ksamedi said:Ill give you guys some advice as a European whos been playing the game a while, this review is crap.
dont get me wrong..im european.i have played this game (online too) and 7 is a correct score for this game
ksamedi said:Ill give you guys some advice as a European whos been playing the game a while, this review is crap.
JonathanEx said:The Penny Arcade comic is 100% accurate.
Enduin said:My one worry about the game is that I enjoyed the original Strikers for the fun, fast paced passing and checking, not the mega strikes or items, but with Charged there seems to be a lot more that has to be dealt with
And the last thing I want is to always be worrying about some tractor or cow screwing me over, not even taking into account all the stuff my opponent can actually do to me alone with the power-ups and weapons.
rakka said:Link?
JunoTaksumi said:Don't worry about his, it's never bothered me when I've played (and that's a lot, heh). It doesn't affect gameplay as much as it sounds like it might. It's still very fast paced.
Me neither, doesn't change that it's an excellent game.brandonh83 said:I think it looks good but I didn't expect anything more than a 7-8 from most review outlets.
FoxHimself said:Wow, this is the worst GT-trailer I've ever seen. It's loaded with bullshit.
"Too complex for casuals to get into" What? I've played it with a number of friends who aren't into gaming and they all love it and get into it REALLY fast. And it's not too random for hardcores wtf.
rakka said:No it's not![]()
Capndrake said:http://www.youtube.com/watch?v=r3WEsbs2im8
http://www.youtube.com/watch?v=4ChMW4wMz3Q
http://www.youtube.com/watch?v=HxRrN8lwUWo
http://www.youtube.com/watch?v=1JO3XNqp-R4
http://www.youtube.com/watch?v=1rj34RSTqBE
http://www.youtube.com/watch?v=P6CLfZl0m88
Some proof of the game's music and animation awesomeness.
Kabuki Waq said:do they have a regular non waggle control scheme option in this game?
Capndrake said:Some proof of the game's music and animation awesomeness.
ksamedi said:The controls are perfect as it is, there is no need for an alternative control scheme. The only time you use waggle is when you want to bring the opponent down (also nunckuck waggle for item select and mega strike speed prevention) Anyway, they are perfect as is and dont feel out of place.
MasterMFauli said:Ah, dear rakka, my favorite Sony-fanboy here
You have played the game intensively already, havent you?
Let´s play a game.
exactly, I was dumbfounded by his comments about "random" items and "arbitrary" gameplay. Strikers is really deep in terms of its gameplay and there's no way known to mankind that a new player is going to get a few lucky items to keep him up with a pro like can sometimes happen in say mario kartFoxHimself said:Wow, this is the worst GT-trailer I've ever seen. It's loaded with bullshit.
"Too complex for casuals to get into" What? I've played it with a number of friends who aren't into gaming and they all love it and get into it REALLY fast. And it's not too random for hardcores wtf.
"Pitches with bombs dropping from nowhere" It's an ITEM the PLAYER uses.
Also, when playing against a skilled player the matches aren't just "powershot, and another player to score while the goalie is stunned" like GT would like you to belive. It's much deeper than they make it out to be.
The passing to charge the ball is also extremely well implemented, and really adds to the game.
Also, the reviewer calls the Mega Strikes "really easy" to save. Well I've seen VERY few players catch all six strikes on the fastest shot. It's far from really easy.
And I like how they don't comment on the excellent animations.
JunoTaksumi said:7.5 is too low, as others have said. 8.0 at least is what I'd give it after having it for sometime now. It's brilliant fun.
Kabuki Waq said:the reason is that there is no way i can get 4 of those rip off controllers for my friends so i was hoping we could use the gc controllers to play it. not need to get defensive
well -1 sales.
If you shoulder tackle any player that is not carrying the ball your opponent gets a free item so you have to be careful with that.Jackson said:How's the online? Do people just beat you to death with shoulder tackles every 3 seconds?
I'm getting this game, but really only so I can play online, nothing else about it excites me from the original
There are stadiums that have no stadium effect. There are only two stadiums where I really don't like the stadium effects.Enduin said:My one worry about the game is that I enjoyed the original Strikers for the fun, fast paced passing and checking, not the mega strikes or items, but with Charged there seems to be a lot more that has to be dealt with
And the last thing I want is to always be worrying about some tractor or cow screwing me over, not even taking into account all the stuff my opponent can actually do to me alone with the power-ups and weapons.
Are there at least a few good stadiums that have little to no outside interference? Or is GT's review over the top and the outside interference is rather manageable on all stadiums?
Not entirely true, you get items for delivering a charged shot as well. Basically it's both a reward for good play (shooting charged balls) and a penalty for foul play (tackling someone who doesn't carry the ball).legend166 said:Complaining about the items is so stupid.
I've won games online where I've never had an item used against me once. Why? Because if you don't go around hitting the opposite players whilst they don't have the ball, they other team will never get any items.
Items are just substitutes for free kicks.
Phife Dawg said:post
Phife Dawg said:Not entirely true, you get items for delivering a charged shot as well. Basically it's both a reward for good play (shooting charged balls) and a penalty for foul play (tackling someone who doesn't carry the ball).
Well items are relatively random and can give you a considerable advantage if you know how to use them right.legend166 said:Oh yeah, I forgot about the charged shot thing. But still, my point stands.
Oh damn it, that explains a lot. Playing the co-op online last night, the opponents always had more items than me and my friend. Well, seems that was all my fault. I'm considering getting it myself, but the co-op multiplayer was so awesome, it makes me partly worried that's the best bit about the game and not worth getting if a friend down the road has it to play that.Phife Dawg said:If you shoulder tackle any player that is not carrying the ball your opponent gets a free item so you have to be careful with that.
Capndrake said:http://www.youtube.com/watch?v=r3WEsbs2im8
http://www.youtube.com/watch?v=4ChMW4wMz3Q
http://www.youtube.com/watch?v=HxRrN8lwUWo
http://www.youtube.com/watch?v=1JO3XNqp-R4
http://www.youtube.com/watch?v=1rj34RSTqBE
http://www.youtube.com/watch?v=P6CLfZl0m88
Some proof of the game's music and animation awesomeness.
Phife Dawg said:Well items are relatively random and can give you a considerable advantage if you know how to use them right.
They do add to the fun too so I don't agree 100% with the complaints about items. Plus you can disable them anyways for all multi games that are not ranked.
Alex said:Holy shit that looks fun. There's not a lot of waggle in it, is there?
Add nunchuck' shake to switch items, and that's all.Jammy said:I believe the only "waggle" is flicking to body check an opponent and pointing to block those oncoming balls (you can see an example of this in the GT Review).