Media Create Sales: June 1-7, 2009

Apr 18, 2005
18,797
0
0
#1
Media Create June 1-7



01./01. [NDS] Kingdom Hearts: 358/2 Days (Square Enix) - 106,104 / 401,000 (-64%)
02./02. [NDS] Gyakuten Kenji (Ace Attorney Investigations: Miles Edgeworth) (Capcom) - 42,065 / 214,000 (-76%)
03./03. [PS3] Shin Sangoku Musou 5 Empires (Koei) - 27,022 / 103,000 (-64%)
04./00. [WII] Arc Rise Fantasia (Marvelous) - 25,914 / NEW
05./04. [NDS] Sloane and MacHale's Mysterious Story (Level 5) - 25,545 / 102,000 (-22%)
06./00. [PSP] Evangelion: Jo (Prologue) (Namco Bandai) - 14,968 / NEW
07./11. [PSP] Monster Hunter Portable 2 G (BEST) (Capcom) - 13,671 / 722,000
08./05. [PSP] Yuusha 30 (Half-Minute Hero) (Marvelous) - 9,348 / 36,000 (-65%)
09./13. [WII] Wii Fit (Nintendo) - 9,258 / 3,444,000
10./09. [NDS] Pro Yakyuu Team o Tsukurou! 2 (SEGA) - 9,041 / 65,000 (-47%)

11./14. [NDS] Pokemon Mystery Dungeon: Explorers of the Sky (Pokemon Co.)
12./15. [NDS] Made in Ore (Wario Ware) (Nintendo)
13./17. [NDS] Mario & Luigi RPG 3!!! (Nintendo)
14./21. [WII] Mario Kart Wii (Nintendo)
15./08. [PS3] H.A.W.X. (Ubisoft)
16./00. [PS2] Evangelion: Jo (Prologue) (Namco Bandai)
17./10. [360] Shin Sangoku Musou 5 Empires (Koei)
18./20. [WII] Taiko Drum Master Wii (Namco Bandai)
19./16. [NDS] Dragon Ball Kai: Saiyajin Raishuu (Namco Bandai)
20./25. [WII] Wii Sports (Nintendo)
21./18. [PSP] Bleach: Heat the Soul 6 (SCEI)
22./23. [NDS] Pokemon Platinum (Pokemon Co.)
23./19. [WII] Play on Wii: Pikmin 2 (Nintendo)
24./22. [WII] Monster Hunter G (Capcom)
25./32. [NDS] New Super Mario Bros. (Nintendo)
26./24. [PSP] Sengoku Basara: Battle Heroes (Capcom)
27./35. [NDS] Metal Fight Beyblade (Hudson)
28./31. [WII] Winning Eleven Playmaker 2009 (Konami)
29./28. [PS3] The Last Guy (SCEI)
30./39. [NDS] Phoenix Wright (NEW BEST) (Capcom)
31./07. [PSP] Utawareru Mono Portable (Aqua Plus)
32./41. [NDS] Rhythm Tengoku Gold (Nintendo)
33./34. [NDS] Rittai Picross (3D) (Nintendo)
34./45. [WII] Deca Sporta 2: Wii de Sports 10 Shumoku! (Hudson)
35./50. [NDS] Inazuma Eleven (Level 5)
36./46. [NDS] Mario Kart DS (Nintendo)
37./06. [NDS] Higurashi no Nakukoru ni Kizuna: Dai San Kan - Rasen (3rd Chapter - Rasen) (Alchemist)
38./49. [NDS] Taiko Drum Master 2: The Seven Island Adventure (Namco Bandai)
39./42. [PS2] Jikkyou Powerful Pro Baseball 2009 (#15) (Konami)
40./00. [NDS] Kodawari Saihai Simulation: Ocha no Ma Pro Yakyuu DS (Now Production)
41./12. [NDS] Haruhi Suzumiya no Chokuretsu (The Series of Haruhi Suzumiya) (SEGA)
42./44. [WII] Animal Crossing: City Folk (Nintendo)
43./00. [NDS] Phoenix Wright 3 (NEW BEST) (Capcom)
44./00. [NDS] Phoenix Wright 2 (NEW BEST) (Capcom)
45./43. [NDS] Pro Baseball Famista DS 2009 (Namco Bandai)
46./00. [PS2] Kingdom Hearts II: Final Mix+ (ULTIMATE) (Square Enix)
47./00. [NDS] Prof. Layton and the Last Time Travel (Level 5)
48./00. [NDS] Wagamama Fashion: Girls Mode (Nintendo)
49./00. [NDS] Tongari Boushi to Mahou no 365 Nichi (Magician's Quest: Mysterious Times) (Konami)
50./00. [NDS] Animal Crossing: Wild World (Nintendo)

