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LTTP: Dragon Quest V (Casual RPG Fan Continues to Level Up)

I'm at the last battle in VI and in some trouble. I need to grind either the vocation levels to get more characters to have kazing or to grind the casino to get yggdrasil leafs. Te game was pretty easy to this point, but the end boss can wipe two of my weaker casters in one spell... And one of them is the only one with a resurrect spell.

Blah.

What is your level?
 

YourMaster

Member
I'm at the last battle in VI and in some trouble. I need to grind either the vocation levels to get more characters to have kazing or to grind the casino to get yggdrasil leafs. Te game was pretty easy to this point, but the end boss can wipe two of my weaker casters in one spell... And one of them is the only one with a resurrect spell.

Blah.

You could always get a more resilient job for the character with kazing.
 

Brandon F

Well congratulations! You got yourself caught!
The problem is with the DS version, not the game itself. It's just that the a lot of the originality of the game is sapped, and the pacing is wrecked, at least in my opinion. The original is super awesome!

Weird, I really enjoyed DQVI DS quite a bit, but I suppose any real issues were lost on me given I only played a fan translation for about ten hours well over a decade ago.

Is it purely localization problems? Did they purposefully bloat the game with content that was unused in the SFam version? My only major issue with DQ6 on DS was how befuddling it can occasionally be to find your next objective(especially if taking decent breaks between sessions...that ocean floor could sometimes feel a chore to meander around).
 
I grinded some and near 40 now for most.

That is about enough I think - I am usually 38-39.

They key in this battle is to take out BOTH hands at around the same time as one has zing and the other kazing - but in my experience the hand with zing is awfully successful so I spread damage as equally as possible between rounds - once both hands are gone then the battle becomes a whole lot easier - or if you have Lizzie in your party her breath attacks are a godsend
 
Help needed!

How do I call the dragon? I know I need to head to the sanctuary, but I do not know how to call the dragon to fly there.

I have the dragon orb.

Thanks.
 
I think I'll save up for a thorn whip for
Bianca toward the beginning. The boomerang for the hero is really good, but I want to go overkill
.
 
Is it purely localization problems? Did they purposefully bloat the game with content that was unused in the SFam version?
While I can't speak of her, I don't think it is the localisation that causes her gripes with the game. Personally I'd even go as far as saying DQ6 has my favourite localisation in the entire series. The game's biggest issues are sadly enough part of the DS remake itself. The striking graphical style got butchered in favour for the homogenised look of the other DS remakes, the music lacks the punch it had with the SFC soundfont (which is probably the biggest disappointment for me) and several vignettes just don't flow as well. That said, 6 is on many days my favourite entry in the series and the DS version is still worth playing if you have no alternative available to you.
 
Wrapping things up tomorrow with the final battle. Been a hell of a ride. I said it before, but I continue to be surprised how much more I care about the characters and story of DQV compared to FFIV.
 
Quest completed!

After 30 hours I beat the final boss in one go last night. I liked this way more than FFIV. The story of DQV blows away FFIV. The only thing I missed from the FF games was the save anywhere in the overworld, tons of save points, and the side perspective for the fights (AND THE SUMMONS! Those were so cool in FFIV)





Now with DQV completed, I think I want to change the franchise up for my next game before going into DQVI.

Here are my options:

FFVI (PS1 Port, damn loading on the Vita)
FFVII
FFVIII
Chrono Trigger DS
Grandia (PS1)
Secret of Mana (SNES)
Radiant History

I am about 1 hour into FFVII to see how it would look on the Vita, which is damn good. What do you think should be up next?
 

Jucksalbe

Banned
Here are my options:

FFVI (PS1 Port, damn loading on the Vita)
FFVII
FFVIII
Chrono Trigger DS
Grandia (PS1)
Secret of Mana (SNES)
Radiant History

I am about 1 hour into FFVII to see how it would look on the Vita, which is damn good. What do you think should be up next?

Play either Chrono Trigger or Grandia. But all the games on the list are good games, so you can't go wrong.

I'm glad you enjoyed Dragon Quest V. It's a great game.
 
