echoshifting
Banned
AstroLad said:what isn't clear about it
"You may only use each deck once per 5-round match"
I'm assuming that's what you meant yeah?
AstroLad said:what isn't clear about it
Wallach said:Crap, I just played for a little while and quickly realized cards have to be unlocked for each deck. I am so screwed. :lol
On that topic, am I understanding the "deck editor" correctly? The cards shown on the lower right are the ones that are currently still locked, and all you can do really is choose to remove cards from that deck?
Wallach said:How's the deck balance so far since everything's pre-picked? I haven't played MtG in ages, though so far green/black seem a little stronger. Second time I ran into that green "hunter" in campaign I had to restart like three times because he'd have that ridiculous hammer in play by turn 4 every time.
AstroLad said:what isn't clear about it
echoshifting said:"You may only use each deck once per 5-round match"
I'm assuming that's what you meant yeah?
Astrolad said:but you will not know what your opponent's set
AstroLad said:yes, it means you must use five different decks in each round. so for example you could use green - white - red - blue - black in your first round matches (presuming you get to the fifth match), then use the same lineup in your second round matches (or switch out some colors if you like), but never green - green - etc. never the same color twice in the same tournament round
as to your second point, yes there would be a point to editing decks. say your opponent just used green and elves. that information may change your "optimized" deck. or may not, it's your choice, but personally i could foresee using that information to make tweaks to certain decks.
last point - this just means you won't know what decks your opponent is using other than that he can't use one he already used against you.
Wallach said:Finished the campaign with the "predator" green deck. What bullshit this game is most of the time. They give that green deck one single card that can deal any damage to a flyer and then proceed to give Nicol whatever a fucking Platinum Angel. He beat me once when his health was -485. Eat my dick whoever designed these decks.
Yeah, no preregistering. Games will be played via Friend invites (doesn't matter who hosts). I'll post a few more details and the bracket a little later in the day when I have some time since we're all full up now (though if others want to sign up I can add them to the waitlist).Davidion said:Astro, are we preregistering our decks beforehand or no? I;ve been playing mostly single player as of late, but I don't recall DotP's online mode being able to accommodate much in terms of being able to accommodate tournament rules and all that jazz.
until this sunday, july 4SalsaShark said:So we have until next sunday ?
I will put you as #1 on the waitlist. There's always need for at least one.Ferrio said:
platypotamus said:Oh weak, I'm too late.
Still, platypotamus - platypotamus
Wallach said:Hmm... maybe my knowledge of MtG rules is rusty, but I just killed Nicol on my first try running through campaign with the solid red deck and it doesn't seem like I should have.
He was clearly drawing complete crap and I had lowered him to 5 health before he had anything on the board and still only 5 lands. When I got my 8th mountain, I tapped Flamewave Invoker (target player takes 5 damage) to try and finish him off, but he countered with Skeletonize. However, the way this resolved didn't make any sense to me - Skeletonize did damage and killed Flamewave Invoker, 1/1 Skeleton counter appeared under his control, then Flamewave Invoker's spell still fired and killed him. Why did my spell still even go off?
Also, when I was playing the white deck CPU lady, I had her to 2 life with my Cinder Pyrmomancer in play. On her last turn, she put a Soul Warden in play and I thought I was screwed because I had nothing but creatures to play after I drew, so I figured anything I played to un-tap Cinder Pyromancer would give her 1 life back. However, I tapped Cinder Pyromancer once for the first point of damage, played a Goblin Air Raider, which un-tapped Cinder Pyromancer before Goblin Air Raider even resolved, so I interrupted my own summon to tap Cinder Pyromancer again to kill her before Goblin Air Raider even hit the battlefield. Should Cinder Pyromancer un-tap before the card resolves like that?
Wallach said:Hmm... maybe my knowledge of MtG rules is rusty, but I just killed Nicol on my first try running through campaign with the solid red deck and it doesn't seem like I should have.
He was clearly drawing complete crap and I had lowered him to 5 health before he had anything on the board and still only 5 lands. When I got my 8th mountain, I tapped Flamewave Invoker (target player takes 5 damage) to try and finish him off, but he countered with Skeletonize. However, the way this resolved didn't make any sense to me - Skeletonize did damage and killed Flamewave Invoker, 1/1 Skeleton counter appeared under his control, then Flamewave Invoker's spell still fired and killed him. Why did my spell still even go off?
EviLore said:Flamewave invoker's activated ability goes on the stack.
AI responds by putting skeletonize on the stack.
Skeletonize resolves and destroys flamewave invoker.
Activated ability resolves and does 5 damage to AI.
AstroLad said:You fools ain't even played a matchup yet!? Fjord let's (maybe) do this later tonight if you can.
Wallach said:So basically once the ability is on the stack it doesn't matter what happens to Flamewave Invoker.
Wallach said:Here's one more I just ran into which really stumps me: I'm playing solid black against white deck chick again. She has 3 life remaining, one... uh 1/1 lamehawk and the +1/+1 enchantment active. I have a 6/6 Sengir Vampire and a 8/8 Nightmare. Both attack, lamehawk (who is 2/2 flying with nothing else that I can see) goes to block Sengir Vampire, with nothing left to block Nightmare. When this attack resolved, the lamehawk dies, Sengir Vampire got his +1/+1 counter for sending him to the graveyard, but Nightmare deals no damage. She didn't die until The Rack + Underworld Dreams combo killed her at the start of her draw phase. I didn't see Holy Day ever come out, but if she'd tried that lamehawk would have lived anyway.
Correct.platypotamus said:So cards I unlock for my decks can only be added or ignored... I can't remove any of the cards the deck starts with, replacing them with unlocked ones?
fyi, you don't have to play five games. it's best-of-5 so first person to win 3 winsarchnemesis said:Results
archnemesis 5 - Danj 0