LabouredSubterfuge
Member
With the amount of work needed to get the procedural AI/physhics driven animation to work on Euphoria, other companies would be better off creating their own solutions.
See this article:http://aigamedev.com/open/editorial/naturalmotion-euphoria/ It takes a critical and technical look at Euphoria. It's very informative. It explains how it works and how it's flawed.
Good article, genuinely interesting and informative. What's more is it actually shows that rather than Euphoria being amazing, R*'s animators are fucking good.