Also I forgot to mention I have a UMD of Trails in the Skies and I stil have about $25 in PSN credit if you recommend anything else on there.
 
Play either Chrono Trigger or Grandia. But all the games on the list are good games, so you can't go wrong.

I'm glad you enjoyed Dragon Quest V. It's a great game.

There is where I am leaning, I just want to give my Vita some love too (and I really just hate the 3DS screen compared to it). Any experience with the PS1 port of Chrono?
 

Gestahl

Member
The PS1 version of FFVI is lousy with menu loads, but if I remember right Chrono Trigger is the PS1 port that is just completely busted (screeching to a halt at every battle), so that list is fine.

Or maybe FFVI is fucked too, I only remember FFIV on the PS1 being fine.
 

Bladenic

Member
Also I forgot to mention I have a UMD of Trails in the Skies and I stil have about $25 in PSN credit if you recommend anything else on there.

There's a FF sale on PSN right now, I'd suggest getting FFIX and FFIV Complete Collection. You'd still have ten dollars left.

(Sorry if you already played those).

Edit: and I just read your post above. So don't get FF4 but definitely get 9.
 

Jucksalbe

Banned
Missed that bit about Trails in the Sky. That's a very good game, too. Play that if you want a slower RPG with the main focus on a great story and characters (and not so much the battles).
 
There's a FF sale on PSN right now, I'd suggest getting FFIX and FFIV Complete Collection. You'd still have ten dollars left.

(Sorry if you already played those).

Edit: and I just read your post above. So don't get FF4 but definitely get 9.

I heard FF IX is kind of rough, I am liking what I played of FFVII so far ont he Vita though. basically I am looking for RPGs that do not require grinding and are unbalanced/hard
 

Gloam

Member
Well done on finishing the game CoachKevin. I'd go with Chrono Trigger or Tactics Ogre next, both are fun games, Chrono Trigger is easy to breeze through as well and has a lot of charm. Tactics Ogre is heavier, quite meaty too, you could lose yourself in that one.

Love the
little wrap-up bit
at the end of DQV,
the dancing!
 
OK, I guess Chrono is next. Might sprinkle in some FFVII as well. Pretty cool having a whole genre to go through, so I want to stick with the best.

As for the tactics games. I tried FF Tactics on PSP, way too slow for me. I want to give Fire Emblem on 3DS a shot, but I have no idea how to play those games.
 

Necrovex

Member
FFIX is my favorite Final Fantasy game. I really need to replay it at some point.

Anyway, play Radiant Historia when you get the chance (so after Chrono Trigger). It's one of my favorite DS games. A major surprise hit.

Also, wait for the other Trails games to be confirmed for the US before playing that.

This thread has inspired me a little to finally break into my copy of DQV, perhaps after FE!
 

Dylan

Member
I bought the DS version of this when it came out and I still haven't finished it years later. It's a good game but it really is just straight DQ.
 

big_erk

Member
I bought the DS version of this when it came out and I still haven't finished it years later. It's a good game but it really is just straight DQ.

Nothing wrong with that. I have loved DQ games since I first slipped Dragon Warrior into my NES. I played every one of the remakes on DS and put 120 hours into IX. Enjoyed them all immensely.
 

Ourobolus

Banned
I'm playing DQVI right now and so far it's all right. Just got the harp. The only problem I have is that the game seems to be really disjointed. I know you can go to Madame Luca to see where to go next, but half the time I feel like I HAVE to go see her to figure it out. Just seems weird to me, but maybe it's just me.
 

Bladenic

Member
I'm playing DQVI right now and so far it's all right. Just got the harp. The only problem I have is that the game seems to be really disjointed. I know you can go to Madame Luca to see where to go next, but half the time I feel like I HAVE to go see her to figure it out. Just seems weird to me, but maybe it's just me.

Talking to NPCs helps a bit, but it is a very open game. It rewards exploration.
 

Ourobolus

Banned
I don't mind exploration, it just seemed weird to me that in order to find the next main plot point I had to go consult a fortune teller. Side stuff is fine, and now that the world has opened up I'm enjoying wandering around.
 
