HTK
Banned
I'm not certain if the following point has been discussed on GAF, perhaps within one of those lengthy threads. Nonetheless, I find it particularly intriguing as we often discuss the infancy of Cloud-Gaming and its drawbacks, suggesting it still has a long way to go. Recently, the CMA decision has revealed several fascinating details that caught my attention. One in particular stood out: the possibility of lower-latency game streaming, surpassing the experience of playing the game locally on a PlayStation 5. This technology has been pursued for over a decade, and I'm now curious to see if it's finally achievable? I'm curious what graphical quality and resolution is achieved with this low-latency.
MODS DELETE IF THIS HAS BEEN REPEATED ELSEWHERE.
Source: Ethan (Senior Reporter at Kotaku)
Twitter Thread w/ Additional Interesting CMA Info
MODS DELETE IF THIS HAS BEEN REPEATED ELSEWHERE.
Source: Ethan (Senior Reporter at Kotaku)
Twitter Thread w/ Additional Interesting CMA Info