• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Medal of Honor has a better single player campaign than Black Ops

SapientWolf said:
BiA:HH is really underrated.
YES. I came late to the party on that one and it fucking destroys the first two. It makes the shooting fun and the visual variety in the levels is fantastic. It completely caught me off guard and it was easily one of my fav surprises of recent years.

Y2Kev said:
I didn't like it. I don't think I really understood how it worked. It felt slow and laborious.
It takes a little while to get the hang of it, but at times the game is almost more of a puzzle games as you are trying to optomize and figure out which troop positions work the best/don't get your men killed. Once you do have it down, pretty much every confrontation becomes a delight.
 
firehawk12 said:
Funny enough the only game I can remember with a torture scene
em black ops?

And your teammates says they are out of ammo even though you can magically always refill your ammo from them. (so why are they out of ammo?)
play tier 1 mode, no ammo refil there ^^

althrough still infinite pistol ammo, so meh

oh and MoH SP is probably one of my favorite FPS SP campaigns
 
Stallion Free said:
First I want to see if someone actually tries to disagree with my other post.

I don't reckon anyone will. The single player campaigns in war-themed first person shooters nowadays are equally horrid and only serve as "value added incentive" to the multiplayer mode which is the real focus.
 
I bought this tonight based on the premise of this thread. I love good single player campaigns, and will be playing MOH more for that than multi.

This better be good.
 
firehawk12 said:
I just remembered - Codblops would have been more daring if they bothered to make the ending a playable level. They didn't have to show "the event", but to have you find your spot and look down the sights right before you pulled the trigger? That would have been enough. Instead you get a crappy FMV.

Line up the shot, pull the trigger and BAM, black screen with the logo. Would've been EPIC.
The ending was kinda cool, but thinking back it's so vague that it loses basically all impact. Okay, so Mason was there on the day? So I guess maybe he shot Kennedy? hurr, kk
 
Y2Kev said:
Yeah, and it builds really well throughout the mission. It is varied in both pace and mechanics.

I like MW2 a lot, though. Lots of people dislike it, and many cite the story. Again I'm not really a stickler for narrative here. It's on the periphery. But it does weigh in the overall equation. And I just never took MW1 seriously.

I agree with this despite not knowing the context behind it or most of the discussion in this thread.

as much as I've seen people hate on the MW2 campaign, I liked it; shootouts were fun and varied, from what you were doing to where you were fighting. One second it's in some snowy bad guy base where you're stealthing around; the other you're defending taco town and going through the suburbs in the US. And then the jail level that was straight up The Rock.

Black Ops was mostly boring. It was actually the first one of these games that had a story I was able to follow, but the shooting and missions were all kinda boring. The game was never not 'on' in full firefight mode. I didn't like CoD4 either, though, that was probably better.

I'm interest to try out Medal of Honor now. My problem is that I will play it on PC, but I have zero to no interest in multiplayer. Might be a while (or christmas) until I can check it out.
 
MoH wasn't bad, but the only thing that really disappointed me was the lack of challenge. I love playing CoD on Veteran, and even on hard in MoH you could basically walk up to everyone and knife them in the face.
 
Linkzg said:
I agree with this despite not knowing the context behind it or most of the discussion in this thread.

as much as I've seen people hate on the MW2 campaign, I liked it; shootouts were fun and varied, from what you were doing to where you were fighting. One second it's in some snowy bad guy base where you're stealthing around; the other you're defending taco town and going through the suburbs in the US. And then the jail level that was straight up The Rock.

Black Ops was mostly boring. It was actually the first one of these games that had a story I was able to follow, but the shooting and missions were all kinda boring. The game was never not 'on' in full firefight mode. I didn't like CoD4 either, though, that was probably better.

I'm interest to try out Medal of Honor now. My problem is that I will play it on PC, but I have zero to no interest in multiplayer. Might be a while (or christmas) until I can check it out.
The multiplayer is almost what I'd call an aquired taste. It's very methodical and directed. The maps are pretty small, and the moving objective gametype, combat mission is pretty narrow, but it all pulls together really tightly. The biggest issues have so far been dealt with on PC, the overpowered snipers, but to my knowledge, the patch may not be live yet on consoles.

Either way, the multi is deceptively fun, and really well focused. The only thing that's really missing is content like more guns and levels, something I hope they remedy with an inevitable sequel...
 
Y2Kev is right. This game was actually pretty awesome. Just being more grounded in reality pretty much automatically makes it better than any of the recent Cods. I'm really looking forward to the next one whenever it gets announced.

