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LTTP: The Last of Us

It's a mostly great game with some unfortunately bad AI and a lack of reasons to replay. It's not Naughty Dog's best game by any means, in my opinion, but I still liked it a lot when I first played it.

That's weird. I've played it 8 times in total, and I thought the AI was a standout back in 2013 when the game released. I have a difficult time remembering a game from back then where I was like "well this sure takes a dump on the AI in TLOU", let alone a game that does this whole list of other things really, really well.
 
I liked the ending, but only if you interpret it in a way completely different from the way the writers intended.

The clear intent of the ending is Joel dooms humanity because he can't have another daughter die. Reality however is humanity is well, well past saving. Any cure or vaccine would need to be mass produced and distributed. Those things are beyond the capabilities of society. Not to to mention a vaccine doesn't stop clickers from trying to kill you so it would only solve 1/2 the problem anyway.

I interpret the ending as Joel realizes that humanity is beyond saving and everyone needs to accept this is life now and he's just stopping Ellie from dying needlessly. He lies to her because she's young and won't accept that the journey was for nothing, and following through would just cause her to die for nothing. Take things this way and the ending is great.
 
One of my all time favorites. Probably number one. Although for me, Joel acted exactly how I would have. Who the fuck would want to save humanity after what it has become anyway? Especially by sacrificing an innocent person you have grown to love.. and without her consent.. and only at the slight chance of it actually working.
 
I liked the ending, but only if you interpret it in a way completely different from the way the writers intended.

The clear intent of the ending is Joel dooms humanity because he can't have another daughter die. Reality however is humanity is well, well past saving. Any cure or vaccine would need to be mass produced and distributed. Those things are beyond the capabilities of society. Not to to mention a vaccine doesn't stop clickers from trying to kill you so it would only solve 1/2 the problem anyway.

I interpret the ending as Joel realizes that humanity is beyond saving and everyone needs to accept this is life now and he's just stopping Ellie from dying needlessly. He lies to her because she's young and won't accept that the journey was for nothing, and following through would just cause her to die for nothing. Take things this way and the ending is great.

I'm pretty sure your interpretation is what the writers intended.
 
I'm pretty sure your interpretation is what the writers intended.

The writer's interpretation is in the video I linked to on the last page, and it's not really quite like that. I'm not gonna paraphrase, because at that point we're interpreting an interpretation, but the vaccine thing seems far less important in what the game ultimately was about. I think the analogy he brought up of "As a parent, you have this irrational all-encompassing love for your kid, but ultimately, all of that has to lead to you giving them the tools to become their own person and stop relying on you." is key in understanding the ending. At least, from Neil Druckmann's point of view.

But what I thought was really cool was that he did say that any interpretation is valid so long as it takes into account the facts presented in the story.
 
I saw the trailer for The Last of Us: Part II and personally,I'm not a fan of the story continuing unless we can get a scene in which Ellie uncovers the truth of the fate of the Fireflies and how the relationship between her and Joel change based on that.

I mean, this is obviously going to happen. She's going to find out.

I interpret the ending as Joel realizes that humanity is beyond saving and everyone needs to accept this is life now and he's just stopping Ellie from dying needlessly. He lies to her because she's young and won't accept that the journey was for nothing, and following through would just cause her to die for nothing. Take things this way and the ending is great.

I feel like this is a little bit of trying to absolve Joel of his sins. He never vocalizes any doubts in if mankind can be saved with/by the cure and until the end, his promise to Trish, support of Ellie and later feeling that he is doing the right thing is what drives him on. He had the chance to pass off Ellie to his brother but wanted to stay with Ellie. He only turns when he finds out Ellie will be killed by the procedure. Video of the scene: https://www.youtube.com/watch?v=yhNgialYLkE
 
I'm pretty sure your interpretation is what the writers intended.

See, I just think that when the journey first started, he'd have happily sacrificed Ellie to be paid. But he became her daughter and no father would allow their daughter to die for any reason.

To be fair, the only lie he told to Ellie was that the Fireflies had given up trying.

But I love the way it's open to interpretation in many ways.
 
I really enjoyed it but I have to say the gameplay scenarios got a bit repetitive towards the end. The story was great but as a game it was a tad formulaic and the ladder/boosting/swimming/board puzzles were bad.

The game takes place over a year+, there ain't nothing for the characters to do but travel across almost the entire US and Ellie can't learn to swim?
 
Like you, I was pretty shocked at the ending, and was very much like "fuck Joel" 'til GAF changed my mind.

Platinum'd the game twice (PS3 & PS4) and didn't really mind lol.
 
I feel like this is a little bit of trying to absolve Joel of his sins. He never vocalizes any doubts in if mankind can be saved with/by the cure and until the end, his promise to Trish, support of Ellie and later feeling that he is doing the right thing is what drives him on. He had the chance to pass off Ellie to his brother but wanted to stay with Ellie. He only turns when he finds out Ellie will be killed by the procedure. Video of the scene: https://www.youtube.com/watch?v=yhNgialYLkE

If a vaccine could have been manufactured without killing Ellie, it would have some value.