NDS - 27
WII - 10
PSP - 6
PS2 - 3
PS3 - 3
360 - 1



Code:
__________________________________________________________________
|System |  This Week  |  Last Week  |        YTD  |         LTD  |
------------------------------------------------------------------
|  NDS  |     44,447  |     73,056  |  1,522,322  |  26,641,957  |
|  PSP  |     29,070  |     32,251  |  1,080,228  |  12,438,331  |
|  WII  |     17,177  |     17,810  |    562,551  |   8,041,528  |
|  PS3  |     10,173  |     12,427  |    558,259  |   3,180,727  |
|  360  |      6,625  |      4,857  |    209,093  |   1,038,530  |
|  PS2  |      4,096  |      4,120  |    121,613  |  21,521,142  |
------------------------------------------------------------------
|  DSi  |     38,783  |     65,537  |  1,246,408  |   2,477,767  |
|  DSL  |      5,664  |      7,519  |    275,914  |  17,578,719  |
------------------------------------------------------------------
Previous Media-Create Threads
2005 | 2006 | 2007 | 2008 | 2009

Media Create Sales: 05/25 - 05/31
Media Create Sales: 05/18 - 05/24
Media Create Sales: 05/11 - 05/17
Media Create Sales: 05/04 - 05/10
 
Mar 10, 2006
3,203
0
0
Japan
www.famicomdojo.tv
#5
Is Arc the first turn based traditional RPG on the Wii?

I know there was ToS (Action), Fire Embliem (SRPG), DQS (waggle fest), Fragile (would we call it an RPG?), Kizuna (crap), Oppona (don't know)

If so, it does not bode well for the genre. Arc is a well made and positively reviewed game in a popular genre. And if it is as front loaded as most of these games are this title will have a tough crawl to get past 40k...

Really Japan, what is your beef with quality Wii games?

Basara, Sky Crawlers, Another Code, Disaster, NMH, Klonoa, Tact of Magic, etc.

I know a lot of these were not advertised well or were aimed more at a western audience but surely one of these deserved to crack 50k right?
 

jj984jj

He's a pretty swell guy in my books anyway.
Aug 30, 2005
22,609
0
0
31
Toronto, ON
#6
Arc Rise did a bit better than I expected, which was bomba (not even or barely 20k), but MMV's low expectations and all the other wii 3rd party bombas really lowered my expectations there. I wonder what Sega is expecting out of Infinite Space? That I'm expecting total bomba for, it seems really niche. :(
 
Nov 16, 2007
16,626
0
0
31
#7
Well, I suppose there's always hope that Arc Rise has better legs than your average RPG...

I suppose what's most important is that it will probably match/exceed MMV's expectations, which means that it will at least have performed well for them.

On the plus side, 358/2 Days is selling extremely well.
 
Apr 18, 2005
18,797
0
0
#9
Vinnk said:
Really Japan, what is your beef with quality Wii games?
As charlequin would say, this game's initial shipment of ~36K requires it to result in such poor absolute numbers. Can't buy 100K copies when 36K are ordered by retail. :/
 
Nov 16, 2007
16,626
0
0
31
#11
viciouskillersquirrel said:
Is Arc Rise Fantasia a new IP? It would go some way toward explaining these numbers.
Yeah, it is.

The debut compares to the developers other new IP RPG published by Marvelous (Luminous Arc), which is at least something worth looking at. For that reason, I doubt they'll look at Arc Rise Fantasia as a failure.
 