And oh yeah I could have done without the silly political overtones of the general in Washington making all those bad calls. I just started skipping those cutscenes, the game was better for it.
 
One of the calls the general made towards the end was actually probably good even though the guy went against it, since the chopper did get shot down and more men died after he said he didn't want it sent.
 
Yeah, but he wanted to abandon the merkan heroes™

Danger Close: preeminent single player shooter studio™
 
BobsRevenge said:
One of the calls the general made towards the end was actually probably good even though the guy went against it, since the chopper did get shot down and more men died after he said he didn't want it sent.
Ah that must have been one of the ones I skipped. Was that the
Rabbit rescue mission?
 
The scenes with the general were kind of important though. It showed why things happened. Like, they would've had Afghan troops on the ground if he didn't fuck up by basically ordering them to fire on the convoy. The story wouldn't have really made sense without that stuff. It was too heavy handed though, definitely.

I mean, the story is based on real events, AFAIK.

What they really needed to tone down was the military warship they tacked onto the story, and sense of pride in nationalism. Although I was happy the meat of the game didn't really have it so much.

Neuromancer said:
Ah that must have been one of the ones I skipped. Was that the
Rabbit rescue mission?
The game pretty much presented it as the general fucking up again, but I personally didn't really see it that way. Y2Kev basically says what the game does about it. :lol
 
Man, I really loved the immersion that MoH presented. Certain firefights really made you feel hopeless in those situations. I haven't felt that thus far in B.O. Most of their story has been very forced so far.
 
TELL US WHAT THE NUMBERS MEAN MASON!

I liked Black Ops's story for not holding back. Its straight stupid, jingoistic, immature, and irresponsible (and it knew it), but for some reason I found that really appealing after the rest of the series tried to take itself so seriously. :lol

MoH is actually mature enough to justify its seriousness, unlike previous games in both series...es.
 
Stoney Mason said:
You mean you were scripted to fake die. In a sequence where people infinitely spawn out of the hills. And your teammates says they are out of ammo even though you can magically always refill your ammo from them. (so why are they out of ammo?)
Yeah they kinda messed up the scripting in that scene, because otherwise it was great and did give you a sense of hopelessness. They should have turned off the ammo refills from your teammates and kept spawning enemies until you were low on ammo before the teammates started talking about it, because I was laden with ammo at that point.
 
BobsRevenge said:
The game pretty much presented it as the general fucking up again, but I personally didn't really see it that way. Y2Kev basically says what the game does about it. :lol
Its that 'no man left behind' thing, which is conveyed a lot better in something like Black Hawk Down.
 
poppabk said:
Yeah they kinda messed up the scripting in that scene, because otherwise it was great and did give you a sense of hopelessness. They should have turned off the ammo refills from your teammates and kept spawning enemies until you were low on ammo before the teammates started talking about it, because I was laden with ammo at that point.
Oh, my teammates actually ran out of ammo and refused to give me any. I remember I got my last clip from one of the guys and he specifically said it was the last one he could give, or something.

But on my second playthrough I made sure to refill right before that sequence, and then I refilled off one dude near the end of it after they had already bitched a ton about running out. Then again I was using a SAW, and they didn't have one....
 
MoH's campaign was so shitty, and the online so "eh", it actually killed my interest in Black Ops.

Bad Company 2 Vietnam kills both of those games. So much fun.
 
firehawk12 said:
The game ends with you being the "second gunman on the grassy knoll". I mean, they pretty much say you killed JFK without actually saying it or showing it.



IW would never write themselves into such a situation, but you'd almost expect them to gleefully let you pull the trigger. :lol
Wow, I'll have to play the game again. I totally didn't get that! Guess that says something about the story :lol
 
The main fault I have with MOH is the lack of diversity. The Afghan mountains are a beautifully rendered. I get that. They look great. Do we really need a mission there with every conceivable TOD?
 
BobsRevenge said:
TELL US WHAT THE NUMBERS MEAN MASON!

I liked Black Ops's story for not holding back. Its straight stupid, jingoistic, immature, and irresponsible (and it knew it), but for some reason I found that really appealing after the rest of the series tried to take itself so seriously. :lol

MoH is actually mature enough to justify its seriousness, unlike previous games in both series...es.

Justify?

oh hell no. "be quit, we're doing this like pros" and then running into the line of fire like madmen while enemies put out from holes previously unknown even to the almighty himself..


