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Media Create Sales: Week 18, 2017 (May 01 - May 07)

With all the talk from last week about low stock, I actually was worried Switch would be notably lower than it was before, but just sub 48k is perfectly fine with me. I was worried Nintendo used up this week's stock the prior week and it'd be like a bit above 40k or worse or something.

really wonder how long Switch will hold this ~45k baseline
 

Bruno MB

Member
Now imagine the next MC chart...

It will look great compared to 2 years ago after-Golden Week sales.

Nintendo 3DS - 16.355
PlayStation 4 - 11.489
PlayStation Vita - 11.124
Nintendo Wii U - 6.428
PlayStation 3 - 2.964
Xbox One - 148

All Consoles - 48.508
 

hiska-kun

Member
PS4 VS PS3
ps4_zps8n03jikn.jpg

Code:
------------------------------------------------------------- 
|    |   PlayStation 3   |   PlayStation 4   |  Difference  | 
|    |    (2006/11/11)   |    (2014/02/22)   |              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   |   PS4 - PS3  | 
|----|---------|---------|---------|---------|--------------| 
| 166|   61.591|4.562.958|   19.334|4.679.224|       116.266| 
| 167|   35.156|4.598.114|   25.303|4.704.526|       106.412| 
| 168|   26.966|4.625.080|   27.954|4.732.481|       107.401| 
| 169|   34.431|4.659.511|         |         |              |
| 170|   25.450|4.684.961|         |         |              |
| 171|   24.811|4.709.772|         |         |              |
| 172|   32.130|4.741.902|         |         |              |
| 173|   27.763|4.769.665|         |         |              |
| 174|   28.824|4.798.489|         |         |              |
| 175|   26.481|4.824.970|         |         |              |
| 176|   50.164|4.875.134|         |         |              |
| 177|   50.448|4.925.582|         |         |              |
|----|---------|---------|---------|---------|--------------|

Switch VS 3DS
switch_zpsu3wgf6hr.jpg

Code:
------------------------------------------------------------- 
|    |    Nintendo 3DS   |   Nintendo Switch  |  Difference  | 
|    |    (2011/02/26)   |    (2017/03/03)   |              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   |   NSW - 3DS  | 
|----|---------|---------|---------|---------|--------------| 
|   8|   28.252|  897.095|   48.694|  700.573|      -196.522|  
|   9|   23.038|  920.133|   76.679|  777.252|      -142.881| 
|  10|   28.413|  948.546|   47.911|  825.163|      -123.383| 
|  11|   29.149|  977.695|         |         |              | 
|  12|   18.324|  996.019|         |         |              |
|  13|   17.240|1.013.259|         |         |              |
|  14|   24.283|1.037.542|         |         |              |
|  15|   27.357|1.064.899|         |         |              |
|  16|   24.649|1.089.548|         |         |              |
|  17|   40.649|1.130.197|         |         |              |
|  18|   27.905|1.158.102|         |         |              |
|  19|   30.233|1.188.335|         |         |              |
|----|---------|---------|---------|---------|--------------|

Switch weekly sales
switch2_zpstmsbmeer.jpg

Code:
+--+----------+----------+----------+----------+----------+
|  |    3DS   |    PSV   |    WIU   |    PS4   |    NSW   |
|La|2011.02.26|2011.12.17|2012.12.08|2014.02.22|2017.03.03|
+--+----------+----------+----------+----------+----------+
| 1|   374.764|   324.859|   308.142|   309.154|   329.152|
| 2|   209.623|    72.479|   126.916|    65.685|    61.998|
| 3|    96.463|    42.648|   122.843|    35.294|    49.913|
| 4|    61.394|    42.915|    69.386|    29.677|    78.441|
| 5|    50.710|    18.361|    67.083|    30.201|    45.509|
| 6|    42.979|    15.219|    20.715|    23.327|    41.193|
| 7|    32.910|    18.942|    16.654|    13.401|    45.673|
| 8|    28.252|    17.141|    13.746|    13.034|    48.694|
| 9|    23.038|    13.939|    12.959|    14.396|    76.679|
|10|    28.413|    12.309|    12.185|    12.712|    47.911|
|11|    29.149|    11.186|    10.744|    11.486|          |
|12|    18.324|    10.023|     9.633|     8.480|          |
|13|    17.240|    10.041|    10.021|     6.792|          |
|14|    24.283|    10.021|     9.454|     7.543|          |
+--+----------+----------+----------+----------+----------+
 

13ruce

Banned
Zelda is slowly climbing to that magical million:) Switch is still doing well no Wii U situation confirmed + Minecraft coming this week so sales should stay stable till arms + splatoon. And ofcourse there still is supply constraints.