I stop playing DQV a while ago and recently tried to get back into it to beat it (have ~30 hrs into it) but I have NO idea where to go at this point. Tried using a gamefaqs to see where I am at but I do not remember anything. I wish this game had a journal.
 
I recently started up DQV on DS as well, though I'm doing so with EXP/Gold x 2 codes to make the sailing a bit smoother and cut some hours. Dragon Quests seem to get released more quickly than I play them, so this helps.
 

Aeana

Member
I don't mind exploration, it just seemed weird to me that in order to find the next main plot point I had to go consult a fortune teller. Side stuff is fine, and now that the world has opened up I'm enjoying wandering around.
That's rarely the case. In fact, I can't think of any situation where the fortune teller is the only source for your next destination. There's usually an NPC somewhere who will say something, and party chat in the remake often leads to clues as well. I guess DQ6 does have a couple of parts that are kinda like DQ4 where you're given a mode of transport and you're expected to look around for stuff you haven't seen, but not that many.

Out of curiosity, what part are you talking about?
 

Ourobolus

Banned
I can't think specifically of the examples (it's been awhile), but yeah, they most likely are centered around getting a new form of transportation.

Party chat is useful, but sometimes they just respond with "..." Which doesn't help.
 
I can't think specifically of the examples (it's been awhile), but yeah, they most likely are centered around getting a new form of transportation.

Party chat is useful, but sometimes they just respond with "..." Which doesn't help.

In that case, what is the issue? Usually a new mode of transportation is supposed to open up the game. So the usual thing is to look around for places you haven't visited yet.
 

Ourobolus

Banned
In that case, what is the issue? Usually a new mode of transportation is supposed to open up the game. So the usual thing is to look around for places you haven't visited yet.
Well I guess there isn't one, I just hadn't correlated the "not having a clear direction" to "getting a new ship."

I suppose new games have spoiled me from when I originally beat DW4 on the NES. :p
 
I just picked up DQVI from Amazon a few minutes ago.
(bought it used from GS because that was all they had but took it back after 18 minutes of play time becuase I need to have it new and with the box)

I wasn't going to but after playing 8 (<3), 4, 5, 9 and plans to play 7 on the 3DS someday, I can't leave 6 out in the cold like that. I have to play it.
 

Aeana

Member
Well I guess there isn't one, I just hadn't correlated the "not having a clear direction" to "getting a new ship."

I suppose new games have spoiled me from when I originally beat DW4 on the NES. :p
But DQ8 and 9 do pretty much the same thing. You get the ship and you just go around until you find a new place. It just so happens that in 9, the desert place is like right there. The place you're supposed to go in 8 is all the way on the other side of the map, though.

And in 5, it's a similar story. You can go south to the desert kingdom, but you're supposed to go east to Chizod (forget what it is in the translation).
 

Ourobolus

Banned
Not saying that's not the case. It's just been quite some time since I've not played a game where either a) you're explicitly told where to go or b) no hints but options are limited (like Dark Souls).

I certainly agree with you, this was just a brain fart.

EDIT: when I said "new games" I wasn't referring to newer DQ games, just games in general.
 
So I believe I am supposed to be in Talon Tower by using the
Zenithian Castle
. Not sure how but when I go by the island where Talon Tower is at I see
Zenithian Castle
. How the heck do I get it back? I don't know why I stop playing this game when I am almost done with it.
LLShC.gif


edit: Well there are two objects in this island. One blue castle like thing that I suspect it being the
Zenithian Castle
and a brown looking Tower (Talon Tower?). I really want to finish this game soon so any help would be appreciated.

Edit: Nevermind. Forgot I can use Zoom. /facepalm
 
I put about an hour into Chrono Trigger last night...And then another hour into FF VII. I think FF VII on the Vita has my attention right now.

It is really fucking sad how bad the FF VI port is on PS1/PSP/PSVita
 

zoukka

Member
In that case, what is the issue? Usually a new mode of transportation is supposed to open up the game. So the usual thing is to look around for places you haven't visited yet.

