PadWarrior
Member
Did I post this yet?
The performance of a vehicle seems more contingent on its own setup than the character, for example, and our limited playtime suggests that you can select a brute like Bowser or Donkey Kong but, with the right configuration, have a light and fast car rather than being slow and heavy. Like in Mario Kart 7 you select three key areas vehicle, wheel and flying equipment and it is that which defines your style of driver, not the mascot of choice. We'd need more hours with the full game to fully verify that's the case, but it's an attractive change that you can opt for speed at the risk of being pushed around, but still choose any character you want, or you can be a powerful brute with Toad or Baby Mario behind the wheel.
The performance of a vehicle seems more contingent on its own setup than the character, for example, and our limited playtime suggests that you can select a brute like Bowser or Donkey Kong but, with the right configuration, have a light and fast car rather than being slow and heavy. Like in Mario Kart 7 you select three key areas vehicle, wheel and flying equipment and it is that which defines your style of driver, not the mascot of choice. We'd need more hours with the full game to fully verify that's the case, but it's an attractive change that you can opt for speed at the risk of being pushed around, but still choose any character you want, or you can be a powerful brute with Toad or Baby Mario behind the wheel.