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Mario Kart 8 : new trailer

Dammit GAF, you guys are making me go broke.
vVPH5pJ.jpg

You'll thank us later :)
 
I mean does anyone here honestly look at the pics above and think these kind of graphics are PS4 or even Xbone level?

well it is 1080p/60fps so i think that makes it next-gennier than either one of those two, cementing this is as the best-looking game of all-time (this year).
 
Some people here don't know how to handle trolls... IGNORE them, put them on IGNORE LIST, and most importantly DON'T QUOTE THEM. As soon as I saw this guy, I put him on ignore. There are just some people not worth arguing with...
 
Regardless of whether it is not at the level of PS4/XB1, it looks really nice. That's what matters.
well it is 1080p/60fps so i think that makes it next-gennier than either one of those two, cementing this is as the best-looking game of all-time (this year).
When was 1080p confirmed?
 
Some people here don't know how to handle trolls... IGNORE them, put them on IGNORE LIST, and most importantly DON'T QUOTE THEM. As soon as I saw this guy, I put him on ignore. There are just some people not worth arguing with...

Exactly. It's useless to have an ignore list, if the ones on it are keep getting quoted.
 
I don't understand what you mean. He almost stops because he hits the wall at 10:20; if you look closely, he actually went past the anti-gravity switch. Then, the only option left is to try to land on the wall directly, but the glider height was too low. He got lucky the game still allowed him to enter the anti-gravity zone.

I think it's pretty clear that the player hit it wrong, or hit a divider that splits the road from the wall path and screwed up his/her own momentum. There's no way they wouldn't account for coming off of that ramp and ending up on the wall.

Yep it's probably to player error and the game letting him hatch onto the wall.
 
Regardless of whether it is not at the level of PS4/XB1, it looks really nice. That's what matters.

When was 1080p confirmed?
It's not, and likely isn't the case. Chances are AniHawk was just trolling the troll.
 
MK8 graphics definitely are PS360 level.

mario-kart-8-screenshot.jpg


WiiU_MarioKart8_scrn07_E3.jpg


I mean does anyone here honestly look at the pics above and think these kind of graphics are PS4 or even Xbone level?

Yup, just choose screens from a build from a year ago and not the ones on the front page of this thread.


I certainly think this is very close to the level of graphics we've seen from the PS4 and Xbone.
 
Yep it's probably to player error and the game letting him hatch onto the wall.

It's actually a pretty interesting clip because you can see how much the physics of gliding actually impact the race. If the player fully committed to landing directly on the wall instead of veering left in midair, it would've probably been a smooth landing.
 
well it is 1080p/60fps so i think that makes it next-gennier than either one of those two, cementing this is as the best-looking game of all-time (this year).

It's 720p according to two sources

http://www.neogaf.com/forum/showpost.php?p=106772897&postcount=127 (say the game is 100% 720p)

http://touch.destructoid.com/destru...erfeed&utm_medium=twitter&oswts=1396736934021

The game also run at 30 in 3/4 players mode

http://www.videogamer.com/wiiu/mari...t_8_runs_at_30fps_in_3_and_4-player_mode.html
 
I remember that MK Wii hit 30 fps even with two players. You'd only get 60 when doing single player (though both offline and online).

Cool to know that Nintendo was able to keep it at 60fps with two players in this one.
 
This game is definitely above last gen but before we start pixel counting and all that console wars shit, can we just chill the fuck out and acknowledge beautiful art direction coupled with flawless frames per second? Shit's wonderful I tell you.
 
This game is definitely above last gen but before we start pixel counting and all that console wars shit, can we just chill the fuck out and acknowledge beautiful art direction coupled with flawless frames per second? Shit's wonderful I tell you.

Nah breh, like 0 PS4s would melt trying to run this game.

How can I enjoy this if it wouldn't melt a PS4?
 
:.
:o
:O
:Q

This game's going to have me doing the stupidest things to drink in the little details isn't it?

Gonna explore every course just to see the sights in time trials lol. Hopefully this is the game where nintendo thrown in a sound test too.
 
People saying this isn't above PS3/360. I haven't seen these kind of rendering on last gen consoles at all. The background looks photorealistic @_@

MK8_201403_11.jpg
 
uychve.gif


Have just noticed the transparency of the parachute. Is it my eyes playing tricks on me or does the transparency change when the lighting changes..? Pretty sure that's what's happening, nice touch if it is!

Nice catch, I see the same thing. It's crazy to me that someone would think to do this...when 99% of people who would play the game wouldn't consciously notice it. But, like Mr. Plinkett is fond of saying, if you didn't notice it, your brain did.
 
Well, perhaps we can find a common ground then, because I'm not saying WiiU was designed to be this very powerful system (and technically, neither were ps4 or xbone). But it was built with certain considerations in mind, which considertations have to do with contemporary rendering pipelines, and which considerations, for one reason or another, were not so strongly present in the design of the previous generation of consoles. Does that make WiiU 'much more poweful' than, say, ps3, or is the difference 'rather subtle'? Or perhaps it's all in the context?

So you're saying Sumo are not as good as EAD or Retro in making a same-genre, similar look-n-feel game using similar techniques? Perhaps. Or maybe even Retro and EAD couldn't have pulled MK8 in its present form on the 360? What if MK8's makers heavily relied on the more modern design of the WiiU?

I'm not participating in this conversation from the POV of defending/attacking a system, I'm just surprised at people's willingness to dismiss products of engineering excellence as 'meh, could've run on my casio, if only God was the developer'.

To make a vague comparison, i would say its like Wii/GC or Wii/Xbox when compared to last gen. Nintendo had their reasons to reléase the system as it is, but that is for another topic

I was talking about Mario 3D World here, i dont think Mario Kart 8 could have been done on the 360 without some downgrade

I think Nintendo didnt do a good job differentiating the Wii U from the PS3/360 in graphics, thats all,so these types of arguments will continue to be made, unfortunately.
My intention was not to derail this thread.
 
uychve.gif


Have just noticed the transparency of the parachute. Is it my eyes playing tricks on me or does the transparency change when the lighting changes..? Pretty sure that's what's happening, nice touch if it is!

Not the transparency that wouldn't make any sense, just the visibility improves because it's not sunlit and has no glare when it's in shadow, Being off tv captured bloom and blur-o-vision doesn't help either.
 
uychve.gif


Have just noticed the transparency of the parachute. Is it my eyes playing tricks on me or does the transparency change when the lighting changes..? Pretty sure that's what's happening, nice touch if it is!

Wow, this looks great artistically.
 
OMG
this is the first time i notice that there are cars moving in the city down there!
nice little details Nintendo
I wonder how the people living in that city feel about a giant psychedelic technicolor racetrack floating above their homes.

Do they ever fear it'll fall or are they completely cool with it?
 
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