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Media Create Sales: Week 1, 2016 (Jan 04 - Jan 10)

Alo0oy

Banned
For some reason I was under the impression the PS4 was performing worse than the PS3. Christ, the PS3 must have had a horrific start in Japan! Kind of impressive that it went on to be quite successful.

The PS4 had an almost disastrous first year, it was selling 7k weekly for an extended period in the Summer, that's why it had that narrative, since last year it's been doing much better than the PS3 actually.
 
I wonder why it bombed so hard, even by Wii U standards.


The SMT and FE fanbases both had very huge contingents of people who disliked the game's concept, and the Idol Otaku crowd was already being provided to in spades with the Vita and PS4, so there was no reason to go out and grab a Wii U for this. The game targeted a demographic that doesn't really exist.
 

Alrus

Member
Hmm, Wii U's drop isn't too bad yet, I wonder how long till it goes back to the horrible numbers we saw last year. (if it goes back to those numbers of course).
 

Tamanator

Member
I think it's quite telling that Nintendo didn't expect much from FE#, given it's small shipment. At least it appears that it is on track to sell it's first shipment, and it won't linger in bargain bins. It's not an abysmal failure like Yakuza Wii U and Wonderful 101 by any stretch.

The SMT and FE fanbases both had very huge contingents of people who disliked the game's concept, and the Idol Otaku crowd was already being provided to in spades with the Vita and PS4, so there was no reason to go out and grab a Wii U for this. The game targeted a demographic that doesn't really exist.

Pretty much. It has to be remembered that FE# is really the only game of the idol genre on the console. There's really no install base for those types of games on the console. Not to mention outside a few exceptions, such games rarely outsell Fire Emblem and SMT games.
 
Pretty much. It has to be remembered that FE# is really the only game of the idol genre on the console. There's really no install base for those types of games on the console. Not to mention outside a few exceptions, such games rarely outsell Fire Emblem and SMT games.

It really does make you wonder how the concept/design outline was ever approved
 

Chris1964

Sales-Age Genius
1*: [3DS] Monster Strike <RPG> (Mixi) {2015.12.17} (¥4.860) - 437.903 / 738.231 <46,26%>
2*: [3DS] Monster Strike <RPG> (Mixi) {2015.12.17} (¥4.860) - 425.268 / 837.508 <40-60%>
Code:
+--+----------+----------+----------+----------+
|  | MCreate  | MCreate  | Famitsu  | Famitsu  |
|  |    1*    |    1*    |    2*    |    2*    |
|Wk|2015.12.17|2015.12.17|2015.12.17|2015.12.17|
|  |    to    |    to    |    to    |    to    |
|  |2016.01.10|2016.01.10|2016.01.10|2016.01.10|
+--+----------+----------+----------+----------+
| 1|   437.903|   437.903|   425.268|   425.268|
| 2|   169.961|   607.863|   211.441|   636.709|
| 3|    91.572|   699.436|   140.479|   777.188|
| 4|    38.795|   738.231|    60.320|   837.508|
+--+----------+----------+----------+----------+
 

Ridley327

Member
It really does make you wonder how the concept/design outline was ever approved

I don't think it's any more complex than Nintendo being desperate enough to greenlight just about anything this gen for the sake of getting something, anything released on the console. Going after the otaku crowd isn't a bad strategy in theory, since they've traditionally shunned Nintendo when it comes to their console offerings and this seemed to be up their alley, but one game wasn't going to bring them over.
 

deleted

Member
Wonder what numbers would a retail Minecraft WiiU version be doing.. seems like a wasted oportunity.

Could be a worthwhile iteration to fill out the spring Lineup a bit - And a further sales evergreen in a land that hasn't gone fully digital yet.
 
End of 2016.

Wii U ~ 3.65m
PS4 ~ 3.80m

Could be sooner depending on VR launch (and summer lesson as a launch title) and some japanese-centric heavy hitters I guess.
Do we know the release dates for Japan of Persona, Street Fighter, Final Fantasy XV or maybe the first part of FF remake?
Apart from Zelda, is there anything that could really widen the gap again?

