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Mario Kart 8 : new trailer

Don't know but it looks amaaazing.

mk8thwompnew.gif


I mean, look at stone-texture detail in the tunnel. <3

The game is shaping up way too nicely, what's the catch???

(yeah, I know, Battle Mode)

:[
 
There still won't be any single player modes worth a damn

What would you like to see? I'm honestly interested. I'd like to see some an extensive mission mode or challenges. I really enjoy those. Especially if they made some latter missions really hard like they did in NSMBU for example.

Hopefully the game is less rushed overall than MK7.

I can see the argument regarding how Nintendo was in hurry to get MK7 out but how does it show in the game? I put like 70 hours into that game and think it was a pretty polished package in general.
 
What would you like to see? I'm honestly interested. I'd like to see some an extensive mission mode or challenges. I really enjoy those. Especially if they made some latter missions really hard like they did in NSMBU for example.
I think, ideally, Mario Kart would trounce Diddy Kong Racing in single-player modes.

But at minimum, I'd like mission modes, boss challenges, and an achievement system.

I can see the argument regarding how Nintendo was in hurry to get MK7 out but how does it show in the game? I put like 70 hours into that game and think it was a pretty polished package in general.

I'm not saying it looks rushed, but the corners that could be cut are not things we have seen yet. Poor single-player modes, maybe. Online could be bad or not varied or does not have the options it should have. It could be rushed in a lot of ways. We haven't seen if they are or aren't yet.
 
They could potentially add some sort of mission mode via DLC with MK8... maybe. I'd definitely buy it. Hopefully if the game has any DLC, it won't just be more character or random tracks. Something more substantial.
 
No hyperbole at all. Go and play Sonic Racing Transformed on 360. Sub HD, no Vsync, 30 fps tops which drops to the low 20's and the graphics esp the lighting pales in comparison to MK8.

MK8 wouldn't be possible on PS360 just like Shadow Fall, Second Son or Ryse wouldn't be possible on WiiU without massive sacrifices having to be made to almost every aspect of the game... get over it.

so sonic racing its the best the ps3 or 360 can do? right? a third party sega game...yeah dude..


hey dude...the difference on ps3 wiu games is not the difference on wiiu games vs ryse or infamous...so no

i dont know if its possible to do this game on the ps3...neither you... we got things like wipeout at 1080p 60 fps..so sub hd..no vsyc..30 fps..yeah...whatever suits your hiperbole
 
I think, ideally, Mario Kart would trounce Diddy Kong Racing in single-player modes.

What was singleplayer like in DKR? Never played that to be completely honest.

I'm not saying it looks rushed, but the corners that could be cut are not things we have seen yet. Poor single-player modes, maybe. Online could be bad or not varied or does not have the options it should have. It could be rushed in a lot of ways. We haven't seen if they are or aren't yet.

I mean why did you feel that Mario Kart 7 was rushed when playing it? Seems like you are talking about 8 in that quote.
 
Ideally, I love like a "Career" mode like Transformed with special challenges and things to shoot for besides just beating the AI, or a "Story" mode like F-Zero GX, maybe some 1v1 boss encounters, mission mode, IDK, SOMETHING. I know this is primarily a multiplayer franchise, I get that, but it would be cool to have something else besides Grand Prix and Time Trials for the upteenth time. Maybe have Sakurai stop by the offices and design some fun single player stuff like he does for Smash Bros or something.
 
As a guy who has played every Mario Kart but kind of just lost interest and JUST NOW popped into this thread - holy shiiiiiiiit. Totally in. It will turn my MonsterHunterMachine into a WiiU :D
 
I mean why did you feel that Mario Kart 7 was rushed when playing it? Seems like you are talking about 8 in that quote.

Oh, removal of mission mode, glitches that lead to rampant cheating, the item-selection lobbies were a half-baked idea that only seem to reach a full-baked idea in MK8
 
MK8 is running at 720p, isn't it?
I think Ps3 and Xbox360 would be capable of running the game at 60FPS.

Those machines are pretty powerful, much more powerful than one would expect after seeing some random multiplat releases, but if you take at look at the optimised, exclusive games you see the things these consoles can do.