Switch seems to get Vita like support too in Japan so that's very good.

Honestly i am surprised how well the Switch is doing World Wide because in my honest opinion i thought it would take of around the holiday season. Reason is because then bundles and more games are out. Anyway i am happy that i was wrong Nintendo deserves it the Switch is a real fantastic product and playing Zelda + Mariokart at times i normally can't is very cool!

And i want to ofcourse atleast to have between 2-4 more decades of Ninty games:p honestly imo all three deserve to be around for a while longer!

Sorry for the last part being slightly off topic.

Edit: Nier doing pretty good is also very nice it's one of my most favorite games ever:)
 
I wanted to look at Japanese publishers and their reliance on foreign markets since it's been a recent discussion point. Here is a sampling:

Bandai Namco pg. 71: https://www.bandainamco.co.jp/en/ir/library/pdf/annual/en_2016_annual.pdf

Capcom pg. 91: http://www.capcom.co.jp/ir/english/data/pdf/annual/2015/annual_2015_01.pdf

Square-Enix pg. 66: http://www.hd.square-enix.com/eng/pdf/ar_2016en.pdf

Konami pg. 24: https://www.konami.com/ir/en/ir-data/statements/2017/en0131_7px5xn.pdf

Koei-Tecmo pg. 25: https://www.koeitecmo.co.jp/e/ir/docs/ird4_20160930.pdf

Sega pg. 120: http://www.segasammy.co.jp/english/ir/library/pdf/printing_annual/2016/all_ar2016_e.pdf

Bandai Namco, Konami, and Sega make a ton of money on other types of businesses, but you can basically subtract the entire revenues of those segments from the Japan total, and Japan still remains the largest region by far.

The numbers speak for themselves. It's important to note that these are driven by mobile software, but let's be aggressive and cut sales by 2/3s or 3/4s or more to account for that, and Japan is still comfortably ahead. Proportionally, foreign markets are small to Japanese publishers. Of course they want to expand overseas, but the homeland will remain the most important for the foreseeable future.
 
Almost 30k bump for Zelda! Nice hold this week.

The Legend of Zelda: Road to 1 Million update!

04./04. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 21.926 / 442.867 (-13%)
11./14. [WIU] The Legend of Zelda: Breath of the Wild <ADV> (Nintendo) {2017.03.03} (¥6.980) - 7.121 / 116.313 (+58%)

440,820 to go!

I know there was some discussion about this and a lot of people thought BotW wouldn't hit 1mil in japan. Not looking good for that argument (I always thought 1mil was a high probability)

Along that same line, many thought MK8D would kill BotW legs. Given its only been two weeks, and last week was GW, but that isn't seeming to be the case as of yet.
 

Celine

Member
Eh, not really. It's still supply constrained so it'll be sure to sell out.
If it keeps selling out week after week at 40K-50K during slow summer it would be a very good sign for Switch.

It will look great compared to 2 years ago after-Golden Week sales.

Nintendo 3DS - 16.355
PlayStation 4 - 11.489
PlayStation Vita - 11.124
Nintendo Wii U - 6.428
PlayStation 3 - 2.964
Xbox One - 148

All Consoles - 48.508
Switch has the chance to outsell that whole week lol.
 

13ruce

Banned
Almost 30k bump for Zelda! Nice hold this week.

The Legend of Zelda: Road to 1 Million update!

04./04. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 21.926 / 442.867 (-13%)
11./14. [WIU] The Legend of Zelda: Breath of the Wild <ADV> (Nintendo) {2017.03.03} (¥6.980) - 7.121 / 116.313 (+58%)

440,820 to go!

It will reach it somewhere late 2018 or early 2019 is my prediction, does it include digital sales?

