What's the latest retail + digital number for Minecraft PSV?
06./06. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 21.607 / 545.387 <80-100%> (-52%)
Digital it's somewhere between 300-350k.
What's the latest retail + digital number for Minecraft PSV?
Neither the SMT, the FE or general JRPG fanbases are on the Wii U.
SF I foresee as better than #FE but worse than Rainbow Curse or El Capitan Todd. Pokken I could see doing pretty well but with its availability in arcades already I think that might deflate more casual interest a bit.
Microsoft might like getting a cut of Wii U bundle sales. Maybe it will inspire them to loan Rare back.
The baseline should be around ~26k with a lot of 40k-50k weeks with Persona, Dark Souls 3, & Yakuza 6, as well as 150k week with FFXV, the baseline should increase with every subsequent release as well.
That's not taking into account another price cut or PS4 slim, or the completely unknown impact of VR. So 1.8m is very doable.
Nice numbers for the start of the year. I think PS4 will have a fantastic year with lots of mid and big sellers during the year. I don't think NX will have much 3:rd party support from Japan since most devs seem to want to make games for PS4 since it's selling so well worldwide
I keep hearing this opinion tossed around but I don't see how it's true. SMT and Fire Emblem have both done quite well on 3DS. Are we really to believe that a large number of Wii U owners aren't 3DS owners as well? And I don't believe that there's an exclusive 'rpg audience' in Japan that would either be present or not present. Those games are ubiquitous for a reason; all kinds of people are playing them in some form or another. Not to mention, it's not like the majority of rpgs sell any better.
I think it was simply that the theme of the game was a poor match for what fans of those games want from those franchises, and not appealing enough on its own to carve a sales niche. That said, I can see it becoming a cult classic down the road; by all accounts it's a decent game and its a weird/unique entry overlapping large fan bases.
Its Minecraft with a texture pack without all of the other things that make Minecraft interesting, they've failed to convey anything interesting through media but an idea on paper. I would agree that it is a logical action, I would also say it is on the more derivative, unimaginative end of the scale as well, though.
I agree. I don't think it would have bombed if it was a normal Fire Emblem console title.
I think you're overestimating some things. What is "a lot", and Dark Souls 3 is selling to an audience already largely present (and rather static all-in-all, since the explosion with DS->DS2)... not sure where I actually see FFXV landing in terms of hardware sales. Its been expected for ages now, so I suspect (as with many of Nintendo's know franchises) that many of its sales are distributed and not going to be extremely concentrated (for hardware).
I don't particularly disagree with the overall idea, though, I just think 1.8 is the high-end rather than the easy-end.
I think you're overestimating some things. What is "a lot", and Dark Souls 3 is selling to an audience already largely present (and rather static all-in-all, since the explosion with DS->DS2)... not sure where I actually see FFXV landing in terms of hardware sales. Its been expected for ages now, so I suspect (as with many of Nintendo's know franchises) that many of its sales are distributed and not going to be extremely concentrated (for hardware). The jRPG redundancy on the platform is also going to bring in diminishing returns.
I don't particularly disagree with the overall idea, though, I just think 1.8 is the high-end rather than the easy-end.
got it, but I still see it as a valid product. I still think it could do well adding the results of all three versions.
If XV launches in fall it actually launches earlier than XIII did during last gen for PS3. XIII pushed PS3 hw over 230k for the release week. Not expecting similar numbers for PS4 as I don't think that XV will sell as well as XIII and XIII launched during holiday season (well theoretically XV could also launch in holidays as we don't know the launch date) but it still should give a very decent push for PS4 that week.
They should both sell comfortably above #FE - SF may not be the big seller anymore, but the last entry on the 3DS sold more than 100k iirc. In comparison to #FE, this is at least the same formula, that was proven to be somewhat successful.
Pokken - I don't see it selling. The last Pokemon Spin-Off had a hard time and this is a Tekken-Esque Fighter on the Wii U. TTT2 was a pretty huge bomb for Wii U, even considering the userbase.. Pokemon might push this over 150k, but I don't see it selling 'well' or moving consoles.