Well, as I know you, this might already be included in your thinking.
 

Alrus

Member
Could be sooner depending on VR launch (and summer lesson as a launch title) and some japanese-centric heavy hitters I guess.
Do we know the release dates for Japan of Persona, Street Fighter, Final Fantasy XV or maybe the first part of FF remake?
Apart from Zelda, is there anything that could really widen the gap again?

Well, as I know you, this might already be included in your thinking.

Heh... Doubt that will do anything, especially considering the price it's most likely going to be.

Outside of that we should get FF XV release date soon-ish I think (they had a teaser announcing the day the release date would be announced...)
Persona 5 is still "Summer".
SF V isn't going to help hardware that much in Japan imo.

And I don't think the Wii U has anything left that would have a major effect on its hardware sales. Zelda certainly won't do much for it.
 

Ridley327

Member
Could be sooner depending on VR launch (and summer lesson as a launch title) and some japanese-centric heavy hitters I guess.
Do we know the release dates for Japan of Persona, Street Fighter, Final Fantasy XV or maybe the first part of FF remake?
Apart from Zelda, is there anything that could really widen the gap again?

Surprise performance from Pokken, maybe? I don't even think Zelda will do much over in Japan, since sales for the console installments have been rather week in the past decade or so for the series.
 
Looks like COD will hit 300K and SW along with Fallout to hit 200K. That's not bad on the software front. Curious how some of the bigger Japanese games will sell next year. I'm interested to see if XV can hit 2 million this year.
 

L~A

Member
I remember someone here was keeping track of Animal Crossing: New Leaf sales.... It's now at:

18./19. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 5.186 / 4.115.727 (-39%) (Media Create)

If we add digital sales, how does it compare to AC on DS?
 

Ryng_tolu

Banned
Could be sooner depending on VR launch (and summer lesson as a launch title) and some japanese-centric heavy hitters I guess.
Do we know the release dates for Japan of Persona, Street Fighter, Final Fantasy XV or maybe the first part of FF remake?
Apart from Zelda, is there anything that could really widen the gap again?

Well, as I know you, this might already be included in your thinking.

VR will do nothing. Game will help PS4 and all, but you forget the main point, NX.
 

Alo0oy

Banned
Looks like COD will hit 300K and SW along with Fallout to hit 200K. That's not bad on the software front. Curious how some of the bigger Japanese games will sell next year. I'm interested to see if XV can hit 2 million this year.

XIII barely hit that number, I think XV will sell around 1.5-1.7m but nowhere near 2m, the only PS4 games that can sell 2+ million are DQXI and FF7R.
 