What makes MK8 look so great is the amazing artstyle. While here are a lot of games which are technically more demanding than MK8, most of them just do not look as good MK8.

I think you might want to have a closer look at what the Wii U is doing. All of the models appear to be high poly models, including the large animated models that appear on either side of the tracks on all courses.

Even if you downscaled the models you wouldn't have RSX and Xenos being able to pull this off at 720p and 60fps before you started to think about the lighting and v-synch. There would be screen tearing all over the place.

I do get fed up with people saying that the artstyle is why both Super Mario 3D World and Mario Kart 8 look so good. It plays a part, of course, but technically both games are VERY impressive.
 
Wii U is more powerful, has more RAM and a more modern feature set. No, 360 and PS3 would not be able to run it with the same visual fidelity and performance. Not possible, for the exact same reason Wii U couldn't run Second Son.

Mario Kart 8 looks gorgeous but it's still PS360 levels of graphics. The system has some advantages in certain areas and drawbacks in others, but the best of those consoles looks just as good if not better.
 
Ideally, I love like a "Career" mode like Transformed with special challenges and things to shoot for besides just beating the AI, or a "Story" mode like F-Zero GX, maybe some 1v1 boss encounters, mission mode, IDK, SOMETHING. I know this is primarily a multiplayer franchise, I get that, but it would be cool to have something else besides Grand Prix and Time Trials for the upteenth time. Maybe have Sakurai stop by the offices and design some fun single player stuff like he does for Smash Bros or something.

You want Subspace Grand Prix, don't you JC.
 
Mario Kart 8 looks gorgeous but it's still PS360 levels of graphics. The system has some advantages in certain areas and drawbacks in others, but the best of those consoles looks just as good if not better.

Not sure if serious :o/

Mario Kart 8 and Infamous Second Son appear to be the best looking games released so far this generation. It's a clear step ahead of anything seen on both the PS3 and 360. The native resolution, the rock solid framerate, the textures, the lighting, the lack of screen tearing and the high poly models are all beyond anything that the RSX and Xenos are capable of producing. I think you might need to get your eyes checked tbh. :o/
 
Mario Kart 8 looks gorgeous but it's still PS360 levels of graphics. The system has some advantages in certain areas and drawbacks in others, but the best of those consoles looks just as good if not better.

I never saw anything like that for the 360 or ps3. Cant remember such beautiful lightning and that with 60FPS.
 
I tried so hard not to go and fully spoil myself on this game. I really did.

Clicked the GameExplain link and damn. What am I going to do for the next two months man... :lol

More than anything, Mario Kart 8 feels like a continuation Mario Kart 64's look. Double Dash and MK Wii always looked off, because they had that weird flat, cell-shaded lighting going on.

To put it other way, MK8 looks like what I thought MK64 looked like 18 years ago:

MarioKart64_1.jpg

This is actually a really apt description of the visuals in this game.
 
Mario Kart 8 looks gorgeous but it's still PS360 levels of graphics. The system has some advantages in certain areas and drawbacks in others, but the best of those consoles looks just as good if not better.

Can you produce some sort of backing for this? Like in-game screengrabs from comparable games from the last generation of consoles, noting their native resolution and framerate and any lighting and texturing disparities? This game has a simple and clean look to it but the texturework appears to be great and there's very few analogues for this sort of lighting on those consoles, probably as a result of Wii U's modestly upgraded hardware allowing access to new lighting and shading methods that weren't available before. Plus fairly high poly models with very detailed animation work, great shadowing, ambient occlusion everywhere, loads of shit casting light etc. I mean there are a handful of games from last generation that are just flat out gorgeous and appear to transcend the limitations of their hardware (like, for example, certain notable third person shooters) but unless you want to compare different genres which as I noted before changes things completely this is a game that pretty handily surpasses the games most like it. I don't believe that the tech behind building the game is anything near as sophisticated as say a Forza 4 but as I mentioned before even that game have identifiable flaws from the 60fps gameplay (not replay) footage what with texture filtering being relegated to the immediate vicinity and background elements the game wants you to notice. I bet this look could be approximated with PS3/360 power but it certainly wouldn't make it through unscathed
 
