Sakurai seems to be very involved with the games he makes and it's clear that he puts a great deal of effort into releasing games he's satisfied with. I wouldn't say he's in-tune with his fanbase as much as I'd say his fanbase is in-tune with
him. By creating games that he is satisfied with, he is attracting fans that like his results. I mean, For Fun mode without Final Destination in its rotation - that is squarely designed for a player like me.
Sakurai seems very talented at giving other franchises proper, respectful representation - I feel that the best example is Megaman, which is an incredible rendition of his NES glory days. Sakurai's attention to detail and care with other franchises makes him a unique fit for creating a game like Smash Bros; in fact, I almost think he's the primary reason why Smash is such a remarkable franchise and also why the other Mascot fighters seem to be lacking.
I'm sure there are other developers that are just as talented and tuned to their audience as Sakurai, but they are, sadly, not at the forefront of project so fans will never realise this truth.
Qblivion
Junior Member
(Today, 07:07 PM)
What the fuck?
Bwahahaha, is that what a mirror-universe username looks like?
Wait a second... Q? I understand now.