws. It's still a fun game, though, if you don't compare it to the older games.
 
I will say that I wasnt in love with the game until the part when you fight the news reporter guy and the club level afterwards. That is as far as I got so far but if it keeps the pace up like this I am on board. See my avatar though, Bayonetta is my fav game of the generation and I do not feel like DMC has as good as a fighting system as that game.
 
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