I think you're overestimating some things. What is "a lot", and Dark Souls 3 is selling to an audience already largely present (and rather static all-in-all, since the explosion with DS->DS2)... not sure where I actually see FFXV landing in terms of hardware sales. Its been expected for ages now, so I suspect (as with many of Nintendo's know franchises) that many of its sales are distributed and not going to be extremely concentrated (for hardware). The jRPG redundancy on the platform is also going to bring in diminishing returns.
I don't particularly disagree with the overall idea, though, I just think 1.8 is the high-end rather than the easy-end.
I didn't say it wasn't a valid product. I think its a misaligned product that's been rushed to market to capitalize on the Minecraft interests without the care or forethought it actually needs to be impactful. I'd point at SMM as the "good" way to take on the growing interest in "builder" or "lego" games with a budget and strong IP (and without just making a re-skinned Minecraft product that is inferior to Minecraft). I'd then point at Builders as the wrong way of doing it, especially given the price and the wrong demographic alignment.
I think its going to ride on the coattails of the brand and still be a good result.
No doubt it will. I just don't know how large the number will or won't be.
I dunno, are we led to believe the other way around? There were no FE or SMT titles on the Wii U prior and 3DS sales dwarf Wii U sales, I wouldn't be counting on the fanbases overlapping at all. And JRPGs in general sell better than what #FE did, yes.I keep hearing this opinion tossed around but I don't see how it's true. SMT and Fire Emblem have both done quite well on 3DS. Are we really to believe that a large number of Wii U owners aren't 3DS owners as well? And I don't believe that there's an exclusive 'rpg audience' in Japan that would either be present or not present. Those games are ubiquitous for a reason; all kinds of people are playing them in some form or another. Not to mention, it's not like the majority of rpgs sell any better.
I think it was simply that the theme of the game was a poor match for what fans of those games want from those franchises, and not appealing enough on its own to carve a sales niche. That said, I can see it becoming a cult classic down the road; by all accounts it's a decent game and its a weird/unique entry overlapping large fan bases.
Isnt #FE selling waaay better than The Wonderful 101? I never read people so fiercely claiming that game was developed "for one". There are better ways express your dissapointment for this game being something different
Bloodborne sold around ~250k iirc, Dark Souls 2 sold 350k, there are still people that didn't upgrade yet. As for FFXV, I think 150k is a very good estimate, that's nearly 100k less than XIII, and that game had a bigger installbase before launch, it wouldn't surprise me if PS4 sold more actually, since FF is still very unknown as XIII was the last real mainline entry.
Last time W101 appeared on famitsu, it's sales were of 10126 copies. #FE is at almost 37k. It's a bit better. Although it's not like selling better than the one of the worst selling nintendo games in a while is a huge achievement.What's "waaay better"?
Isnt #FE selling waaay better than The Wonderful 101? I never read people so fiercely claiming that game was developed "for one". There are better ways express your dissapointment for this game being something different
I mean, it also outsold Code Name STEAM. Congrats to #FE for cratering a bit less catastrophically These are three Nintendo games that failed massively, and they weren't budget productions to boot.Isnt #FE selling waaay better than The Wonderful 101? I never read people so fiercely claiming that game was developed "for one". There are better ways express your dissapointment for this game being something different
Isnt #FE selling waaay better than The Wonderful 101? I never read people so fiercely claiming that game was developed "for one". There are better ways express your dissapointment for this game being something different
I thought STEAM was rock bottom?
You know you've hit rock bottom when you have to use Wonderful 101's sales to look good.