Pretty sure BotW will get lots of GOTY's so a GOTY versionwith all dlc somewhere in 2018 is highly possible, wich ofcourse can give it a small boost it needs for dat 1m.

Edit: the second dlc pack could also boost sales if it is highly praised. The first one seems like filler so i doubt that will boost sales.
 
It will reach it somewhere late 2018 or early 2019 is my prediction, does it include digital sales?

Pretty sure BotW will get lots of GOTY's so a GOTY versionwith all dlc somewhere in 2018 is highly possible, wich ofcourse can give it a small boost it needs for dat 1m.

Edit: the second dlc pack could also boost sales if it is highly praised. The first one seems like filler so i doubt that will boost sales.

Late 2018? I say more like early 2018 after the DLC hits and the holidays. I haven't extrapolated the numbers but I say by March 2018 it will be there. So within a year of release.
 

Madao

Member
I know there was some discussion about this and a lot of people thought BotW wouldn't hit 1mil in japan. Not looking good for that argument (I always thought 1mil was a high probability)

Along that same line, many thought MK8D would kill BotW legs. Given its only been two weeks, and last week was GW, but that isn't seeming to be the case as of yet.

only 3 Zelda games have ever sold above a million in japan and only one of those was in a non-NES console (OoT)

it was reasonable to not expect this entry to get over a million. the fact it's beating expectations is probably blowing away many people.
 
Switch could be the fist home console with Handheld performance in JP
and a Switch mini version without dock is inevitable as a replacement for 3DS later
 

L~A

Member
Combined, Breath of the Wild Switch + Wii U is currently at 559 177 (retail only). Pretty good, 600k in sight (I'd say sometime in late may/early june).
 
only 3 Zelda games have ever sold above a million in japan and only one of those was in a non-NES console (OoT)

it was reasonable to not expect this entry to get over a million. the fact it's beating expectations is probably blowing away many people.

I agree it was reasonable to expect it to not come close at first.
 

Futureman

Member
Did Skyward Sword or Twilight Princess hit 1 million in Japan?

Switch almost at 1/3 of Wii U lifetime sales in Japan after two months.
 

ethomaz

Banned
Code:
------------------------------------------------------------- 
|    |   PlayStation 3   |   PlayStation 4   |  Difference  | 
|    |    (2006/11/11)   |    (2014/02/22)   |              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   |   PS4 - PS3  | 
|----|---------|---------|---------|---------|--------------| 
| 166|   61.591|4.562.958|   19.334|4.679.224|       116.266| 
| 167|   35.156|4.598.114|   25.303|4.704.526|       106.412| 
| 168|   26.966|4.625.080|   27.954|4.732.481|       107.401| 
| 169|   34.431|4.659.511|         |         |              |
| 170|   25.450|4.684.961|         |         |              |
| 171|   24.811|4.709.772|         |         |              |
| 172|   32.130|4.741.902|         |         |              |
| 173|   27.763|4.769.665|         |         |              |
| 174|   28.824|4.798.489|         |         |              |
| 175|   26.481|4.824.970|         |         |              |
| 176|   50.164|4.875.134|         |         |              |
| 177|   50.448|4.925.582|         |         |              |
|----|---------|---------|---------|---------|--------------|
There are 7 weeks where PS4 and PS3 will be at close baseline... so the gap will shrink about 20-30k but PS4 receives DQXI at the end of these 7 weeks.

PS4 will cross 5m first with around 40-50k over PS3.
 

Alrus

Member
Can't wait to see Dengeki's number for MK8D after the insane discrepancy from last week.

Did Skyward Sword or Twilight Princess hit 1 million in Japan?

Switch almost at 1/3 of Wii U lifetime sales in Japan after two months.

lol no for Skyward Sword (it's around 400k)

TP is around 600k iirc (check last week's thread, someone posted exact numbers there).
 

Sterok

Member
Why is Golden Week treated as something special? It doesn't seem to be any different from any other holiday for years now.
 

ethomaz

Banned
These limited sales for Switch makes my estimate of ~200k shipped per month to Japan in non-holidays months (based in the 10m forecast) accurate.

Because Golden Week I guess May will be a bit up with 250k shipped in the month.
 
