So, you still can't rent, borrow or privately sell the games on E-Bay. Not only that, but as far as I know, once the XBone goes obsolete, so do your games....
HOWEVER, lemme play Devil's advocate for a sec.
If I'm getting this right, X-Box decides the price of the used game and the retailer only gets a 10% cut. That's bad for Gamestop, but possibly good for us.
A.) There's no confusion in the market. Halo 5 will not be $55 used at this store and $45 used at the other store, it will be the same price statewide causing less confusion in the used marketplace.
B.) This possibly means more value for your trade. Since Gamestop is stuck with a measly 10% profit, they will probably give you even more for store credit. (Cash will probably be even less though.) If they are forced to sell an XBone game at $45 used, no matter what they give you in store credit, they are only making $4.50 on that game. Instead they make it more attractive to buy other used games and new by giving you $35-$40 in store credit since the value of that trade is $4.50 for them no matter what, they'd want you spending money on other games in the store. Wait, does that make sense?
Actually, fuck Devil's advocate, I'm stating to think maybe the opposite would be true. since they make such little profit off your XBone game, they'd give you a lot less credit. Maybe if it was "sell one used XBone game for another used XBone game" you'd see a better value, but otherwise yeah, probably a lot less.
I dunno, can we get a economics major in here to tell me how Gamestop would probably handle it? I'm totally confused on the matter.
This should teach me to never post sleepy. ;-)
EDIT: I just realized MS will be responsible for the used value of all XBone games. This is the same company that still has X-Men Origins: Wolverine for $29 in their digital store! WE'RE ALL FUCKED!