Ellie passing on her survival instincts to everyone and possibly immunity to her children would have more value then the chance of a cure/vaccine.
 
Best game. Love everything (genuinely every bit) about it. My PS3 fat died just before release so I went out and bought a PS3 slim purely to play this game. No regrets.

Probably due another replay on it now, I have a Pro so that will be nice.

You made the right choice there for sure. I didn't have a PS3 at the time this game released but I saw a few trailers and had a feeling it was going to be something special. My friend let me come over to his house and play the game on his PS3. I beat it in two sittings of 6 hours each. A couple days later I wanted to play the game again. So I bought a PS3 a month later for a good deal, bought TLOU and platinumed it. Then when TLOU Remaster was announced I bought a PS4 for a good deal and platinumed that too. TLOU probably goes down as my favorite game of all time. I can't wait for Part II.
 
If a vaccine could have been manufactured without killing Ellie, it would have some value.

Ellie passing on her survival instincts to everyone and possibly immunity to her children would have more value then the chance of a cure/vaccine.

This is making Ellie out to be more of a savior. Ellie survived because of Joel and Joel survived because of Ellie. She doesn't have special powers to pass on, just an anomaly that causes her to immune to the parasyte's control. Even if that is hereditary, it wouldn't be 100% like most hereditary traits. She could have 5 kids and only one end up being immune. For best results, you would literally have to find another person that is immune(all this trouble for just one person already) and breed them like farm animals(and then breed their children with each other in incest to keep the high chance) and that would still not be 100%. Not to mention that this dooms everyone who is currently alive and their bloodlines.

That being said, if it was my daughter/child, I'd do what Joel did too.



Not to use a saying from another video game but Joel took Cave Johnsons advice.
“When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your D*** lemons, what the h*** am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!”
― Cave Johnson (J.K. Simmons)
 
You stole my daughter. Tell me where she is... pretty please?

Doesn't have quite the same ring to it. Again Joel was justified.

Joel (and, to a lesser extend, Tess) were most certainly not good people by any stretch of the imagination. Nothing in the story should have led you to believe Joel was anything but pragmatic and interested in himself over anyone else. Hell, the bandit 'factions' throughout the game are overtly disreputable and wicked - but Joel is willing to be just as terrifying to accomplish his goals and survive (and in the process, denied or forsaken his humanity & emotions in doing so).
 
She knows Joel lied. She knows, and TLOU Pt2 will pivot on whether she's come to hate the Fireflies for it, or if she's projecting her Joel-hate onto them.

I don't think she's just going to be hating on the Fireflies.

Part II is going to be about how the knowledge of Joel's lie and what happened to the Fireflies will begin to consume her (survivor's guilt x 1,000 with a healthy dose of regret, shame and resentment (for Joel)) and she's basically going to spiral into becoming a complete psychopath (we pretty much already saw this in the trailer).

In short: Like father, like daughter.

Also spoilers
I'll give my opinion on why exactly Joel made the correct choice in going all beserk and killing all of them for Ellie...

Working in the medical field and understanding the research process, there is an infinitesimally small chance that they would have been able to do anything with one live subject that had immunity and be able to engineer that perfectly to pass along to other people giving them the said immunity. Adding on top of the fact that the chances of being able to pass on the immunity genetically would be also a very limiting factor. Then they would have to hold out against people wanting what they have and are willing to kill for it.

Joel made the right choice, if you have someone in your life you care about especially in that scenario, you go all out and keep them safe. If I were in that position and could heal myself from bullet wounds by wrapping gauze around my forearm, you bet your ass I would do the exact same thing.

tl;dr
Firefly group sucks, save Ellie.

I've really got to find my evidence of this, but I'm pretty sure during a talk a couple of years back, Druckmann let slip that the Fireflies would have been able to make a cure from Ellie. Or at least, that's how they wrote the story. That's the scenario they had in mind. Properly makes the whole thing 'grey'. I need to find the quote though. Also IIRC he hedged it/backpedalled so he obviously didn't want to confirm either way (I wouldn't if I were him).

The thing is, Joel's story isn't elevated at all by trapping the player behind him; it would've been just as effective if told through a series of environmental messages. Heck, do a 21 year timeskip and just cut out the fat--the moral of the story is the same: the world is fucked. Whatever happened to Joel that actually mattered occurred during the 20-year timeskip, when he transformed from father into selfish pscyhopath.

Giving the player room to actually define his personality, through dialog options and choices, could have filled in the blanks of the 20-year timeskip and solidified him as a character. It would have made the story being told more interesting, because currently, the only thing differentiating Joel from the hundreds of people he's murdered and creatures he's killed is the camera perspective.

And yeah, if the devs are unwilling to do that for Joel, then they should give players a character that they are willing to let them shape.

I don't know what to tell you. Are the only games you play Bioware ones?

Like, you're saying that most singleplayer classics, from Final Fantasy 7 to Thief to Bioshock to DOOM to Ico are fundamentally flawed and bad because we don't get to influence the story?

You're projecting your definition of 'what games are' onto every game ever and ignoring the facts of how they are and how they have been designed for decades.

Like, video game stories should always leverage their interactive nature--anything else is a missed opportunity.