The ending and the way missions tie into each other is cool, the rest of the gameplay is just the same run of the mill bullshit as you would play in CoD. It does have significant more eyecandy and 'hyperrealism' on it as context to appeal to the player (compared to Black Ops), but the gameplay itself is equally daft.

Allthough the awful AI, laser rifles and vehicle sections worse than Medal of Honor do make Black Ops' single player "worse" then Medal of Honor's.

But I wouldn't recommend either one of them, to be honest. Even though the reasons for it are quite different. I did find BO's story to be somewhat amusing though, but that's just because Hudson is there to save the story from oblivion. :lol
 
I agree the campaign is more "grounded" and "cohesive" than Black Ops but that doesn't necessarily have to be a good thing. I enjoy completing a mission in one place in Black Ops and then starting a completely different type of mission in a completely different place and time somewhere else. As long as the game does a good job of keeping you up on the story, which Black Ops does, it's not a problem for me. That's what makes CoD campaigns so good for the most part, the epic set pieces. No other shooter around can compete.

The writing in MoH is no better than anything in Black Ops imho. I enjoy a good story and I was infinitely more entertained by Reznov and Mason than anyone in the MoH campaign. To me, the decision to go back and put so many people in danger to rescue a couple guys late in the campaign was dumber than anything I have seen in any CoD game. It just doesn't make sense. Nor does teammates constantly telling you they are out of ammo yet they have fresh clips for you any time you need it. Or barreling through a creek in loud ass ATV's when you are going for stealth.

It's just as scripted as CoD only it doesn't lead up to anything anywhere near as fun to play as CoD. Plus there are tons of issues with the campaign. Incredibly short length, glitches galore, teammate AI that is worthless, infinitely respawning enemies (particularly on the last level, wow). But the worst is how linear it is, it's worse than KZ2 in that regard. There are invisible walls everywhere and the game even tries to hold your hand in terms of pacing. If you go somewhere too fast then invisible enemies will kill you.

Personally I thought it was the worst game of the year considering they had separate teams working on both SP and MP yet the game launched with a pathetic amount of content and even the content it came with was pretty average at best. Give me Black Ops any day of the week and twice on Sunday.
 
I thought Black Ops had the better story, but MoH had better execution.

But what I hated in both games were first-person vehicular segments. Okay you're going for realism, yet I can't land the freakin chopper myself? Is it really that hard to go to a third-person view when driving an ATV/motorcycle? In that respect Halo Reach got it right.
 
Y2Kev said:
I don't agree with that at all, and there are other posters in the thread that are saying we all thought we were going to die!

That scene was intense until everyone started hollering "Last mag!" and I calmly strolled over to random dude number one and he forked over 1000 rounds for my SAW. The unlimited ammo feature is my biggest mark against this campaign. It completely soured many scenarios where I would have been forced to scavenge or swap to a side arm.
 
Bumblebeetuna said:
To me, the decision to go back and put so many people in danger to rescue a couple guys late in the campaign was dumber than anything I have seen in any CoD game.
Go watch Black Hawk Down (or read the book or news reports). It makes sense I guess in that next time it might be you that they come to rescue.
 
Lone_Prodigy said:
I thought Black Ops had the better story, but MoH had better execution.

But what I hated in both games were first-person vehicular segments. Okay you're going for realism, yet I can't land the freakin chopper myself? Is it really that hard to go to a third-person view when driving an ATV/motorcycle? In that respect Halo Reach got it right.
I think MoH was trying to keep you as in the character as possible, so all gameplay takes place in first person.

edit: I think the basic events in MoH actually happened, and some of the characters you play are based on real people.
 
Lone_Prodigy said:
I thought Black Ops had the better story, but MoH had better execution.

But what I hated in both games were first-person vehicular segments. Okay you're going for realism, yet I can't land the freakin chopper myself? Is it really that hard to go to a third-person view when driving an ATV/motorcycle? In that respect Halo Reach got it right.
Black Ops vehicle segments were an abomination. Either leave me as gunner or allow me to fly properly. Sort of on rails flying - no thanks.
 
On the topic of recent FPS single player campaigns, Bad Company 2 had a good single player campaign imo. I do agree MOH was better than Black Ops in that regard but the multiplayer is such a mess.
 