Oct 14, 2006
18,101
0
1,155
#12
donny2112 said:
As charlequin would say, this game's initial shipment of 36K requires it to result in such poor absolute numbers. Can't buy 100K copies when 36K are ordered by retail. :/
I missed all the pre-release banter on this one. What's the story there? Low expectations due to it being a new, difficult to advertise IP, I suspect.
 
Sep 24, 2007
23,834
9
585
#14
Poor Arc Rise Fantasia, but at least it did better than I expected (15k was guess). The important bit is if MMV considers this a success.

Go go KH!
 
Oct 14, 2004
3,083
0
0
#18
donny2112 said:
As charlequin would say, this game's initial shipment of ~36K requires it to result in such poor absolute numbers. Can't buy 100K copies when 36K are ordered by retail. :/
It sold ~70% of shipment, that seems pretty much dead on for retailers meeting demand. I'm sure if retailers had ordered 100k then there'd be endless crowing about how it doesn't matter if it only sold 25% of shipment because Marvelous already got their money. Hell, I'm pretty sure if it only shipped 10k and sold out there'd be crowing about how it's in huge demand.

At this point I think some posters will only consider it a bomb if it actually explodes and burns down the store. And even then it'll get spun into a victory because the storeowner really wanted to retire and now he'll get that sweet sweet insurance money and can chase teen girls just like in that comedy anime series: Old Man Pervert Chasing Teen Girl Comedy.
 
Jun 7, 2004
30,398
1
0
37
Orange County, CA
#19
Of All Trades said:
It sold ~70% of shipment, that seems pretty much dead on for retailers meeting demand. I'm sure if retailers had ordered 100k then there'd be endless crowing about how it doesn't matter if it only sold 25% of shipment because Marvelous already got their money. Hell, I'm pretty sure if it only shipped 10k and sold out there'd be crowing about how it's in huge demand.

At this point I think some posters will only consider it a bomb if it actually explodes and burns down the store. And even then it'll get spun into a victory because the storeowner really wanted to retire and now he'll get that sweet sweet insurance money and can chase teen girls just like in that comedy anime series: Old Man Pervert Chasing Teen Girl Comedy.
I like you.

Let's be friends.
 
Mar 10, 2006
3,203
0
0
Japan
www.famicomdojo.tv
#24
donny2112 said:
As charlequin would say, this game's initial shipment of ~36K requires it to result in such poor absolute numbers. Can't buy 100K copies when 36K are ordered by retail. :/
True, how about:

Really Japanese retailers, what is your beef with quality Wii games?

Still if they did buy 100k copies it is hard to know if it would sell more. They would probably up their ad space and have some in-store kiosks or something though.

But yet, it will likely sell enough for MMV to make profit. But probably not enough to establish this as series. It is probably not a financial bomb, but it is in no way leading a charge for traditional console RPGs.

Maybe I am just getting tired. I defended the sales of Fragile (no advertising), Disaster (made for the West), Basara (Wii version more expensive), etc. But now I feel like I am just making excuses and I don't want to do it anymore. There seems to be a real problem with the way Wii softw.....

Oh crap!

Am I becoming Link?
 
Jan 13, 2006
2,892
0
0
#28
^^^^ Beaten :lol

Vinnk said:
True, how about:

Really Japanese retailers, what is your beef with quality Wii games?

Still if they did buy 100k copies it is hard to know if it would sell more. They would probably up their ad space and have some in-store kiosks or something though.

But yet, it will likely sell enough for MMV to make profit. But probably not enough to establish this as series. It is probably not a financial bomb, but it is in no way leading a charge for traditional console RPGs.

Maybe I am just getting tired. I defended the sales of Fragile (no advertising), Disaster (made for the West), Basara (Wii version more expensive), etc. But now I feel like I am just making excuses and I don't want to do it anymore. There seems to be a real problem with the way Wii softw.....

Oh crap!

Am I becoming Link?
Hopefully post Monster Hunter 3 there will be a bigger market for core gamer titles on the Wii.
 
Apr 17, 2005
6,476
0
1,200
#37
Of All Trades said:
It sold ~70% of shipment, that seems pretty much dead on for retailers meeting demand. I'm sure if retailers had ordered 100k then there'd be endless crowing about how it doesn't matter if it only sold 25% of shipment because Marvelous already got their money. Hell, I'm pretty sure if it only shipped 10k and sold out there'd be crowing about how it's in huge demand.

