Cow Mengde
Banned
Huh? Are you sure? I remember making the star not fit, so all I had to do was bump the block again to deactivate the extra leg I created.
Cow Mengde said:Huh? Are you sure? I remember making the star not fit, so all I had to do was bump the block again to deactivate the extra leg I created.
Tell me about it.Hiltz said:I'm at the final boss but I missed getting the final special attack move for Mario & Luigi.
The boss is easy by the way.
HUELEN10 said:Tell me about it.![]()
SquallASF said:Are there any bosses that anyone didn't think was a joke difficulty wise? I haven't had the slightest trouble with any of them. The last one I fought wasBlizzard Midbus
Sadly, I won't be finishing the last bit right away as I've been drawn to ODST. I'll probably finish it after completing SP in ODST when friends aren't becknoning me to play with them.
Hiltz said:Yep, all of the bosses were quite easy. However, the one I had the hardest time with was the boss. This was mainly because once in a while the touch screen would fail to register my stylus touch and I'd get hit by the enemy's attack. In addition, it was a long drawn out battle because I could barely knock the dude back by my punches (not sure if I was doing it right though).Tower of Yikk
By the way, if you guys haven't tried it out yet, the giant shell item is incredibly useful. I have it equipped to Mario and no enemy has been able to do any damage to him including bosses.
suaveric said:The fix was to have Bowser hit the Xray machine again. it reset the blocks. There was no other way to do it.
SquallASF said:I was stuck at theand not because it was even remotely hard, but because I was a freakin moron that had no idea how to use the mic properly. I thought you were supposed to just speak into it from a comment the game made earlier and that had always been good enough to blow the small enemies away in the previous battles, but obviously in this battle fire is the primary method of attack. I then figured out you could blow into it...but then I was blowing point blank for what I 'thought' was maximum effect...still not cutting it....AT LAST I figured out you were supposed to blow from a few inches away from the screen. Why the hell didn't the game give a tutorial for this? This may have been obvious to some but I've never used the mic before. I was pretty frustrated until I figured this out and then I slaughtered the boss...only to accidentally turn the system off when I meant to adjust the volume during the following cutscene...forcing to fight it again. Thank god it was easy after learning to use the mic correctly. That boss was my bane for a short while hahaha Perhaps I'd know my DS's features better if this wasn't only the second game I've purchased for it.Fawful Express
Mejilan said:1) Not the first game to utilize the mic, obviously. Though this clearly doesn't apply to you, since this is only your second DS game.
2) Common sense. They're not going to FORCE you use the mic "point blank" because it would make it quite difficult to actually follow what's happening with the game. It's not a stretch to realize that the devs of the hardware and software would have considered this.
3) Finally, there's a mic test right there in the title screen for you to goof off with in case you aren't sure. You could have tried different positions and used the real time feedback to find a comfortable position (for you) that also works for the game.
SquallASF said:1. That's why I mentioned it was only my second game on the DS.
2. It's not common sense, even at the proper distance, I couldn't see what the hell was going on and had to look at the HP bar after the attack to determine if I got an excellent or not.
3. Indeed there is, and I was able to get the maximum with my first method but it did not produce the same results in the actual game so apparently that test is worthless *shrug*
Edit: I exaggerated a bit with my phrasing when I said I did it form point blank range so that probably sounded more foolish. I was just too close, but my face certainly wasn't touching the device :lol
Mejilan said:2) Of course it's common sense. On stage, you don't shove a mic down your throat to make yourself audible. These things are SUPPOSED to be used from a distance. If you couldn't see what was going on, on-screen, then you most certainly were NOT the proper distance away!
3) Fail yet again! Optimal reception is 3 blocks on the test, not the max of 4 blocks!
I just ran the test myself, and I was able to get a comfortable, consistent 3 blocks on the test by holding the DS a full foot away from my face, without any effort. Basically, from my normal gaming position. As common sense would dictate.
Mario & Luigi: Bowser's Inside Story Official Thread of Chortles
Nah, it should be "Mario & Luigi: Bowser's Inside Story Official Thread of Globen"GaimeGuy said:btw... I find something missing from this thread's title.... I think it should be something like
Pureauthor said:More games need to have Bowser as a protagonist.
GaimeGuy said:250 flaming goombas? Are you kidding me? D:
All Mario RPGs are worth playing at least once.Spruchy said:Is PiT worth playing or it just more annoying than anything else?
BorkBork said:I'm about 11 hours in.
I do not say this lightly: This game is a fucking masterpiece.
DevelopmentArrested said:6 hours in and loving it HOWEVER relegating Mario & Luigi to mini-games is a punk bitch move!
Lyphen said:Why can't Miyamoto be a little more democratic and let in some of this scripting genius into all Mario games? It'd be whimsical, and fun!
I'd still appreciate it. I dunno, the boss fights in Galaxy certainly could've done with a little text (fading text bubbles - think Toads in Galaxy) to make them more memorable, especially the Bowser/Baby Bowser fights, which were nothing but grunts. And going back to the Toads, even cameos could do for more interesting dialogue. Even though it obviously isn't the main focus in a platformer, why not give them something fun to say? Why did Galaxy have to be so silently serious, as opposed to having funny little quips?udivision said:It has no place outside of text heavy RPG's.
They aren't even that fun for the most part. I actually get annoyed when I have to play with them. Loving Bowza though!DevelopmentArrested said:6 hours in and loving it HOWEVER relegating Mario & Luigi to mini-games is a punk bitch move!
Amir0x said:to open a white envelope!
it's a padded-bag, obviously. jesus.Amir0x said:to open a white envelope!