That patent was describing a digital distribution only console, it barely mentioned cards at all. It never said that games could be loaded off the carts (only save data); everyone misconstrued what the patent was actually describing.
Sort of... I imagine what a developer would do is decid which game they were making: handheld or console. A handheld game would work in both the handheld and console, but the console game would only work in the console. When the handheld game is in the console, it could have certain benefits, like better lighting/shadows, better resolution, or some new features.
When they talk about the the console and handheld being "shared platform", I don't think it means one of them can do everything the other can do and vice versa... I think it means they use the same architecture but have different specs... sort of like two PCs that both use Windows 10, but one of them is a lot more powerful.
I am a Chinese. Hope this translation is better. Feel free to correct this translation if you find any mistakes.
Prestigious Japanese videogame console maker Nintendo will launch a new console called NX this year. General Manager of Macronix, CY Lu, said Macronix will provide products for NX and that Macronix has considerable expectations to NX.
In the afternoon, Macronix had held an online conference for investors. As Nintendo is going to launch new console NX this year, investors concern about if Macronix, which have a long-term cooperative relationship with Nintendo, is still part of NX's supply chain.
CY Lu said Macronix will supply memory slots for NX, and that the company has considerable expectation to NX.
Even though CY Lu declined to comment whether the supplied products are ROM, he said he expects ROM sales this year will be exceptional.
Takashi MochizukiVerified account
‏@mochi_wsj Takashi Mochizuki Retweeted Wall Street Journal
IHS, that makes this forecast, says its data based on discussions with companies, not rumor or news reports.
Mr. Hayase declined to specify what size of display Nintendo is likely to use for its new device, but said he expects the product to be a stand-alone portable gaming machine, such as the 3DS, rather than a display-equipped controller for a console such as Wii U.
Part of it, the handheld is. So I am guessing that the handheld with be a full dual analog 540p screen that takes "carts". The console version will be late 2016' early 2017 launch. The console will take the carts render up to 1080p same input etc. This way nintendo has doubled its in house development for the console as the games will be playable on the console version.
Question is what about going from the console to the handheld for console games? Streaming maybe? They already have the tech.
I didn't noticed that. But that could also be just for the handheld.
Hopefully it is pure cartridge, I am always paranoid with my discs. Cartridge rarely if ever gives me trouble.
I wonder if its still hard to develop for cartridges as it was in the N64 era, I guess its not since nowadays most games are also released digitally, but honestly I don't know what I am talking about in this particular case.
Interesting! After reading through this whole thread it sounds like Nintendo will at least launch the NX handheld this year, the NX consoles doesn't seem to be included in the 2016 NX launch though going by the suppliers and nuggets of news/rumours I've seen posted so far. But it seems odd to delay the console launch considering WiiU is the one selling badly and not 3DS. Hmm.
I'm really really really hoping the NX console uses the same game cards as the NX handheld.
Anyone know what other technologies might be at work with the game cards? Flash vs. potentially updated ROM tech used in 3DS game cards? Macronix only (publicly) offers ROM up to 32Gb (4GB) chunks. They'll need to at least hit 32GB total for these cards to power a console.
Although wikipedia states the 3DS game cards using Macronix's older mask ROM instead of their newer Xtra ROM.
Anyway, talking out of my ass here. Anyone got more of the skinny on this?
What if the cartridge only stores the hh version of the game so when you put it on the console you can either play as is or you can download the other components (HD assets, splitscreen multi-player, etc.)
InPhase Technologies doesn't exist anymore, and all of their patents (apart from the joint patents they had with Nintendo) have been aquired by Akonia Holographics. Whether Nintendo and Akonia have any relationship I don't know.
How is Nintendo going to solve the problem of developers just wanting to make NX console games and not make it compatible with the NX handheld? I think that most Japanese developers would welcome being able to have a single game work on 2 different platforms so it can reach out to so many people as possible.
But let's say that Nintendo announces that games made for the handheld and console will work on the other platform and vice verse. But then Gamefreak is like "we want the mainline Pokemon games to be handheld exclusive only" and release it with a "Handheld exclusive" stamp on it. What I'm trying to say is that if people buy either handheld or console and all games work on it and then comes a game like Pokemon that doesn't, how is Nintendo going to solve that? Isn't that a bit risky and makes consumer unsure if game X really work on hardware A or B?