3 weeks:
18./11. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 4.128 / 46.526 <60-80%> (-56%)
24./16. [WIU] Shin Megami Tensei x Fire Emblem # <RPG> (Nintendo) {2015.12.26} (¥7.236) - 3.968 / 36.868 <60-80%> (-56%)
and just because (this was 2 weeks ago, Famitsu as well):
20./00. [WIU] Animal Crossing: amiibo Festival <TBL> (Nintendo) {2015.11.21} (¥6.480) - 10.540 / 43.490 <40-60%>
I mean, it also outsold Code Name STEAM. Congrats to #FE for cratering a bit less catastrophically These are three Nintendo games that failed massively, and they weren't budget productions to boot.
And Code Name STEAM deserved much better It's the makers of Fire Emblem and Advance Wars attempting to do XCOM / Valkyria Chronicles, with the aesthetics of Freedom Force. I guess it needed more waifus :/
I mean, it also outsold Code Name STEAM. Congrats to #FE for cratering a bit less catastrophically These are three Nintendo games that failed massively, and they weren't budget productions to boot.
And Code Name STEAM deserved much better It's the makers of Fire Emblem and Advance Wars attempting to do XCOM / Valkyria Chronicles, with the aesthetics of Freedom Force. I guess it needed more waifus :/
Isn't W101 like rock bottom in terms of sales? That's nothing to be proud of.
Also, even AC: Amiibo Festival stayed in the top 20 for two weeks. #FE was gone after one.
Surprise performance from Pokken, maybe? I don't even think Zelda will do much over in Japan, since sales for the console installments have been rather week in the past decade or so for the series.
PS3 is selling worse than PSP 2014. Maybe this will be the year Sony announces the official end of distribution (for Japan at least).
We still discuss about #FE? Let it go...
The aesthetics is what killed it btw. I bet it would have sold better had it been themed like Valkyria.
If we include 3DS, that award goes to Codename Steam... game barely sold over 1K iirc.
Aka Skyward Sword & Wind Waker HD? That's not all that many titles
But aren't there too many games still releasing on PS3 for them to do that? Star Ocean, etc.?...
I agree. I don't think it would have bombed if it was a normal Fire Emblem console title.
It probably would have anyway, back in 2013 Nintendo/IS said that a FE would have to sell at least 700k on Wii U to justify development. RD on Wii only sold ~171k.
700k has to be worldwide, also:It probably would have anyway, back in 2013 Nintendo/IS said that a FE would have to sell at least 700k on Wii U to justify development. RD on Wii only sold ~171k.
anyway technically off topic but NPD's tomorrow! oh boyWell... then you have to wonder just how many copies they told themselves #FE would need to sell to justify its development, because it's not as though that thing seems like a low budget effort.
Media Create Sales: Week 1, 2016 (Jan 04 - Jan 10)
18./19. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 5.186 / 4.115.727 (-39%)
This is not including eShop sales. New Leaf is the best-selling game on 3DS eShop.
Will the Wii U version of Minecraft get a physical release? It will be amusing to see three versions of Minecraft floating around the charts indefinitely.
06./06. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 21.607 / 545.387 <80-100%> (-52%)
Digital it's somewhere between 300-350k.
Did you really know how a low budget game looks??? Because #FE looks really far from that...Well... then you have to wonder just how many copies they told themselves #FE would need to sell to justify its development, because it's not as though that thing seems like a low budget effort.
Did you really know how a low budget game looks??? Because #FE looks really far from that...
You, and your avatar bets, haha. Now, I wonder if PS4 could hit the five million mark, because we all here are assuming that, aren't we?Now that i think so, An avatar bet about PS4 to sell 5m before XB1 sell 100k could be cool.
700k has to be worldwide, also:
anyway technically off topic but NPD's tomorrow! oh boy
You, and your avatar bets, haha. Now, I wonder if PS4 could hit the five million mark, because we all here are assuming that, aren't we?
Wanna ask again, someone know when is the Media Create TOP 1000?
Well, i think this should be a given... Only if 2016 sales are lower than 2015 and after that it drop like a rock, but i don't see this happenen.
700k has to be worldwide, also:
anyway technically off topic but NPD's tomorrow! oh boy