At this point I think some posters will only consider it a bomb if it actually explodes and burns down the store. And even then it'll get spun into a victory because the storeowner really wanted to retire and now he'll get that sweet sweet insurance money and can chase teen girls just like in that comedy anime series: Old Man Pervert Chasing Teen Girl Comedy.
Why hello there.


I guess I should update the comparisons from first day to first week, Famitsu data of course:

Wii Sanctus Neo Tria
WII Arc Rise Fantasia - 28,000
WII Oboro Muramasa - 23,900
WII Fragile - 22,640

Imageepoch first week comparison
2009/3 NDS Seventh Dragon (SEGA) - 81,536
2008/9 NDS World Destruction (SEGA) - 58,511
2008/5 NDS Luminous Arc 2 Will (Marvelous) - 35,042
2007/2 NDS Luminous Arc (Marvelous) - 30,743
2009/6 WII Arc Rise Fantasia (Marvelous) - 28,000
 
Jun 11, 2006
21,847
0
0
#38
ShockingAlberto said:
Hm.

I am torn. On one hand, Kenji selling well is good for the series and good for Capcom.

On the other hand, if it sells for quite a long time, they won't announce GS5 anytime soon. :(
Please, if they're iffy on GS5, it's because they're trying to figure out how not to piss off the people who hated GS4 (for a whole variety of reasons) even more.
 
May 19, 2005
12,889
2
1,145
United Kingdom
#40
Of All Trades said:
It sold ~70% of shipment, that seems pretty much dead on for retailers meeting demand. I'm sure if retailers had ordered 100k then there'd be endless crowing about how it doesn't matter if it only sold 25% of shipment because Marvelous already got their money. Hell, I'm pretty sure if it only shipped 10k and sold out there'd be crowing about how it's in huge demand.

At this point I think some posters will only consider it a bomb if it actually explodes and burns down the store. And even then it'll get spun into a victory because the storeowner really wanted to retire and now he'll get that sweet sweet insurance money and can chase teen girls just like in that comedy anime series: Old Man Pervert Chasing Teen Girl Comedy.
Srsly. How long are we going to keep giving excuses after excuses whenever a third party Wii game sells poorly?

I expected better from ARF. But hopefully it holds up a bit in the second week...
 

RurouniZel

Asks questions so Ezalc doesn't have to
Mar 26, 2007
23,399
0
0
rurounizel.deviantart.com
#43
Sadly with Arc Fantasia, it's very difficult for console RPGs to sell on a console before a heavy hitter like DQ or FF hits first. I believe that assuming the Wii is still kicking, console RPGs will become more accepted after DQX.

That said, sucks for Arc Fantasia, looks excellent. Here's hoping the US release fares better.
 
Feb 20, 2005
10,927
0
0
#44
Of All Trades said:
It sold ~70% of shipment, that seems pretty much dead on for retailers meeting demand. I'm sure if retailers had ordered 100k then there'd be endless crowing about how it doesn't matter if it only sold 25% of shipment because Marvelous already got their money. Hell, I'm pretty sure if it only shipped 10k and sold out there'd be crowing about how it's in huge demand.

At this point I think some posters will only consider it a bomb if it actually explodes and burns down the store. And even then it'll get spun into a victory because the storeowner really wanted to retire and now he'll get that sweet sweet insurance money and can chase teen girls just like in that comedy anime series: Old Man Pervert Chasing Teen Girl Comedy.
Wow, logic in a sales-age thread. It has been a while.
 
#46
Vinnk said:
Maybe I am just getting tired. I defended the sales of Fragile (no advertising), Disaster (made for the West), Basara (Wii version more expensive), etc. But now I feel like I am just making excuses and I don't want to do it anymore. There seems to be a real problem with the way Wii softw.....

Oh crap!

Am I becoming Link?
Link how did you take control of Vinnk's account :lol
 
Nov 18, 2006
18,018
0
0
33
Germany (Bayern)
#47
ArcRise, Fragile and Muramasa

had small initial shipments and were sold out.. its unfortunate that the companies behind them did not have the courage to put out more copies but i dont think it was a financial disaster for them either..