Chris1964

Sales-Age Genius
1*: [PSP] Monster Hunter Freedom 3 # <ACT> (Capcom) {2010.12.01} (¥5.800) - 2.146.467 / 4.502.846
2*: [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 1.875.115 / 3.556.119 <94,10%>
3*: [3DS] Monster Hunter 4 Ultimate # <ACT> (Capcom) {2014.10.11} (¥6.264) - 1.617.949 / 2.569.489 <80-100%>
4*: [3DS] Monster Hunter X # <ACT> (Capcom) {2015.11.28} (¥6.264) - 1.542.104 / 2.660.666 <80-100%>
Code:
+--+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |    1*    |    2*    |    3*    |    4*    |
|Wk|2010.12.01|2013.09.14|2014.10.11|2015.11.28|
|  |    to    |    to    |    to    |    to    |
|  |2011.11.13|2014.08.24|2015.09.20|2016.11.06|
+--+----------+----------+----------+----------+
| 1| 2.146.467| 1.875.115| 1.617.949| 1.542.104|
| 2|   514.198|   432.286|   260.485|   374.682|
| 3|   434.837|   234.713|   148.020|   191.324|
| 4|   385.487|   164.593|    89.364|   159.806|
| 5|   317.471|   111.230|    50.841|   174.061|
| 6|   155.839|    97.336|    33.770|   149.587|
| 7|    80.703|    60.206|    27.347|    69.102|
| 8|    56.450|    47.393|    27.001|          |
| 9|    39.453|    39.167|    20.564|          |
|10|    32.655|    32.813|    25.181|          |
|11|   104.900|    24.684|    34.184|          |
|12|    26.865|    25.756|    46.471|          |
|13|    20.594|    25.743|    44.349|          |
|14|    16.912|    35.660|    21.498|          |
|15|    13.891|    46.279|    14.603|          |
|16|    11.924|    40.338|    11.345|          |
|17|    13.536|    48.622|     9.044|          |
|18|    12.946|    19.133|     8.081|          |
|19|     9.589|    12.713|     7.204|          |
|20|     6.246|     9.224|     5.902|          |
|21|     5.929|     6.953|     5.175|          |
|22|     7.442|     5.131|     5.758|          |
|23|     7.381|     5.088|     5.888|          |
|24|     3.884|     4.533|     4.538|          |
|25|     3.766|     4.651|          |          |
|26|     4.360|     4.469|          |          |
|27|     4.170|     4.970|          |          |
|28|     3.856|     5.629|          |          |
|29|     3.796|     5.434|          |          |
|30|     3.711|     5.089|          |          |
|31|     3.492|     4.396|     2.686|          |
|32|     3.330|     4.554|     1.689|          |
|33|     3.292|     4.088|     1.977|          |
|34|          |     5.377|     1.695|          |
|35|          |     5.659|     1.819|          |
|36|     4.662|     3.914|     1.778|          |
|37|     5.209|     3.721|     1.827|          |
|38|     6.534|     3.357|     1.569|          |
|39|     6.524|     3.726|          |          |
|40|     5.273|     3.265|          |          |
|41|     3.357|     3.091|          |          |
|42|          |     4.365|          |          |
|43|          |     3.587|          |          |
|44|          |     3.632|          |          |
|45|          |     3.508|          |          |
|46|          |     4.273|          |          |
|47|          |     4.299|          |          |
|48|          |     3.787|          |          |
|49|          |     5.222|          |          |
|50|          |     4.525|          |          |
+--+----------+----------+----------+----------+

graph.png
 

z0m3le

Banned
Could be sooner depending on VR launch (and summer lesson as a launch title) and some japanese-centric heavy hitters I guess.
Do we know the release dates for Japan of Persona, Street Fighter, Final Fantasy XV or maybe the first part of FF remake?
Apart from Zelda, is there anything that could really widen the gap again?

Well, as I know you, this might already be included in your thinking.

FF7r isn't projected for this year, Persona 5 is summer, I haven't heard the release date for FF15, but I'll assume it is a holiday title, not sure about SF5's date.

Pokken should help keep momentum, the big difference between Wii U last year and this year, was there wasn't a reason to buy a Wii U until the end of may last year, with this year you have Splatoon and Mario Maker still selling well, minecraft is finally on the system and is selling well. Until May, Wii U should be up YOY quite a bit, but Nintendo hasn't announced anything to continue momentum beyond May, a possible price drop with the launch of a new console is often their go to play in the last years of their consoles.
 

Ryng_tolu

Banned
If FFXV launches in June/July as rumored, then I expect it to be around that time, if not then September/October.

The current gap is ~700k... No way for happen by half 2016, even with FF XV.

You still think ps4 will do those huge numbers even without DQXI, Ring?

Eh, wanna be optmist, this week both PS4 and Wii U ( 3DS and Vita as well ) sold better than i expected.
 
I remember someone here was keeping track of Animal Crossing: New Leaf sales.... It's now at:

18./19. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 5.186 / 4.115.727 (-39%) (Media Create)

If we add digital sales, how does it compare to AC on DS?

Someone posted a graph a few weeks ago with the trajectory of the two games over time. If I remember correctly, by adding around 500k digital units, the two games were about on par (maybe Wild World slighly above). Wild World closed at 5.3m.

Btw, reposting from the previous thread:

It's been incredibly difficult to find an example of an anime IP which saw a platform shift between the first and second entry! In general, they see notable drops, e.g.

