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Magic: Planeswalkers (PC) Thread of Better than MTGO

I'll jump in for the tournament. What better way to start playing than to get owned while not knowing what you're doing at all?

Wallach/Wallach.
 
Posting for the new page. Four spots left!

Tournament Info
Sign-Ups: (COMPLETE, POST TO JOIN WAITLIST)
Prizes:
-200 Dragon Shield card sleeves curtsy Astro
-Choice of Dawn of War 2 or The Secret of Monkey Island (steam editions) curtsy hamchan
Setup: Best-of-5 Matches, Double Elimination (bracket to be posted tomorrow night). THIS MEANS there is a loser's bracket, so you can still win even if you lose your first series, you stay in until you lose TWO series.
Rules: Each deck can only be used once, but you will not know what your opponent's set is until you go into each match. You can edit each deck pre-match as you'd like.
Timing: First-round games would be expected to be played by next Monday.

Waitlist
1. Ferrio/Ferrio
2. platypotamus/platypotamus
3. wmat/wmat
 
Crap, I just played for a little while and quickly realized cards have to be unlocked for each deck. I am so screwed. :lol

On that topic, am I understanding the "deck editor" correctly? The cards shown on the lower right are the ones that are currently still locked, and all you can do really is choose to remove cards from that deck?
 
Wallach said:
Crap, I just played for a little while and quickly realized cards have to be unlocked for each deck. I am so screwed. :lol

On that topic, am I understanding the "deck editor" correctly? The cards shown on the lower right are the ones that are currently still locked, and all you can do really is choose to remove cards from that deck?

You can only add/remove cards you unlock. Land is automatically adjusted for however many cards you have in the deck.

And...don't worry. I only have two completely unlocked. I can't imagine there are more than a couple people who have five decks completely unlocked.
 
How's the deck balance so far since everything's pre-picked? I haven't played MtG in ages, though so far green/black seem a little stronger. Second time I ran into that green "hunter" in campaign I had to restart like three times because he'd have that ridiculous hammer in play by turn 4 every time.
 
Wallach said:
How's the deck balance so far since everything's pre-picked? I haven't played MtG in ages, though so far green/black seem a little stronger. Second time I ran into that green "hunter" in campaign I had to restart like three times because he'd have that ridiculous hammer in play by turn 4 every time.

Green/black isn't a little stronger. It's wayyyyyy stronger.

It's kinda all over the place on a couple of em but most are pretty balanced. Green/black is probably the farthest away from the median.
 
Looks like the cut-off has been reached. I didn't really have time to participate anyways.

Also, I'd like to donate some prizes to the pool. I've got extra steam copies of Dawn of War 2 and The Secret of Monkey Island. The winner of the tournament can pick one of those to keep. If you already have both of those then you get nothing :P

EDIT: Oh wait cutoff not reached. Still don't have time to compete though.
 
AstroLad said:
what isn't clear about it

There's a lot of possible interpretations. Like this.

echoshifting said:
"You may only use each deck once per 5-round match"

I'm assuming that's what you meant yeah?

Or you could mean that you could only use one particular deck for one match only for the whole tournament. Or maybe you meant that you could use one single deck for a 5-round match but you have to switch for the subsequent opponents. And then since you also said you could edit your decks pre-match, were you implying that the decks used in the previous match could be used again for the same match? Otherwise there would be little point in editing your decks if they're already optimized for standard play, and the opponent would have no clue if you edited your deck at all anyway if you had to use a new deck every match.

Also, on this
Astrolad said:
but you will not know what your opponent's set

By set, you mean deck, right?

Sorry if I sound too nitpicky, just want the rules to be clear. ;p
 
yes, it means you must use five different decks in each round. so for example you could use green - white - red - blue - black in your first round matches (presuming you get to the fifth match), then use the same lineup in your second round matches (or switch out some colors if you like), but never green - green - etc. never the same color twice in the same tournament round

as to your second point, yes there would be a point to editing decks. say your opponent just used green and elves. that information may change your "optimized" deck. or may not, it's your choice, but personally i could foresee using that information to make tweaks to certain decks.

last point - this just means you won't know what decks your opponent is using other than that he can't use one he already used against you.
 
Finished the campaign with the "predator" green deck. What bullshit this game is most of the time. They give that green deck one single card that can deal any damage to a flyer and then proceed to give Nicol whatever a fucking Platinum Angel. He beat me once when his health was -485. Eat my dick whoever designed these decks.
 
AstroLad said:
yes, it means you must use five different decks in each round. so for example you could use green - white - red - blue - black in your first round matches (presuming you get to the fifth match), then use the same lineup in your second round matches (or switch out some colors if you like), but never green - green - etc. never the same color twice in the same tournament round

as to your second point, yes there would be a point to editing decks. say your opponent just used green and elves. that information may change your "optimized" deck. or may not, it's your choice, but personally i could foresee using that information to make tweaks to certain decks.

last point - this just means you won't know what decks your opponent is using other than that he can't use one he already used against you.

