So going by that Ono tweet, I'm going to guess that the next character is someone from Alpha or even SF1. I wonder if all that speculation about Retsu being the 5th character in Ultra gave Ono an idea.
Lol, I been wondering this as well.
So going by that Ono tweet, I'm going to guess that the next character is someone from Alpha or even SF1. I wonder if all that speculation about Retsu being the 5th character in Ultra gave Ono an idea.
...really? I would have never guessed what kind of character he really was just by looking at him. He looks like a thin and scrawny policeman/investigator and yet when you play him he's actually super slow and use incredibly slow but powerful strikes like a 600 pound man. I'd actually say his whole gimmicky was to be something completely opposite of what he looks.
Lol, I been wondering this as well.
I meant in action. He looks like a lanky man with a robot mask, but then you see him next to other characters and he's huge. He moves in this really mechanized way, but is constantly wiggling and swaying. He's super slow and weighs a ton, but all his specials are fast, and on top of that, descriptions rather than names. He's a mystery wrapped in a bunch of contradicting information, and it all gells together well. In that respect his design makes perfect sense.
Claw's been my main since Championship Edition and, yeah, I've already resigned myself to being on the lookout for a new main in SFV. I will be utterly shocked if he makes the initial roster.The only character I'm going to really miss is Vega. Don't think he'll make it (at least at first)![]()
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Billionaire girls club!
Yeah, it'll be rough at first. He's apparently well liked (he was in the top 20 or so of that poll) though so maybe down the road.Claw's been my main since Championship Edition and, yeah, I've already resigned myself to being on the lookout for a new main in SFV. I will be utterly shocked if he makes the initial roster.
Haven't got to the design thing yet, but the "this is NOT SFIV" thing at the top is really funny lol.Y'all can't do this to mah gurl. Mah boo!
It's just a horrible, horrible redesign all around, and completely goes against the school of proper SF char design. 1Up may be dead, but a poster named BigMex wrote a series of excellent articles some years ago digging into what makes good Street Fighter design. These were written sometime after SFIV came out but maybe a bit before the Super edition came around.
Here's one of them hosted on Capcom-Unity. Gets to the crux of the manner, although I don't think it's the only one he did in this style.
Read that, then look at this design again and you'll see how awful it truly is.
I love Ono, he's fucking great!He does do a sexy poison!
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I just got a feeling that Alex will be the next character announced...
It would make A LOT of sense and A LOT of people happy
Hahaha that's spot onLooks like a rejected Anarchy Reigns character.
I don't get the NRS complaints, though. NRS is way better at character designs than this reject trash.
Chun Li and Codys daughter already born with the shacklesDat NRS Chun-Li:
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I don't know if it's news, but one of the Giant Bomb guys just said that SF5 will be playable at E3.
He's literally Robot Detective K. The Robot Detective is even just called K sometimes.I think he's supposed to be Street Fighter's Jason Voorhees. One of his intros is a family fleeing from him and one of his winposes is that he'll stomp on his knocked out opponent's skull.
In retrospect I feel the same way as you about their critique on the majority of III's cast they didn't like....aside from Remy and Necro. I still say they're on-point regarding those two.I was with him until he started doubling down on the "world warriors" aspect and focusing on III. He made a lot of valid points about the history of characters and how they're percieved should be worked into the design, but he ignored the fact that culture that you don't recognize can have just as much value, even (sometimes especially) out of context.
I don't have to know anything about the character Q is based on to get Q. Just looking at him is enough for me to get what kind of character he is and know he's probably based on something Japanese; the fact that I only his origins adds to his character I feel.
I didn't finish the article (I got around half way and it started going more into personal bias territory/I'm too tired) so maybe I'm wrong, but he's comming at it with a very narrow and subjective view of what makes a good character.
Edit: to everyone saying those Chun/Bison designs look like MKX designs, go back and look at MKX designs. I get that they've got a history of bad desidesigns, but a lot of MKX's new characters look amazing. These two kind of fit with old MK, but even then they're too over designed.
Instead, we got Hakan. <sigh>
Dat NRS Chun-Li:
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Eh, that very well could be the case. I think I was disappointed with him b/c I wanted a "bam!" super-awesome design after the promising Juri, but I don't think Hakan is that design.Hakan is awesome. His design is simple, but memorable. Bizarre, but purposeful. His moveset is unique and nuanced. He's well animated (ultra 2 is perfect). He's super fun to use. His family is absurd. His voice actors are both flawless.
And actually, for all the people who talk like the SF2 cast is "iconic perfection", Hakan seems like the most suitable to fit within SF2 with his outrageous, yet focused design.