Can you produce some sort of backing for this? Like in-game screengrabs from comparable games from the last generation of consoles, noting their native resolution and framerate and any lighting and texturing disparities? This game has a simple and clean look to it but the texturework appears to be great and there's very few analogues for this sort of lighting on those consoles, probably as a result of Wii U's modestly upgraded hardware allowing access to new lighting and shading methods that weren't available before. I mean there are a handful of games from last generation that are just flat out gorgeous and appear to transcend the limitations of their hardware (like, for example, certain notable third person shooters) but unless you want to compare different genres which as I noted before changes things completely this is a game that pretty handily surpasses the games most like it. I don't believe that the tech behind building the game is anything near as sophisticated as say a Forza 4 but as I mentioned before even that game have identifiable flaws from the 60fps gameplay (not replay) footage what with texture filtering being relegated to the immediate vicinity and background elements the game wants you to notice. I bet this look could be approximated with PS3/360 power but it certainly wouldn't make it through unscathed

I think you are feeding the troll.
 
When can we expect Wii U to hit US$200? I want one for MK, Zelda and SSB but can't justify going over 200 for three IPs.
 
so sonic racing its the best the ps3 or 360 can do? right? a third party sega game...yeah dude..


hey dude...the difference on ps3 wiu games is not the difference on wiiu games vs ryse or infamous...so no

i dont know if its possible to do this game on the ps3...neither you... we got things like wipeout at 1080p 60 fps..so sub hd..no vsyc..30 fps..yeah...whatever suits your hiperbole

As pointless as responding to this is, still Modnation Racers an exclusive 1st party title was also among the list of comparisons and that in no way looks comparable visually.

Wipeout HD used a Dynamic framebuffer to maintain that 60fps and even then it still suffered from tearing, plus in all honesty apart from Resolution (Which may or may not be the case if MK8 is actually 1080p) what exactly does Wipeout HD beat MK8 in graphically that would now allow the PS3 to run MK8 with little difference?
 
I never saw anything like that for the 360 or ps3. Cant remember such beautiful lightning and that with 60FPS.

God of War, Uncharted, Halo 4, Last of Us, Puppeteer, Gears of War, Viva Piñata, MGS:GZ. Gorgeous games with brilliant lighting and doing more on screen in many cases than MK8 (but less frame rate)

Mario Kart looks great for many reasons but it's not really pushing anything that last gen couldn't do. There's great artistic direction and attention to detail that brings the game to life. The art style is clean and minimalistic yet at the same time spends its resource budget on really strong lighting.
 
I think you are feeding the troll.

Maybe he just has mental health issues or issues with his eyesight or something. :o/

It's the only other explanations that I can come up with lol.

I did predict reactions like this a while ago saying could release a game that looks like the best thing since sliced bread and you'll still have some people denying that the Wii U is more powerful than the PS3 and 360 lmfao. You really couldn't make it up lol.

Along with Infamous Second Son they're the two best looking games of generation so far imo.
 
God of War, Uncharted, Halo 4, Last of Us, Puppeteer, Gears of War, Viva Piñata, MGS:GZ. Gorgeous games with brilliant lighting and doing more on screen in many cases than MK8 (but less frame rate)

Mario Kart looks great for many reasons but it's not really pushing anything that last gen couldn't do. There's great artistic direction and attention to detail that brings the game to life.

Yeah, see, this is what I'm talking about. You're comparing all of these slower paced and very directed pseudo-realistic games to a cartoon racing game and even then you clearly don't have an eye for the things this game does visually that not many games did last generation due to limitations.

It says something that the only two cartoony examples you listed there are hardly on par with this visually nor are they doing 'more on screen'.

