considering in my aging mind, that all/most last-gen games look just god awful, yes... surprised basically that the game looked actually decent and not "last-gen gouge my eyes out and make it stop" bad.SuperSonic1305 said:The last game you popped in was an early PS2 game and you're surprised that late PS2 games look better?
Pretty much. You can avoid the minigame stuff if you want cuz they're time consuming but all the sidequests involved with helping NPCs are worth it. You'll find out that they can lead to some hilarious results almost all the time. They get nuttier as the series goes on. Love them.borghe said:Ok, so I'm at the 4th chapter now. So that I understand this without using a FAQ, the basic premise is to run all over and try to find as many missions as possible before continuing the story? and to complete the missions properly, basically always choose the chivalrous option when given the choice?
Brandon F said:Anyway, on to Yakuza 2. Really hoping it strives to be more grounded in it's narrative than the last. If anything the blonde muscle-bound villain looks far more intriguing than the lameduck ones of Yakuza 1 turned out(Nishiki, et al. pfft.)
Peff said:Yeah, about that...
Brandon F said:Oh no...
Starting to get a good idea why these games fail in the West. Is the story that much worse?
Brandon F said:Oh no...
Brandon F said:Too late about spoilers, but no big deal. I'm not one to complain about them.
Starting up Y2 now. If anything, I am looking forward to seeing the technical upgrades made to each game as they progress. Combat especially, regarding loadtimes, variety of moves(first Yakuza is actually quite lacking despite all of the environment attacks, weapons, and secret learned moves) and whatever else is thrown in. Despite my issue with how the plot wrapped in Y1, I did really enjoy the combat, or at least see the potential to what it should become.
I only finished 40 or so of the sidequests(half?) and barely touched the optional stuff like batting cages and hostess bars. I tried them all briefly, but never bothered maxing them out or anything. Money was never an issue and I had enough xp by the endgame to buy all upgrades except for one move. I'll likely treat Y2 the same, merely being a tourist, as I don't care to OCD on the hostess bars, and whatnot. But I am interested to see what upgrades are made.
Steven_Jitters said:Decided to give up on this the other night. I was up to Chapter 7 and figured I had enough.
The main problem for me was it seemed like I was constantly getting into random battles. Like, every time I turned a corner. It really took me out of wanting to see where the story was going and just got to be too much for me.
I wanted to play the series but if I don't like this one it's a hard sell.
Brandon F said:Been playing the hell out of Yakuza 2 now. Up to Chapter 9 and most everything is vastly improved from part 1. Visuals, combat, loading, plot, etc... all have been quite a great deal improved, especially compared so immediately after playing the first game.
I still have several chapters left, but in terms of narrative, the sappy melodrama is kept to a bare minimum this outing(so far). Maintaining the focus almost purely on the ensuing war between the East and West has been a real thrill. I wouldn't be surprised if things take a sour turn in the final act(ala Y1), but if it can maintain its focus, then this will truly be a PS2 gem.
Much of the success is due to the Japanese dubbing(with subs) of course, it really does make a massive difference keeping that in(especially hearing the difference in tone and mood the actors display compared to the English counterparts in the original). Also, credit needs to be given to the direction of the cut scenes, many times I notice how well scripted and devised they come across as the modelers clearly do their best to make the characters act convincingly in accordance with the weight of each scene.
Looking really forward to seeing how this plot turns out, and of course finally moving onto the current-gen tech!
Oh and while I have mostly avoided sidequests, I have gone out of my way in this recent chapter to try several out. I haven't bothered with the minigames(like hostesses or bowling), but the little vignettes to do while running around the cities are quite cool. Enjoyed the little call-back references to the Chinese triad involvement from Y1, as I helped out the 'old lady' in various combat scenarios. I just started a sidequest that clearly references j-Horror films such as 'Ringu' that was a bit surprising. Of course everyone loves the baby-men brothel one too...
Steven_Jitters said:Decided to give up on this the other night. I was up to Chapter 7 and figured I had enough.
The main problem for me was it seemed like I was constantly getting into random battles. Like, every time I turned a corner. It really took me out of wanting to see where the story was going and just got to be too much for me.
I wanted to play the series but if I don't like this one it's a hard sell.
Brandon F said:Been playing the hell out of Yakuza 2 now. Up to Chapter 9 and most everything is vastly improved from part 1. Visuals, combat, loading, plot, etc... all have been quite a great deal improved, especially compared so immediately after playing the first game.
I still have several chapters left, but in terms of narrative, the sappy melodrama is kept to a bare minimum this outing(so far). Maintaining the focus almost purely on the ensuing war between the East and West has been a real thrill. I wouldn't be surprised if things take a sour turn in the final act(ala Y1), but if it can maintain its focus, then this will truly be a PS2 gem.
Much of the success is due to the Japanese dubbing(with subs) of course, it really does make a massive difference keeping that in(especially hearing the difference in tone and mood the actors display compared to the English counterparts in the original). Also, credit needs to be given to the direction of the cut scenes, many times I notice how well scripted and devised they come across as the modelers clearly do their best to make the characters act convincingly in accordance with the weight of each scene.
Looking really forward to seeing how this plot turns out, and of course finally moving onto the current-gen tech!
