I really thought level design was the biggest sore spot in this title. It's a totally functional game with great controls, but unfun levels.
I didn't think the character switching added to my enjoyment, either. It just made things feel inconvenient. Maybe one day I'll give it another try though based on OP's thoughts.
I didn't think the character switching added to my enjoyment, either. It just made things feel inconvenient. Maybe one day I'll give it another try though based on OP's thoughts.