And even theeeeen in this day and age it's easy to pick out visual flaws with many of those games despite the incredible visual whole. I don't know, I play games across every platform including PC so I'm not really capable of looking at Uncharted 2 in this day and age and thinking "wow that looks better than Watch_Dogess lololoz" when every other rock and piece of debris is muddied into each other, motion blur works its hardest to hide every little flaw, and everything's got this kind of unnatural sheen and blur to it. As beautiful as it is the tech behind it isn't magic and it's still got to work within limitations, limitations that might be different if you were loading an entire level into memory and moving throughout it at ten times the speed with twelve other humans getting into all sorts of shit
 
so sonic racing its the best the ps3 or 360 can do? right? a third party sega game...yeah dude..


hey dude...the difference on ps3 wiu games is not the difference on wiiu games vs ryse or infamous...so no

i dont know if its possible to do this game on the ps3...neither you... we got things like wipeout at 1080p 60 fps..so sub hd..no vsyc..30 fps..yeah...whatever suits your hiperbole

not_so_special
especially hiperbolic
(Today, 06:58 PM)
 
Yeah, not sure if I can agree with the whole PS360 argument. The game looks pretty damn intensive in terms of the lighting and other such visual calculations going on.
 
Maybe he just has mental health issues or issues with his eyesight or something. :o/

It's the only other explanations that I can come up with lol.

I did predict reactions like this a while ago saying could release a game that looks like the best thing since sliced bread and you'll still have some people denying that the Wii U is more powerful than the PS3 and 360 lmfao. You really couldn't make it up lol.

Along with Infamous Second Son they're the two best looking games of generation so far imo.

Nah, Wipeout HD is very comparable to MK8 and always runs at a higher resolution, too (I prefer MK8's art style, though). But, the thing is, it doesn't even matter. People don't need to get defensive about Wii U's power. It's underpowered in today's market, but it can still produce some fantastic looking games, so that's okay.
 
It literally does not matter if Mario Kart 8 could have worked on previous-gen consoles. That doesn't change the fact that it looks fantastic.Just as I consider Mario Galaxy to be one of the most visually impressive games of the last generation
 
Mario Kart 8 looks gorgeous but it's still PS360 levels of graphics. The system has some advantages in certain areas and drawbacks in others, but the best of those consoles looks just as good if not better.

I agree with this, the Wii U is a more advanced and efficient PS3/360 with a little more memory, why so few games look better than on 360/PS3, more than a year after the system was released ?
i think the game looks good mostly because of the art direction, but the games will never be beyond those graphics, the system was not designed that way.
 
As pointless as responding to this is, still Modnation Racers an exclusive 1st party title was also among the list of comparisons and that in no way looks comparable visually.

Wipeout HD used a Dynamic framebuffer to maintain that 60fps and even then it still suffered from tearing, plus in all honesty apart from Resolution (Which may or may not be the case if MK8 is actually 1080p) what exactly does Wipeout HD beat MK8 in graphically that would now allow the PS3 to run MK8 with little difference?
For as good as Wipeout HD (my favorite racing game last gen by far) looked its lighting was nowhere near as involved as this, mostly bloomy hdr with bump mapped track and ship surfaces and some weapons (but not ship jets etc) casting light and particles. Everything that could get baked in was so that the hardware itself would have to do as little as possible when it comes to lighting. All used to great effect alongside that framebuffer and looots of opportunities to tile textures and features onto background objects. It's a damn good looking game but you can tell what the art style and engine is conducive to any time you race in a map set in some sort of natural environment (Sol excluded) as opposed to some abstract-as-fuck future sprawl.
 
I agree with this, the Wii U is a more advanced and efficient PS3/360 with a little more memory, why so few games look better than on 360/PS3, more than a year after the system was released ?
i think the game looks good mostly because of the art direction, but the games will never be beyond those graphics, the system was not designed that way.
Hear, hear! We can dumb down this argument still further:

Q1: How many ps360 games using deferred shading engines do you know? List them.
Q2: How many of those run at 720p/60?
 
I bought a wiiu deluxe from the ninendo uk store last week and I already have mario3dworld, w101, DKC:TF pikmen3, zombieu and for the wiiBC, papermario, DKCR, zelda and metroid corruption.
I don't regret my purchase one iota but I do hate the account system and how they handle license transfers should the wiiu break but THIS GAME,please don't screw up battle mode Nintendo.
Anyone who thinks wiiu isn't a viable purchase doesn't love games.
 
Is "It looks good because of art style/direction" or "looks good but not on a technical level" going to be the new "it looks good.... for a Wii game" any time a good looking WiiU game is revealed?
 
Is "It looks good because of art style/direction" or "looks good but not on a technical level" going to be the new "it looks good.... for a Wii game" any time a good looking WiiU game is revealed?

