omg you are right!We can also see that the New Super Mario Bros. U setting is not just a re-skin without any of the NSMBU physics, because we can clearly see Mario wall jumping.
omg you are right!We can also see that the New Super Mario Bros. U setting is not just a re-skin without any of the NSMBU physics, because we can clearly see Mario wall jumping.
So, is this an actual game, or just a fun set of tools?
http://a.pomf.se/rqwlcz.webm
So at 0:26-0:27 in this webm, those bullet hell enemies, they're new aren't they? I don't recall ever seeing that enemy in a Mario game before, at least one that shoots stuff like that.
All of this is fine, but they need to make the physics accurate to the games for this to work.
http://a.pomf.se/rqwlcz.webm
So at 0:26-0:27 in this webm, those bullet hell enemies, they're new aren't they? I don't recall ever seeing that enemy in a Mario game before, at least one that shoots stuff like that.
http://a.pomf.se/rqwlcz.webm
So at 0:26-0:27 in this webm, those bullet hell enemies, they're new aren't they? I don't recall ever seeing that enemy in a Mario game before, at least one that shoots stuff like that.
The pattern reminds me of Puftup from Donkey Kong Country 2, when it explodes, releasing its spikes.
We can also see that the New Super Mario Bros. U setting is not just a re-skin without any of the NSMBU physics, because we can clearly see Mario wall jumping.
Hopefully they mean physics as well, not just a tileset.
I'm amazed there's not insane levels of hype surrounding this game, but I guess time will change that. Mario nerds are going to do some insane stuff with this, and also figure out how hard perfect level design is.
yep.
I want
Mario 1 physics
Mario 3 physics
World physics
NSMB physics
Can someone make a gif of those coins just blasting Mario in the face like that?
I need it for, ah, research.
In a perfect world, yes, that would be wonderful, but, I wouldn't get my hopes up. Seems to me that in order to be able to switch game styles on the fly and still have the layouts of the blocks to work, there would have to be only one physics engine.
But we've seen things like SMB3 specific ending screen and leaf power up and NSMB wall jumping so each screen has to have some kind of unique gameplay elements.
I'd love to be able to play as whatever Amiibo you scan.I'm excited ... looks like mechanics unique to each game (wall jumping in NSMB and flying in SMB3) are there. Excited.
Guessing there's extra styles yet to be announced from the spacing (DLC ... SMB2/USA ... Amiibo support?)