Ass of Can Whooping
Gold Member
Have they said anything on solo tuning for S2? Guessing it's too early for that yet?
I dont think there are many folks who maxed out every tree. I'm not even sure thats Bungies intention either with the amount if time and materials that takes. I've got them all to capstone 5 but lost interest in the last ones as the gold salvage requires multiple cryo runs to do it effectively and I've largely ignored that map for most of the season.I don't play too many standard RPGs anymore but do any of them let you upgrade everything to max level?
I beat Cyberpunk 2077 and I think they only let you upgrade like 1/5th of the skill tree by the end of the game?
I'd like to see players have to make more meaningful choices in Marathon. This upgrade or that upgrade, but not both. I'd also like to see kiss : curse everywhere too. Green and blue shields should have some meaningful advantages over purple and gold shields. Powerful weapons should be heavy and slow you down etc...
I'm hoping Season 1 came in hot and they didn't have enough time to do all that. It's more interesting if a level 52 player can have some meaningful build advantages over a level 152 player.
Find out later today (we are guessing) with the reveal but my money is on that happening for Season 3. I don't think we'll see much difference other than what they planned originally for season 2Have they said anything on solo tuning for S2? Guessing it's too early for that yet?
I think if the S2 upgrade path is exactly the same, only you upgrade 20% faster, it'll be a poor "band aid" update in that regard. If that's their long term plan, it'll make resets less interesting because "I already did all that last season", even if most players didn't unlock every node. I'd bet we have decent data that shows Cyberpunk 2077 players (all modern RPGs?) pursue different builds upon repeated playthroughs.I dont think there are many folks who maxed out every tree. I'm not even sure thats Bungies intention either with the amount if time and materials that takes. I've got them all to capstone 5 but lost interest in the last ones as the gold salvage requires multiple cryo runs to do it effectively and I've largely ignored that map for most of the season.
Think it would be nice if you upgraded all the factions to a certain level then had to pick one to main for the rest of the season and max only that one. Obviously the trees would need a rework for this to make sense.
I'm more interested in the world and weapons evolving rather than the skill tree. But i do agree it needs a bit of work. It's not an RPG remember. You got to be careful how you do these skill trees in PVP games as its very easy to break a build to a point where its the only thing people run.I think if the S2 upgrade path is exactly the same, only you upgrade 20% faster, it'll be a poor "band aid" update in that regard. If that's their long term plan, it'll make resets less interesting because "I already did all that last season", even if most players didn't unlock every node. I'd bet we have decent data that shows Cyberpunk 2077 players (all modern RPGs?) pursue different builds upon repeated playthroughs.
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I'll try to find it, but didn't Bungie release a short Twitter poll right before release that shot out a player build web for everyone that answered the 10 questions? Do you remember something that looked like this...
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This would allow players to feel like they're upgrading in meaningful ways even if they're not playing as much as their friends / the competition.
Most likely S3Have they said anything on solo tuning for S2? Guessing it's too early for that yet?
It's not an RPG remember.
I know you want it to be but its a PvP game with progression.
This guy is describing...Marathon.I know you want it to be but its a PvP game with progression.
This guy is describing...Marathon.
I'd argue it's the truest, most ideal version of the RPG because I'm playing myself rather than Cloud, Sheperd, or Geralt.
This guy is describing...Marathon.
Isn't that the case in every RPG? You are playing yourself in a role.I'd argue it's the truest, most ideal version of the RPG because I'm playing myself rather than Cloud, Sheperd, or Geralt.
This guy is describing...Marathon.
I'd argue it's the truest, most ideal version of the RPG because I'm playing myself rather than Cloud, Sheperd, or Geralt.
I didn't know you had the game, been very quiet on that front. I take it you bounced pretty quickly because of the lacking Solo mode?It's not that deep bro
I didn't know you had the game, been very quiet on that front. I take it you bounced pretty quickly because of the lacking Solo mode?
Yeah the game really only works well when you have a solid trio with mics and it doesn't really have the systems in place for anything else right now. When you get a decent team the game shines but there are a lot of self inflicted hurdles by Bungo that get in the players way of that. They added stay together for randoms which helps a bit but more work is needed.Yeah I only have about 5 or 6 hours playtime, most of it was in duo's but partner bounced. Hop on every now and then to keep trying solo but yeah you know how that goes.
Walk me through it. How is it not an RPG?Are you pulling a bit or are you special needs irl? I thought you were trolling for awhile but I'm beginning to wonder as this goes on.
Yeah the game really only works well when you have a solid trio with mics and it doesn't really have the systems in place for anything else right now. When you get a decent team the game shines but there are a lot of self inflicted hurdles by Bungo that get in the players way of that. They added stay together for randoms which helps a bit but more work is needed.
I find solo's way too ratty and slow btw. They basically added a solo queue and called it a day, rubbish.
Duos is permanent next season so theres that.
Walk me through it. How is it not an RPG?
You (not you personally) could argue almost any game is an RPG.Walk me through it. How is it not an RPG?
Walk me through it. How is it not an RPG?
No abstraction between you and your character. No roles to play. Counterstrike is an RPG if Marathon is since matches revolve around economy and building up a team comp.
I think a core aspect of the RPG is the "epic" or elongated journey with Sauron / Kefka at the end They have to be 40+ hours for the most part.No abstraction between you and your character. No roles to play. Counterstrike is an RPG if Marathon is since matches revolve around economy and building up a team comp.
I do think the trend over the last 40 years has been to turn more and more games into an RPG of sorts. Or RPG aspects.You (not you personally) could argue almost any game is an RPG.
IKR? What time did the blog drop the other week?Where's our season two information Bungie?