Well, there is a big power difference between the Nintendo console and the other consoles, just like last generation, so that's not surprising.
 
"It's a different kind of chip and it's not fair to look at its clock-speed and other consoles' clock-speed and compare them as numbers that are relevant. It's not a relevant comparison to make when you have processors that are so divergent. It's apples and oranges." - Criterion

Put it to rest already, folks.

Well, there is a big power difference between the Nintendo console and the other consoles, just like last generation, so that's not surprising.

The "it looks horrible on my HDTV" argument shouldn't apply anymore though ;)
 
Well, there is a big power difference between the Nintendo console and the other consoles, just like last generation, so that's not surprising.

I know there is a power difference but statements like the ones i mentioned come across as begrudging to say the least.
 
I just think it looks beautiful and UNIQUE. It has some dreamy lighting going on there that I have never seen in any other game before. Plus all the details, animations and textures it truly makes it look that we are playing in a damn Pixar film. All of that in TRUE HD with locked 60fps. no frame drops, no screen tearing, etc. Nintendo developers are wizards when it comes to optimizing their games with the limitations of their hardware in a masterful way. No wonder why Iwata doesn't make lay-offs there.
 
Is "It looks good because of art style/direction" or "looks good but not on a technical level" going to be the new "it looks good.... for a Wii game" any time a good looking WiiU game is revealed?

It's always the same thing with Nintendo games for some people. It either doesn't look good or it looks good thank to the "art".

Well, there is a big power difference between the Nintendo console and the other consoles, just like last generation, so that's not surprising.

People are talking about power differences? So now PS4/XO are released, PS3/360 games suddenly stops being impressive technically and all boils down to art?
And the difference is nowhere near as big as Wii vs. PS3/360

720p/60fps, lighting, polygons, shader effects has everything to do with tech and not just art.
 
Hear, hear! We can dumb down this argument still further:

Q1: How many ps360 games using deferred shading engines do you know? List them.
Q2: How many of those run at 720p/60?



Im just saying that the Wii U was never designed to be this very powerful system or a next gen console but a machine to make Nintendo games in HD , they know how to make good looking games with limited hardware, and i said it was more powerful than a PS3 as it should be, but the differences are rather subtle

Tropical freeze and Mario 3D world look good, but i havent seen anything that could not have been done on the 360 by Retro or EAD Tokyo

I have defended the system before, but it is dissapointing that only a few exclusive games are looking better than last gen
Whatever, Mario Kart 8 looks very good
 
What was singleplayer like in DKR? Never played that to be completely honest.

DKR's Singleplayer was basically akin to a Rare-style collect-a-thon from the 64 era, just with much more racing.

There was a hub to explore, balloons and other trinkets to collect, which were integral to unlocking the next areas (and a few secret characters), and even some boss battles here and there.

Overall, it was a nice package deal. But at worst, it sometimes felt like filler going through levels and boss battles more than once, just to get Silver Coins and the like. Even so, it's enough to make you wonder what it would be like if the geniuses at EAD proper ever opted to have something similar in a MK.

But at this point, we'd be fortunate to just get MKDS's Mission Mode back.
 
"It's a different kind of chip and it's not fair to look at its clock-speed and other consoles' clock-speed and compare them as numbers that are relevant. It's not a relevant comparison to make when you have processors that are so divergent. It's apples and oranges." - Criterion

Put it to rest already, folks.



The "it looks horrible on my HDTV" argument shouldn't apply anymore though ;)

Considering people are using that on the X1 currently, I wouldn't be shocked.
 
Ideally, I love like a "Career" mode like Transformed with special challenges and things to shoot for besides just beating the AI, or a "Story" mode like F-Zero GX, maybe some 1v1 boss encounters, mission mode, IDK, SOMETHING. I know this is primarily a multiplayer franchise, I get that, but it would be cool to have something else besides Grand Prix and Time Trials for the upteenth time. Maybe have Sakurai stop by the offices and design some fun single player stuff like he does for Smash Bros or something.
MKDS tried something like this -- Mission Mode had you collecting coins, etc., and knocking out bosses like Goomboss and Chief Chilly. I'd love to see an expanded and refined version of this.
 
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