I've been playing alot of Mass Effect this past week and I must say this has potential to be an amazing loot-fest game. The fundamental basics are all there. You've got your character classes, you've got a levelling system with skills for those classes and then you have several different weapons PLUS the awesome biotic powers.
What they'd need to do is tweak the skills so you have some variable builds to play with (like skill trees in MMOs) and biotics to give them some balance and even more depth to fit into a multiplayer environment. Maybe remove medi-gels and instead give Medics healing biotics.
The combat engine flows like no other and everytime I'm playing ME I think "Damn, wish this was co-op". The enemies would have to be on the level of Hardcore or Insanity difficulty modes (atleast in terms of max health) to be challenging and fun, but damn BioWare really needs to do this.
So then, Mass Effect multiplayer loot game. For or Against?
What they'd need to do is tweak the skills so you have some variable builds to play with (like skill trees in MMOs) and biotics to give them some balance and even more depth to fit into a multiplayer environment. Maybe remove medi-gels and instead give Medics healing biotics.
The combat engine flows like no other and everytime I'm playing ME I think "Damn, wish this was co-op". The enemies would have to be on the level of Hardcore or Insanity difficulty modes (atleast in terms of max health) to be challenging and fun, but damn BioWare really needs to do this.
So then, Mass Effect multiplayer loot game. For or Against?