charlequin
Banned
EDIT: SORRY I JUST CARE SO MUCH ABOUT THIS WONDERFUL GAME
Which you know jack shit about, because you barely played the game and you ignored all the explanations of why your original description isn't fully accurate.
These people literally went from living under a constant unpredictable death sentence for eternity to being totally freed, total insane partying and bubbly happiness is absolutely a correct (and also, psychologically accurate) response here.
It's definitely unfair to assume this is the only reason people disliked it (even as a die-hard afficionado I can admit to many flaws), but no, absolutely a metric fuckton of people hated on this game purely because it was "girly." (Just search this thread for the word "cringe.")
look son this was my avatar for years long before you ever registered
I mean, again, it's hard to be objective about this in its original context from 2016, but compare this game to any of the ridiculous fanservice in just about every JRPG coming out today and it feels downright conservative in comparison. When you get down to it the sexiness appeal here is really just the characters wearing somewhat skimpy but vaguely plausible outfits.
How? What does Yuna do in X-2 that's not in keeping with her personality in FFX? I hear people offer this up a lot but the evidence is often stuff like "she wears skimpy outfits" (I'd like to hope Yuna's character has more to it than just covering up) or "she's this ridiculous pop idol" (when it's not even her in the opening sequence, and it actually takes most of the game's plot for her to get comfortable with the idea) or "she's pushy and says stuff like 'I don't like your plan. It sucks'" (which is true but again, the result of the whole game's development arc.)
Reading comprehension, buddy. I have stated several times in this thread that it isn't the premise, it's the execution.
Which you know jack shit about, because you barely played the game and you ignored all the explanations of why your original description isn't fully accurate.
A journey to gradually restore the world following the oppression of Sin.
These people literally went from living under a constant unpredictable death sentence for eternity to being totally freed, total insane partying and bubbly happiness is absolutely a correct (and also, psychologically accurate) response here.
I don't think anybody reacted poorly on the basis of it being "centered on girls"; they reacted because it was done poorly.
It's definitely unfair to assume this is the only reason people disliked it (even as a die-hard afficionado I can admit to many flaws), but no, absolutely a metric fuckton of people hated on this game purely because it was "girly." (Just search this thread for the word "cringe.")
Invoking Poe's Law here, are we![]()
look son this was my avatar for years long before you ever registered
The way you describe the game is interesting, but if that's true it sounds like the game was trying to serve two masters – the libido of teenage boys, and the desire of the game's creators to tell a different kind of story and with a different kind of (more female-empowered) characters. Doesn't one undercut the other?
I mean, again, it's hard to be objective about this in its original context from 2016, but compare this game to any of the ridiculous fanservice in just about every JRPG coming out today and it feels downright conservative in comparison. When you get down to it the sexiness appeal here is really just the characters wearing somewhat skimpy but vaguely plausible outfits.
Hey I never say FFX Yuna is a great character, but at least she's consistent through out. Then X-2 came out and throw that characterization out of the window...
How? What does Yuna do in X-2 that's not in keeping with her personality in FFX? I hear people offer this up a lot but the evidence is often stuff like "she wears skimpy outfits" (I'd like to hope Yuna's character has more to it than just covering up) or "she's this ridiculous pop idol" (when it's not even her in the opening sequence, and it actually takes most of the game's plot for her to get comfortable with the idea) or "she's pushy and says stuff like 'I don't like your plan. It sucks'" (which is true but again, the result of the whole game's development arc.)