A few general tips for drafting:This seems to be a great game to learn how to play Magic without having others to teach you. Enjoying it so far and going to try a boost draft tomorrow and see how it goes!
Weird. I've probably played around at least 3 AI matches on my iPad every day (and some days way more) since BFZ and today, apropos of no update or anything, the AI finally decided to start playing black rares. I'd never seen it cast a Smothering Abomination, Defiant Bloodlord, Sire of Stagnation, or Ob Nixilis before and today it cast a few in multiple games in a row.
It's a fun game despite all its flaws. There are still issues with bugs, poor UI, and missing/delayed content. Those are probably the main reasons for poor reviews.So the reviews for this on steam are pretty bad. Are the reasons for the poor reviews still valid after the updates since release.
No, not really. It's free to download and the single player campaign will help you relearn the mechanics. If you have played the game before then you should have no trouble jumping back in.Anything g I should be aware of before I start playing?
It's a fun game despite all its flaws. There are still issues with bugs, poor UI, and missing/delayed content. Those are probably the main reasons for poor reviews.
So the reviews for this on steam are pretty bad. Are the reasons for the poor reviews still valid after the updates since release.
I enjoy playing hearthstone but have always felt I would like some more advanced mechanics like magic has. Somehow I had never heard about this game u til recently and it looks exactly like what I was looking for. I played extremely casual MTG a good 15 years ago so I am not means a hardcore player and am looking for a nice casual card game to play like I do hearthstone.
Thanks, I built this ramp deck that I found online and it seems pretty strong. Not sure if my Wr weenie renown + buffs deck is fast enough to take it down either.I mostly face different types of ramp decks when I play online. Ulamog, the Ceaseless Hunger is the most important card right now and there aren't that many good ways to deal with it. If only they had included Transgress the Mind, or some other targeted discard spell.
In Versus mode I'm currently using a black/green deck with a lot of removal and card draw. It used to also have the black one mana enchantment as a replacement for the two missing Evolutionary Leap.
Creatures (23)
2x Blisterpod
2x Carrier Thrall
4x Gatecreeper Vine
4x Elvish Visionary
1x Liliana, Heretical Healer
3x Fleshbag Marauder
1x Nissa, Vastwood Seer
2x Smothering Abomination
2x Priest of the Blood Rite
2x Gilt-Leaf Winnower
2x Kothophed, Soul Hoarder
Planeswalkers (1)
1x Ob Nixilis Reignited
Instants/Sorceries (8)
4x Bone Splinters
4x Reave Soul
Enchantments (2)
2x Evolutionary Leap
Lands (24)
7x Swamp
4x Forest
2x Woodland Cemetery
3x Foundry of the Consuls
4x Golgari Guildgate
4x Evolving Wilds
Mana Curve
1 ******
2 ****************
3 *****
4 **
5 *****
6 **
More at link. Though nothing about bugs or the PS4 version.Oath of the Gatewatch and Shadows over Innistrad are on the Magic Duels horizon. It's going to be big304 new cards, two exciting new Story Mode campaigns to overcome, and more. But before we get there, we're introducing some improvements to how you earn coins. And with so much awesome content coming your way, you're definitely going to want those coins.
So, let's break down what's changing, and then we'll talk a little bit about why.
* MORE: Multiplayer ranked Versus Battles are now worth 30 coins per win, up from 20 coins.
* EVEN MORE: Completing a Daily Quest will earn you 50, 75, or 100 coins, depending on the challenge. Previously, Daily Quests were worth 20, 40, or 60 coins.
There are other ways to earn coins in Magic Duels, such as by winning Solo Battles or by completing Skill Quests. None of those coin values are changing. Also, the daily limit of 400 coins for Solo and Multiplayer Versus Battles isn't changing. Most players should end up earning more coins than they did before, even if they play the same amount. Of course, we want you to play more (we're a little biased).
Magic Duels Starter Box ChangeAs the content lead in R&D for Magic Duels, I couldn't be more excited for the upcoming Shadows over Innistrad release. Today I'll be walking you through the changes we've made to the Starter Box. In all, 20 cards in the Starter Box are being replaced with new cards when Shadows and Oath of the Gatewatch are released for Magic Duels. Generally, cards are changed because they are leading to unhealthy play patterns: a dominant deck or a strategy that makes the game less fun overall.
If there's specific cards you're looking for, especially uncoommons and commons, stick to Origins. Otherwise, grab BFZ packs. The removal, in white especially, is a lot better in BFZ.What would you recommend to a guy who hasn't yet unlocked all Origins packs? Keep grinding them or go for BfZ ones?
Most of the decks I play have no issues beating the blue/white AI decks. For instance, the AI will happily bounce creatures with "when ~ comes into play" effects.
I agree that it is boring with the current limited deck variety.
Playing against AI is faster, I can pause whenever I please, and it also allows for more varied decks. I would play more online if the matchmaking was faster and I got my gold whenever the opponent disconnected.Why are you playing against AI?
Why are you playing against AI?
PS4: Forthcoming in a few months