But it did leverage its interactive nature? You physically had to go through with Joel's actions. Just like how a novel can leverage absolute subjectivity - you have to think the thoughts of someone else (when first person).

It wasn't about 'interactivity' giving us control over the story, it's about 'interactivity' letting us experience the story in a more intimate and immersive way. There's nothing wrong with that.

We get to play Joel's escape with his daughter. That brings us closer to her than if it was just a cutscene. The timeskip is fine - all Joel does in that time is shirk + resent society and turn to crime and violence in his mourning. The prologue is actually his nightmare that he wakes up from after the '20 years later' card, so the point is that he has not moved on since the prologue. Then we play everything important that sets the stage for Ellie and Joel's journey. We play it - we are in his shoes. We don't need to make the decisions.




What a strange conversation.
 
It's a mostly great game with some unfortunately bad AI and a lack of reasons to replay. It's not Naughty Dog's best game by any means, in my opinion, but I still liked it a lot when I first played it.

Please don't tell me you're judging the AI on the friendly characters being invisible
 
It's better than Uncharted, come at me Uncharted bros. I'm going to bet TLoU 2 is better than UC2 as well, in terms of a sequel being so superior to the initial game. Playing as Ellie is hype.

As messy as the process might have been, and unfortunate for the hard workers involved, Druckmann rising up from the pits of hell to take over ND has been the best. Bring on more games with despair.
 
Finally picked up the game last week, 17 hours of game time later I completed the game (hard). Great game, felt more connected to the characters then any other game I'ver ever played.
 
I was completely blown away by the characters and the storytelling. For me it's rare to find so complex and interesting characters in games. The ranch scene is very well acted and I was very close to tearing up.

Easily in my top 5 games of all time.
 
So, uh, I finally bought this while it was on sale recently and finished it on Saturday. And after a few clicks, decided this was the LTTP thread to post in...

Um... why didn't anyone publicly shame me for not having played this yet? This was a phenomenal game and story!!! Why did I wait so long?!?! I now have to play through the DLC, but I can't stop thinking about the story and characters and how Joel became the villain in the end. Like, that entire final chapter was rough. I hated everything I was doing. And the final dialogue in the game... I can't wait to see how that plays out in Part 2.

Seriously, Naughty Dog knows how to tell a story.
 
So, uh, I finally bought this while it was on sale recently and finished it on Saturday. And after a few clicks, decided this was the LTTP thread to post in...

Um... why didn't anyone publicly shame me for not having played this yet? This was a phenomenal game and story!!! Why did I wait so long?!?! I now have to play through the DLC, but I can't stop thinking about the story and characters and how Joel became the villain in the end. Like, that entire final chapter was rough. I hated everything I was doing. And the final dialogue in the game... I can't wait to see how that plays out in Part 2.

Seriously, Naughty Dog knows how to tell a story.

whatyearisit.jpg

Jus kiddin. Really glad you enjoyed it. It's fantastic. Esp for not telling a huge bombastic, over the top story like in Uncharted. The relationship between Joel and Ellie is really special.

Also, that other thread about games that make you cry. Listening to his daughter get shot and slowly die is absolutely heart wrenching. And it's ten minutes in!

I own the remaster and really need to make a point to play it.
 
So, uh, I finally bought this while it was on sale recently and finished it on Saturday. And after a few clicks, decided this was the LTTP thread to post in...

Um... why didn't anyone publicly shame me for not having played this yet? This was a phenomenal game and story!!! Why did I wait so long?!?! I now have to play through the DLC, but I can't stop thinking about the story and characters and how Joel became the villain in the end. Like, that entire final chapter was rough. I hated everything I was doing. And the final dialogue in the game... I can't wait to see how that plays out in Part 2.

Seriously, Naughty Dog knows how to tell a story.

I was one of those who totally related to Joel. Only when reading other reactions to the ending did I think... "Huh... Some people didn't immediately shoot the docs."

I'd have done exactly as he did. And would do again and again.

What's the point in saving humanity, if we have to lose our own to do so? Like yeah, if I was a robot then the good of the many etc... But I'm not. So fuck losing someone I love for just a CHANCE at saving the somewhat scummy human race.
 
i'm kinda sick of anything Zombie either in Game or TV Show

so when they launched this game, i said "meh", really ?

however the good impression on Gaf and another reviews made me curious, so i decided to buy the game when the price go down

i think i bought around $20 as used game on PS3, to my surprise i immediately hooked with the game, especially relationship between Joel and his daughter, for a second i thought his daughter was a main character, i thought Sarah was on the cover of the game

so when Sarah died, it caught me by surprise, i cried when watch that scene ... damn i though she wouldn't die, that awesome story, twist here and there continued throughout the game, thankfully the gameplay was also really good

yap TLOU was one of the best games on PS3, i beat it twice ... and on both playthrough, i choose to kill the doctors to save Ellie, no regrets
 
Bought the PS4 version on sale recently. Was not expecting the visuals to hold up that well, nor that I would be so absorbed in a third playthrough.

It's basically perfect. Every thing about the game is better than almost any other game. I don't know if ND can ever top it.
 
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