There's a difference between generic and simplified. I think his design is one of the best in the entire series.Lmao @ Abel being a decent design. He's one of the most generic SF characters ever made.
There's a difference between generic and simplified. I think his design is one of the best in the entire series.
It makes him stand apart from the rest of the SFIV newbies who are primarily all based around gimmicks. (That's not necessarily a bad thing, but variety is always greatly welcomed.)
There's a difference between generic and simplified. I think his design is one of the best in the entire series.
It makes him stand apart from the rest of the SFIV newbies who are primarily all based around gimmicks. (That's not necessarily a bad thing, but variety is always greatly welcomed.)
Hakan is great but too busy for SF2 imo. He's like Blanka in weirdness but Blanka's weirdness is also satisfyingly simple, and Hakan's really isn't.Hakan is awesome. His design is simple, but memorable. Bizarre, but purposeful. His moveset is unique and nuanced. He's well animated (ultra 2 is perfect). He's super fun to use. His family is absurd. His voice actors are both flawless.
And actually, for all the people who talk like the SF2 cast is "iconic perfection", Hakan seems like the most suitable to fit within SF2 with his outrageous, yet focused design.
I thought Hakan was the best new character...
Abel looks like he could have easily been in the original SF2 World Warrior game, which I've always liked about his character.There's a difference between generic and simplified. I think his design is one of the best in the entire series.
It makes him stand apart from the rest of the SFIV newbies who are primarily all based around gimmicks. (That's not necessarily a bad thing, but variety is always greatly welcomed.)
He's literally Robot Detective K. The Robot Detective is even just called K sometimes.
He's just more machine than man. 3S online edition came out in 2011 so I don't see why it would be an issue.Well, yeah, that's where Q's look came from (and why I assume Harada said that he wasn't able to put Q in Tekken X SF). However, I'm not familiar with the series but I'm sure K doesn't indiscriminately murder people.
El Fuerte is already a luchador, why does he need to be a food luchador? That's gimmicky as hell. Most people hate his playstyle though from what I hear. Rufus is just fucking stupid. Agree with you on the rest.I think Abel, El Fuerte, Rufus and Hakan are great designs and are pretty underrated overall. At this point I'm convinced that SF fans just hate fun.
I think he's pretty classic, myself. His design fits very well with the Super 16.
Yep. I love his very streamlined look. Lots of subtle details. And he fills the role of the "new hunk" very well.Abel looks like he could have easily been in the original SF2 World Warrior game, which I've always liked about his character.
El Fuerte is already a luchador, why does he need to be a food luchador? That's gimmicky as hell. Most people hate his playstyle though from what I hear. Rufus is just fucking stupid. Agree with you on the rest.
Because Mexicans love food, which is another stereotype. I don't see how the issue. It's like asking, "Dee Jay is a Jamaican Kickboxer, why does he need to be a breakdancing musician as well?".
I never got the dislike for Rufus. His mannerisms, animations and fighting style is hilarious. I love the belly flopping when he attacks. It's simply amazing.
Abel is cool in terms of design but him having the exact same story as Cammy (another former Shadaloo experiment with amnesia) is just boring.
Hakan and Juri are cool. The rest are lame all for different reasons. Gouken was extra lame though. I'm getting real tired of them retconning Akuma's victims
Abel is cool in terms of design but him having the exact same story as Cammy (another former Shadaloo experiment with amnesia) is just boring.
Hakan and Juri are cool. The rest are lame all for different reasons. Gouken was extra lame though. I'm getting real tired of them retconning Akuma's victims
Because Mexicans love food, which is another stereotype. I don't see how the issue. It's like asking, "Dee Jay is a Jamaican Kickboxer, why does he need to be a breakdancing musician as well?".
Dancing figures into Dee Jay's fighting style in a cool way. Cooking lucha libre is stupid. Rufus isn't funny, he's offensively dumb almost. And I'd be amazed by the belly physics if it was still 2008.Because Mexicans love food, which is another stereotype. I don't see how the issue. It's like asking, "Dee Jay is a Jamaican Kickboxer, why does he need to be a breakdancing musician as well?".
I never got the dislike for Rufus. His mannerisms, animations and fighting style is hilarious. I love the belly flopping when he attacks. It's simply amazing.
Yeah, Dee-Jay is supposed to be this cocky/confident kick-boxer who incorporates rhythm into his technique. In fact, SF4 made him a bit more "clownish". I really liked how he was portrayed in SF2 and Alpha 3.Dancing figures into Dee Jay's fighting style in a cool way. Cooking lucha libre is stupid. Rufus isn't funny, he's offensively dumb almost. And I'd be amazed by the belly physics if it was still 2008.