Accel World (2012, PS3/PSP) = 48,594
Accel World (2013, PS3/PSP) = 19,818

Fairy Tail (2010, PSP) = 106,939
Fairy Tail (2011, PSP) = 58,875

Though of course Sword Art Online increased between PSP -> PSV. The best example I can find is this:

Puella Magi Madoka Magica (2012, PSP, DRPG) = 96,453
Puella Magi Madoka Magica (2013, PSV, action) = 23,860

I mean sure, there's been a platform shift, but it's been from the leading console of it's generation during the peak of its popularity, to two platforms on the decline and one that might be going up but hasn't shown a massive affinity for Japanese software yet.

By the way - I do think it's going to underperform, don't get me wrong on that. You just quite often seem to have incredibly lofty expectations for certain pieces of PS software that I feel are a bit unrealistic.

Your examples are completely meaningless because Attack on Titan on PS4/3/V is not the "second entry" but just a different take on the franchise from a different publisher and developer, with a different gameplay (I don't know about how the story is structured but I guess this might also be a different aspect with respect to the 3DS game). Your examples are, instead, for sequels on the same platform within IPs that didn't have the long-lasting appeal Attack on Titan has.

If Ken's Rage could sell 500k+ units on PS3, I don't see why Attack on Titan should sell less, given the popularity of the franchise right now, the fact that Musou-like games tend to sell well in the PS ecosystem, and the fact that Attack on Titan proved itself to be a popular IP in the video game sector. 300k would not be that good because it would an average of 100k units per platform - if we discount PS3 giving only 50k sales, that would mean on average 125k units across PS4 and PSV.
 
Media Create said goodbye to Vita TV?

Didn't even notice that, seems you're right.

I guess it's because a different SKU of Vita rather than a separate platform? Since it sold ~ 2 x what XB1 sold in 2015 but that's still being tracked, lol.

Still, Dengeki dropped it last year, so makes sense.

How much was the first shipment for Gundam Vs. Force? Wondering if it's going to end up anywhere close.
 

kubricks

Member
07./11. [PSV] Mobile Suit Gundam Extreme Vs-Force <ACT> (Bandai Namco Games) {2015.12.23} (¥7.344) - 13.643 / 121.406 (-33%)

Despite the extremely poor reviews from Amazon and EXVS fanbase, it didn't bomb as hard as it was believed to be.
Hell, it could even be considered alright for a Vita game or typical Gundam games standard. ;-/

Now please add free battle mode (or Arcade mode) and more MS.
 

Chris1964

Sales-Age Genius
How much was the first shipment for Gundam Vs. Force? Wondering if it's going to end up anywhere close.

Retailers have dropped the price has dropped at incredibly low levels, so I don't think anyone will care if they eventually clear the stock.
it's not close yet

Despite the extremely poor reviews from Amazon and EXVS fanbase, it didn't bomb as hard as it was believed to be.

Sure it did.
 

deleted

Member
FF7r isn't projected for this year, Persona 5 is summer, I haven't heard the release date for FF15, but I'll assume it is a holiday title, not sure about SF5's date.

Pokken should help keep momentum, the big difference between Wii U last year and this year, was there wasn't a reason to buy a Wii U until the end of may last year, with this year you have Splatoon and Mario Maker still selling well, minecraft is finally on the system and is selling well. Until May, Wii U should be up YOY quite a bit, but Nintendo hasn't announced anything to continue momentum beyond May, a possible price drop with the launch of a new console is often their go to play in the last years of their consoles.

I don't think Star Fox and Pokken will manage to rise above 300k together. Pokken is missing the interaction with the handheld titles, the previous Pokemon fighters had and Star Fox seems to be niche nowadays at best.

Best case scenario seems a Captain Toad one for me, but I don't see either game carrying the Wii U through summer. I could see Minecraft doing that in combination with Splatoon and Mario Maker, but it would have to be released as a physical version first, maybe even bundled if such a thing was possible for a Microsoft published game on a Nintendo console in Japan.
 