Najaf said:
That scene was intense until everyone started hollering "Last mag!" and I calmly strolled over to random dude number one and he forked over 1000 rounds for my SAW. The unlimited ammo feature is my biggest mark against this campaign. It completely soured many scenarios where I would have been forced to scavenge or swap to a side arm.
If you play Tier 1 mode you can't do it. I agree it should've been more limited though.
 
.la1n said:
On the topic of recent FPS single player campaigns, Bad Company 2 had a good single player campaign imo. I do agree MOH was better than Black Ops in that regard but the multiplayer is such a mess.

BC2 probably has the worst single player campaign out of all the major military FPS released.
 
.la1n said:
On the topic of recent FPS single player campaigns, Bad Company 2 had a good single player campaign imo. I do agree MOH was better than Black Ops in that regard but the multiplayer is such a mess.

BC2's campaign is shit, BC1 campaign was way better.
 
Bumblebeetuna said:
To me, the decision to go back and put so many people in danger to rescue a couple guys late in the campaign was dumber than anything I have seen in any CoD game
I am quite sure there are soldiers out there who would smack you over the head for saying something like that
 
See You Next Wednesday said:
BC2 probably has the worst single player campaign out of all the major military FPS released.
Yeah I really didn't enjoy it. The first one's campaign was great, I played through it multiple times, but it was more open and had a better sense of humor. The story I thought was very amusing.

Back to MOH, I liked that the entire game took place in the same kind of environments. Much more realistic than going all over the world, on a series of adventures. I know that's what some people like about the COD games, how crazy they are, but not me.
 
Enosh said:
I am quite sure there are soldiers out there who would smack you over the head for saying something like that


I agree, hopefully, nopbody in the military read that one....Never leave a brother behind...period.
 
Enosh said:
I am quite sure there are soldiers out there who would smack you over the head for saying something like that

Having 3 immediate family members in the military, I don't know of any soldiers who would want their fellow brothers to disobey orders and have soldiers ambushed and killed just to save them. A planned, tactical rescue? Ok. I can see that. But not what happened in MoH. That was beyond stupid and destroyed any sense of realism the game had built up before that. And then infinitely respawning enemies at your back came in and swept up what was left :D
 
Well I haven't played a lot of it, but I'm kind of thinking of taking in back. There's nothing awful about it, but it's just a FPS. There's really nothing about it. Now maybe it is very imersve, but I can't buy into if it I'm bored. Now why I am I bored? Because nothing is really going on. Now I'm glad it's not CoD, where I'm on a roller coaster shooting brain dead AI and watching shit happened. I didn't want that, but still something like that is engaging. I just played MW2 before this and while I think it's a poor game pretty much, it is cheap fun and sense it's so actiony it keeps me playing. Now maybe they weren't going for that, fair enough, but for me the game has nothing to keep me going. The AI is dumb and almost as bad as CoD's, but in CoD there's so much going on that may not hurt the game. The environments are better then CoD as the are a bit more open, but there's not a lot going on in them sense the AI basically just stays in one area. So it really adds up to a pretty boring game. The mechanics are fine, but eh.

So I'll keep playing, but I don't think I'll keep it.
 
As someone who's on the last mission of BLOPs right now, I can unequivocally agree that MOH's campaign is better. It's moral polished, more grounded (preferrence I know), better looking, better sounding, and just all around better delivered even if it is shorter.

BLOPS is good fun though and Ed Harris casting is masterful. Hell even Ice Cube is good in it! I do love the setting/time period as well.

That said, MOH is pretty heavy handed/eye-roll inducing at times and I personally had to turn off the music in some parts like the Apache bit.
 
Bumblebeetuna said:
Having 3 immediate family members in the military, I don't know of any soldiers who would want their fellow brothers to disobey orders and have soldiers ambushed and killed just to save them. A planned, tactical rescue? Ok. I can see that. But not what happened in MoH. That was beyond stupid and destroyed any sense of realism the game had built up before that. And then infinitely respawning enemies at your back came in and swept up what was left :D
... but it did actually happen. I believe they did it because they dramatically underestimated the taliban numbers in the area. It was something like four times what they estimated. I forget.

edit: Tier 1 mode is fucking hardcore. It takes away almost all of your assists, so there's no crosshairs, checkpoints, or ammo giving or anything. Its pretty cool, but damn hard and way intense.
 
BobsRevenge said:
edit: Tier 1 mode is fucking hardcore. It takes away almost all of your assists, so there's no crosshairs, checkpoints, or ammo giving or anything. Its pretty cool, but damn hard and way intense.

Cool, gonna try now!
 
Top Bottom