Oh and while I have mostly avoided sidequests, I have gone out of my way in this recent chapter to try several out. I haven't bothered with the minigames(like hostesses or bowling), but the little vignettes to do while running around the cities are quite cool. Enjoyed the little call-back references to the Chinese triad involvement from Y1, as I helped out the 'old lady' in various combat scenarios. I just started a sidequest that clearly references j-Horror films such as 'Ringu' that was a bit surprising. Of course everyone loves the baby-men brothel one too...
Jigsaw said:obligatory stripclub shotgun headshot
http://www.youtube.com/watch?v=60-UCaMWoG0
poor guy XD
yakuza 1 was awesome but you really should play yakuza 2 right after you finish it,the story and cutscenes are even better than in the first
Riposte said:Was anyone else left a little off-balanced by how Kazuma looked on the PS3 vs the PS2. He seems more lean on the PS2. Seemed like a big change at the time.
Riposte said:Was anyone else left a little off-balanced by how Kazuma looked on the PS3 vs the PS2. He seems more lean on the PS2. Seemed like a big change at the time.
PhantomOfTheKnight said:How long are these games anyway; currrently have the first one in my PS2 cause I bought it on Saturday, and I have to go find some girl at Barbara (I forget the chapter number).
..oh, OK. New question: why do hostess bars cost so damn much?LiK said:if you do only the main quests, they are probably on par with your average JRPG. if you do all NPC sidequests it'll easily top 25-30+.
Atolm said:Btw about Yakuza 2 (mid to endgame spoilers)
I'm the only one who was like WTF IS THIS SHIT with the whole Osaka's castle assault and Kazuma fighting...tigers? Seemed totally out of place to me and extremely cheesy. I mean, till then the plot and events were something, more or less, serious.
harriet the spy said:No, it was fucking ridiculous, but if you can forget about the ridiculousness for a moment, it's kind of awesomely ridiculous. Pretend it was a dream or something.
Plus, the fights in theare among the best in the game, so I thought it made up for it.castle
Some sidequests do get locked out later in the game. Not alot of them but once you miss them, they're gone for good unless you play in NG+. Its a good idea to check a guide for missable sidequests if you wanna do all quests in your first playthrough.borghe said:Ok, I'm worried I already know the answer to this one, but here it goes anyway. Are side missions locked out later in the game? I only ask because there doesnt seem any indicator on which ones I've cleared out, and at this point I am kind of worried about getting burned out on the series before I even get to 3 or 4. I have about 11 hours into this and just started chapter 8 (the fight and cut scenes at the end of 7 were crazy Asian cinema worthy). Just wondering if I plow through the story while hitting missions along the way, how much am I going to lock out down the road. But at the same time don't want to burn myself out on 50 hours of Yakuza before I even get to the PS3 iterations.
PhantomOfTheKnight said:How long are these games anyway; currrently have the first one in my PS2 cause I bought it on Saturday, and I have to go find some girl at Barbara (I forget the chapter number).
Y2 is already improved and yea, its nice to see the world in the current gen versions. The faces are amazing.borghe said:well, I have about 11 hours in, 39 missions completed, and I'm partway through chapter 8.
battle/cutscenes at the end of chapter 7 were amazing.. lol.. I had it on normal though and only with picked up weapons (wooden swords) and it took me a handful of retries (4-7) to beat it. finally realized that holding down R1 and dodging to the right avoided most of his attacks so at that point it was just a question of being patient.
loving the game. only gripe (as I mentioned above) is that as good as the game looks, it's still totally last gen. really can't wait to get to a current gen version of this engine. I imagine it looks amazing.
Brandon F said:Pushing closer and closer to the end of this game finally! Just hit Chapter 10 and things seem to be heading towards the climax(not sure how many are left, but it can't be many).
Chapter 9 was quite awesome though.And well, only Kazuma can merely walk into the gates of the Chinese Triad HQ and wreck shit up without a scratch.
Combat opens up more as you unlock more moves and heat finishers. If you only wanna play for the story or minigames switch to Easy.mclem said:And conversely, I've just started it! Been curious about the series for a while, and had it sitting in my backlog, so thought I'd take the plunge. Up to Chapter 4, and really enjoying it, although I have to echo those people who pointed out the loading issues - I was sorely tempted at one point to just switch to PCSX and be done with it, but I'm staying on the original hardware for now.
That said, I'm finding the combat stuff a little bit more fiddly than is strictly necessary, but it's not particularly over-hard, despite that.
LiK said:Combat opens up more as you unlock more moves and heat finishers. If you only wanna play for the story or minigames switch to Easy.
you can sort of target with R1... though really that only helps for moving. if you are still off just a little bit from the enemy you think you are attacking, you'll still end up punching air.mclem said:Oh, I'm finding the combat enjoyable enough and playable (if anything, it reminds me a bit of Arkham Asylum's), it's just a bit, well, fiddly. It's a bit too easy to go off punching in completely the wrong direction.
Some form of targetting would have helped a great deal. But ultimately, it's a minor complaint.
Late To The Partykurtrussell said:Sorry to derail the thread - can anyone tell me what LTTP stands for? A quick search has yielded next to nothing....