Alright, thanks for the answers.
 
Wallach said:
Finished the campaign with the "predator" green deck. What bullshit this game is most of the time. They give that green deck one single card that can deal any damage to a flyer and then proceed to give Nicol whatever a fucking Platinum Angel. He beat me once when his health was -485. Eat my dick whoever designed these decks.

Note to self: play the most assholish deck you can find. :lol

Astro, are we preregistering our decks beforehand or no? I;ve been playing mostly single player as of late, but I don't recall DotP's online mode being able to accommodate much in terms of being able to accommodate tournament rules and all that jazz.
 
Davidion said:
Astro, are we preregistering our decks beforehand or no? I;ve been playing mostly single player as of late, but I don't recall DotP's online mode being able to accommodate much in terms of being able to accommodate tournament rules and all that jazz.
Yeah, no preregistering. Games will be played via Friend invites (doesn't matter who hosts). I'll post a few more details and the bracket a little later in the day when I have some time since we're all full up now (though if others want to sign up I can add them to the waitlist).
 
TOURNAMENT UPDATE

The tournament bracket can be found here: http://www.bracketmaker.com/tmenu.cfm?tid=367978

RULES
-Please add your opponents to your Steam friends list and invite them to a match. Doesn't matter who hosts. I'd recommend running the game in windowed mode so you can chat easily if glitches arise.

-Each round is best-of-5. First to 3 wins. Winner please post result here in the following format:
[Winner Name] [Matches Won] - [Loser Name] [Matches Won]
AstroLad 3 - Tideas 2

-Once you have posted I will update the bracket. Please remember this is double elimination; so once you lose in a round, you still have at least one more round before you are eliminated.

-Each deck can only be used once in each round. So for example you can use Green, Black, White, Blue, then Red, but none of those colors more than once in a round. You do not have to tell your opponent what color you are using.

-First Round matches must be played by this Sunday by 9 PM EST, hopefully earlier. You can play your following round matches (either second round or loser's bracket) once you have an opponent.

-First place gets choice of (1) 200 new boxed card sleeves from me or (2) choice between two Steam titles from hamchan. Second place gets the remaining prize.
 
Because I made you player of the week for posting tourney info in the comments section!

ps: fjord it's me and you bro! this is why i love double elimination too though no worries about getting knocked out of the tournament too quickly

edit 2: i just changed the prizes so that the winner chooses. they are both pretty cool if i do say so myself but one person may have more use for one than the other
 
Just to make sure I understand the rules - if I play the "Mind of Void" deck (which is blue/white), that means I simply can't play "Mind of Void" for the rest of that set, right? I could still play "Thoughts of Wind" (straight blue)?
 
So we have until next sunday ?


mhh, echoshifting could you give me some time to unlock some of the other decks ?
 
pillow knight, I'm on east coast time, and should be available after 9pm. Let's set something for Wed/Thu.

Btw I dunno if u guys experience this, but, my magic game tends to crash after a match ends while playing online.

Anybody else experiences this?
 
platypotamus said:
Oh weak, I'm too late.

Still, platypotamus - platypotamus


That's ok, I signed up a page back, but AstroLad overlooked my post and I got omitted from the tournament :P It's ok AstroLad, I don't hate you! Besides, there's always the next one(?) :)
 
oh rats

you should have caught it! double negligence! :p

i'd be happy to do another one. expansion is probably dropping fairly soon and this one seems to have built up some steam

i'll put you guys on the w/l for this one though
 
Hah, yes shame on me too. I was aware I got skipped over but, I was feeling apathetic at the time and wasn't too stressed over missing out if I wasn't included :) I don't mind being on the waiting list. If there's a next time, I'll be there for that one!
 
Hmm... maybe my knowledge of MtG rules is rusty, but I just killed Nicol on my first try running through campaign with the solid red deck and it doesn't seem like I should have.

He was clearly drawing complete crap and I had lowered him to 5 health before he had anything on the board and still only 5 lands. When I got my 8th mountain, I tapped Flamewave Invoker (target player takes 5 damage) to try and finish him off, but he countered with Skeletonize. However, the way this resolved didn't make any sense to me - Skeletonize did damage and killed Flamewave Invoker, 1/1 Skeleton counter appeared under his control, then Flamewave Invoker's spell still fired and killed him. Why did my spell still even go off?

Also, when I was playing the white deck CPU lady, I had her to 2 life with my Cinder Pyrmomancer in play. On her last turn, she put a Soul Warden in play and I thought I was screwed because I had nothing but creatures to play after I drew, so I figured anything I played to un-tap Cinder Pyromancer would give her 1 life back. However, I tapped Cinder Pyromancer once for the first point of damage, played a Goblin Air Raider, which un-tapped Cinder Pyromancer before Goblin Air Raider even resolved, so I interrupted my own summon to tap Cinder Pyromancer again to kill her before Goblin Air Raider even hit the battlefield. Should Cinder Pyromancer un-tap before the card resolves like that?
 