We are just used to knowing what to do next. I'm not saying it's an objective flaw in DQVI, but I actually had to use a guide on some situations where I had no idea what to do. I can't remember ever using a guide for an RPG because I was stuck :b
 
We are just used to knowing what to do next. I'm not saying it's an objective flaw in DQVI, but I actually had to use a guide on some situations where I had no idea what to do. I can't remember ever using a guide for an RPG because I was stuck :b

That happened a few times in DQV. You would complete some quest or task then have no idea at all on where to go next or who to talk to. I had no issue opening up a FAQ to see what I was suppose to do. I am sure that is why I clocked in at 30 hours instead of wandering around for 5-10 hours. And of course, usually talking to everyone in town helps, I am just not patient enough for that.
 

Grampasso

Member
Here are my options:

FFVI (PS1 Port, damn loading on the Vita)
FFVII
FFVIII
Chrono Trigger DS
Grandia (PS1)
Secret of Mana (SNES)
Radiant History

I am about 1 hour into FFVII to see how it would look on the Vita, which is damn good. What do you think should be up next?

Protip: When you'll get to play Secret of Mana DON'T BE DISCOURAGED BY THE FIGHT WITH THE TIGER. Keep it in mind :p
 

zoukka

Member
Haha the final form of DQVI boss is stupid. Either I grind kazing to multiple characters, grind yggdrasil leafs to all characters or get fucked.

Don't remember a similar difficulty spike from rest of the game to end boss in recent games I've played. It's silly.
 
Haha the final form of DQVI boss is stupid. Either I grind kazing to multiple characters, grind yggdrasil leafs to all characters or get fucked.

Don't remember a similar difficulty spike from rest of the game to end boss in recent games I've played. It's silly.

No, it's definitely doable with just one dependable healer because you need to be dishing out damage every round. Did you follow the strategy I recommended?
i.e. spreading damage on both of his hands equally so they're taken out at around the same time? Cuz one has zing and the other kazing should you only focus on one. Their HPs are not particularly hig, so you can do it!
But if you need more Yggdrasil leaves then the casino at Greedmore Valley offers them as prizes.
 

zoukka

Member
No, it's definitely doable with just one dependable healer because you need to be dishing out damage every round. Did you follow the strategy I recommended?
i.e. spreading damage on both of his hands equally so they're taken out at around the same time? Cuz one has zing and the other kazing should you only focus on one. Their HPs are not particularly hig, so you can do it!
But if you need more Yggdrasil leaves then the casino at Greedmore Valley offers them as prizes.

Yeah I was very close to killing him already, I guess it's just frustrating when your only healer can die in one round of attacks and you can't do anything about it before, nor after lol. Freezing Blizzard on both brawlers is a godsend here, it does about 140 damage to both hands.

And of course one hand died, the other kazinged it, followed by freezing blizzard that killed the hand that raised the other one :bbb
 
Yeah I was very close to killing him already, I guess it's just frustrating when your only healer can die in one round of attacks and you can't do anything about it before, nor after lol. Freezing Blizzard on both brawlers is a godsend here, it does about 140 damage to both hands.

And of course one hand died, the other kazinged it, followed by freezing blizzard that killed the hand that raised the other one :bbb

Yeah it can still be tricky; yeah those breath attacks are a godsend. I guess the other strategy is to actually kill the hand that uses kazing (I think it is his left one and it has slightly more HP than his right iirc) and hope the one with zing fails and then quickly excise that. Then again, in my experience that doesn't work well. DQ hates me because I have a bad success rate with zing but enemies have near 100% with it -_- I guess it would help if you have two Sages in this battle but I've never done it that way because I only like having one healer.
 

zoukka

Member
Yeah it can still be tricky; yeah those breath attacks are a godsend. I guess the other strategy is to actually kill the hand that uses kazing (I think it is his left one and it has slightly more HP than his right iirc) and hope the one with zing fails and then quickly excise that. Then again, in my experience that doesn't work well. DQ hates me because I have a bad success rate with zing but enemies have near 100% with it -_- I guess it would help if you have two Sages in this battle but I've never done it that way because I only like having one healer.

If only I had even zing on one of my brawlers, the boss would've been a cakewalk. They can take about 10 times more punishment than my sage and luminaire.
 
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