Kid Ying

Member
Shingeki is huge IP in Japan, that's for sure, but i don't expect to see numbers like that for it. Not because of the IP strenght, but because Musou as series is on a downfall these days. You can't compare something like Aslan to Shingeki, but the fact that the game utterly bombed shows that the musou name is not carryinh the same power as it once was. With the excepcion of DQHeroes and Zelda musou (most because of its overseas success) the games have been selling at an underwhelming pace, so i don't expect that this one will be much different. I think its sales will be better than the last musou games sold, but the days of selling 500k are gone, even with a strong IP.
 
It's more expensive and has no multilayer so it might struggle.

It's still a DQ game - and in Japan SQEX aim at attracting DQ fanbase first, which is more than happy to pay a premium price for a spin-off.

Despite the extremely poor reviews from Amazon and EXVS fanbase, it didn't bomb as hard as it was believed to be.
Hell, it could even be considered alright for a Vita game or typical Gundam games standard. ;-/

Now please add free battle mode (or Arcade mode) and more MS.

Game is selling for 2600 yen on Amazon.
 

Takao

Banned
Shingeki is huge IP in Japan, that's for sure, but i don't expect to see numbers like that for it. Not because of the IP strenght, but because Musou as series is on a downfall these days. You can't compare something like Aslan to Shingeki, but the fact that the game utterly bombed shows that the musou name is not carryinh the same power as it once was. With the excepcion of DQHeroes and Zelda musou (most because of its overseas success) the games have been selling at an underwhelming pace, so i don't expect that this one will be much different. I think its sales will be better than the last musou games sold, but the days of selling 500k are gone, even with a strong IP.

Attack on Titan isn't a Musou re-skin.
 

Ryng_tolu

Banned
Maybe I am just too optimistic about VR. I think it will give a good push to consoles. It will not be crazy amounts but remarkable.
NX would be a reason to slow down sales of WiiU even more.

Right.

Well, i guess we will see with VR. I honestly expect nothing, but who know.

Wii U actually is not slow down btw. I don't know if you noted is up YOY by 140%, Mario Maker and Splatoon are still doing it's work. If there isn't NX this year, i expect Wii U to have a similar performance to last year, most likely well over 700k.

But i think NX is a 2016 thing, that's why i expect a really bad holidays for Wii U, and PS4 by Nov / Dec should beat it.
 

z0m3le

Banned
Last year, Wii U's performance was so bad up to the week prior to Splatoon, it had yet to sell 200k units, Wii U has already sold about 80k units this year, and it is only the 2nd week. It has 20 more weeks until it lines up with Splatoon last year, it should stay ahead of it's numbers for last year until at least mid summer.

Currently PS4 is down about 700k on MC and nearly 800k on Famitsu, So PS4 will need to sell at least a Million units by Summer to catch the Wii U, the PS4 sold ~1.25 million all of last year, so it might not overtake Wii U this year in Japan.
 

BadWolf

Member
It's more expensive and has no multilayer so it might struggle.

Good point.

They didn't have MP in DQ Heroes as well though, might have something to do with DQ players preferring single player? I remember hearing on a podcast that SE ended up adding a whole bunch of single player focused content into DQX because a lot of players preferred it to MP.
 

Alrus

Member
Shingeki is huge IP in Japan, that's for sure, but i don't expect to see numbers like that for it. Not because of the IP strenght, but because Musou as series is on a downfall these days. You can't compare something like Aslan to Shingeki, but the fact that the game utterly bombed shows that the musou name is not carryinh the same power as it once was. With the excepcion of DQHeroes and Zelda musou (most because of its overseas success) the games have been selling at an underwhelming pace, so i don't expect that this one will be much different. I think its sales will be better than the last musou games sold, but the days of selling 500k are gone, even with a strong IP.

Musou Crossovers have done well pretty consistently without being all that influence by the franchise's decline. I don't know why you think "If we ignore the most recent musou crossovers, musou games have done badly, so I expect this musou crossover to sell badly".
 
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