Wallach said:
Hmm... maybe my knowledge of MtG rules is rusty, but I just killed Nicol on my first try running through campaign with the solid red deck and it doesn't seem like I should have.

He was clearly drawing complete crap and I had lowered him to 5 health before he had anything on the board and still only 5 lands. When I got my 8th mountain, I tapped Flamewave Invoker (target player takes 5 damage) to try and finish him off, but he countered with Skeletonize. However, the way this resolved didn't make any sense to me - Skeletonize did damage and killed Flamewave Invoker, 1/1 Skeleton counter appeared under his control, then Flamewave Invoker's spell still fired and killed him. Why did my spell still even go off?

Also, when I was playing the white deck CPU lady, I had her to 2 life with my Cinder Pyrmomancer in play. On her last turn, she put a Soul Warden in play and I thought I was screwed because I had nothing but creatures to play after I drew, so I figured anything I played to un-tap Cinder Pyromancer would give her 1 life back. However, I tapped Cinder Pyromancer once for the first point of damage, played a Goblin Air Raider, which un-tapped Cinder Pyromancer before Goblin Air Raider even resolved, so I interrupted my own summon to tap Cinder Pyromancer again to kill her before Goblin Air Raider even hit the battlefield. Should Cinder Pyromancer un-tap before the card resolves like that?

No glitches there. This game really should have some kind of short tutorial about the basics of MTG.
 
Wallach said:
Hmm... maybe my knowledge of MtG rules is rusty, but I just killed Nicol on my first try running through campaign with the solid red deck and it doesn't seem like I should have.

He was clearly drawing complete crap and I had lowered him to 5 health before he had anything on the board and still only 5 lands. When I got my 8th mountain, I tapped Flamewave Invoker (target player takes 5 damage) to try and finish him off, but he countered with Skeletonize. However, the way this resolved didn't make any sense to me - Skeletonize did damage and killed Flamewave Invoker, 1/1 Skeleton counter appeared under his control, then Flamewave Invoker's spell still fired and killed him. Why did my spell still even go off?

Flamewave invoker's activated ability goes on the stack.
AI responds by putting skeletonize on the stack.
Skeletonize resolves and destroys flamewave invoker.
Activated ability resolves and does 5 damage to AI.
 
The only way to prevent an activated ability is to use a card similar to Bind. When you active your Flamewave Invoker's ability it goes onto an imaginary pile. Your opponent then plays an instant that is put on top on the same imaginary pile. The spells then resolve in the reverse order. First the creature dies (and a triggered ability is put on top of the pile). Then the skeleton appears and lastly your ability will kill him.

In the other example the cards are affected by different events. Cinder Pyromancer untaps when you cast a red spell compared to Soul Warden that's triggered whenever another creature enters the battlefield.

Edit: Argh! I'm late. Forgot to use preview before hitting submit.
 
EviLore said:
Flamewave invoker's activated ability goes on the stack.
AI responds by putting skeletonize on the stack.
Skeletonize resolves and destroys flamewave invoker.
Activated ability resolves and does 5 damage to AI.

So basically once the ability is on the stack it doesn't matter what happens to Flamewave Invoker.

Here's one more I just ran into which really stumps me: I'm playing solid black against white deck chick again. She has 3 life remaining, one... uh 1/1 lamehawk and the +1/+1 enchantment active. I have a 6/6 Sengir Vampire and a 8/8 Nightmare. Both attack, lamehawk (who is 2/2 flying with nothing else that I can see) goes to block Sengir Vampire, with nothing left to block Nightmare. When this attack resolved, the lamehawk dies, Sengir Vampire got his +1/+1 counter for sending him to the graveyard, but Nightmare deals no damage. She didn't die until The Rack + Underworld Dreams combo killed her at the start of her draw phase. I didn't see Holy Day ever come out, but if she'd tried that lamehawk would have lived anyway.
 
Wallach said:
So basically once the ability is on the stack it doesn't matter what happens to Flamewave Invoker.

imagine spells and abilities like grenades. once they are thrown it doesnt matter what happens to the thrower.

Wallach said:
Here's one more I just ran into which really stumps me: I'm playing solid black against white deck chick again. She has 3 life remaining, one... uh 1/1 lamehawk and the +1/+1 enchantment active. I have a 6/6 Sengir Vampire and a 8/8 Nightmare. Both attack, lamehawk (who is 2/2 flying with nothing else that I can see) goes to block Sengir Vampire, with nothing left to block Nightmare. When this attack resolved, the lamehawk dies, Sengir Vampire got his +1/+1 counter for sending him to the graveyard, but Nightmare deals no damage. She didn't die until The Rack + Underworld Dreams combo killed her at the start of her draw phase. I didn't see Holy Day ever come out, but if she'd tried that lamehawk would have lived anyway.

no idea. was there anything else out enchantment wise?
 
So cards I unlock for my decks can only be added or ignored... I can't remove any of the cards the deck starts with, replacing them with unlocked ones?
 
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