I wanted to look at Japanese publishers and their reliance on foreign markets since it's been a recent discussion point. Here is a sampling:

Bandai Namco pg. 71: https://www.bandainamco.co.jp/en/ir/library/pdf/annual/en_2016_annual.pdf

Capcom pg. 91: http://www.capcom.co.jp/ir/english/data/pdf/annual/2015/annual_2015_01.pdf

Square-Enix pg. 66: http://www.hd.square-enix.com/eng/pdf/ar_2016en.pdf

Konami pg. 24: https://www.konami.com/ir/en/ir-data/statements/2017/en0131_7px5xn.pdf

Koei-Tecmo pg. 25: https://www.koeitecmo.co.jp/e/ir/docs/ird4_20160930.pdf

Sega pg. 120: http://www.segasammy.co.jp/english/ir/library/pdf/printing_annual/2016/all_ar2016_e.pdf

Bandai Namco, Konami, and Sega make a ton of money on other types of businesses, but you can basically subtract the entire revenues of those segments from the Japan total, and Japan still remains the largest region by far.

The numbers speak for themselves. It's important to note that these are driven by mobile software, but let's be aggressive and cut sales by 2/3s or 3/4s or more to account for that, and Japan is still comfortably ahead. Proportionally, foreign markets are small to Japanese publishers. Of course they want to expand overseas, but the homeland will remain the most important for the foreseeable future.


Namco publish regional sales for dedicated hardware

http://www.bandainamco.co.jp/en/ir/library/pdf/en_20170510_1Result.pdf
25AZbSR.png


So does Sega
https://www.segasammy.co.jp/english...nt/2017/20170206_3q_tanshinhosoku_e_final.pdf
DiD54UR.png


Both make way more from the oversea markets. Konami doesn't publish such data but you probably got how flawed is your analysis.
 
I'm surprised Nintendo didn't bump the shipment up to 75k or so for this week. I guess they're saving up for ARMS and Splatoon 2.
 
I'm surprised Nintendo didn't bump the shipment up to 75k or so for this week. I guess they're saving up for ARMS and Splatoon 2.

I think they sell all Switches they produce instantly, they are not "saving up" things. Why should they? So that even more people fight for Switches when ARMS or Splatoon release?
 

E-phonk

Banned
I'm surprised Nintendo didn't bump the shipment up to 75k or so for this week. I guess they're saving up for ARMS and Splatoon 2.

They just don't have the units, otherwise they'd be supplying bigger shipments worldwide.
By the time splatoon releases they should've upped their production lines (doing that takes time).
 

Oregano

Member
Supply constraints and Minecraft(even digital) might be enough to keep Switch sales steady until Arms and then it should explode with Splatoon 2.
 

L~A

Member
16./29. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.571) - 5.314 / 2.768.991

You know it's a holiday week when good ol' Mario Kart 7 pops back up in the Top 20.

19./39. [3DS] Kirby: Planet Robobot <ACT> (Nintendo) {2016.04.28} (¥4.700) - 4.005 / 560.524

Nice to see good ol' Kirby back. Looks like it should end up around 600k LTD, which is pretty good.
 

casiopao

Member
Lol. The number is not even Bronze week level lol. This is more like No Week number.T_T


But the true winner of course is Mario Maker 3DS there.^^ That +96% number.O_O
 

Fiendcode

Member
Namco publish regional sales for dedicated hardware

http://www.bandainamco.co.jp/en/ir/library/pdf/en_20170510_1Result.pdf
25AZbSR.png


So does Sega
https://www.segasammy.co.jp/english...nt/2017/20170206_3q_tanshinhosoku_e_final.pdf
DiD54UR.png


Both make way more from the oversea markets. Konami doesn't publish such data but you probably got how flawed is your analysis.
Capcom and Koei Tecmo also give regional breakdowns. Capcom's biggest market seems to shift between NA and Japan quarterly depending on releases. Koei Tecmo's biggest is always unsurprisingly Japan, and usually it's more than NA, Europe and Asia combined.
 

ZSaberLink

Media Create Maven
No waifus to marry.

Gaiden was infamous for having really crappy maps iirc and the remake didn't change that part.

only 3 Zelda games have ever sold above a million in japan and only one of those was in a non-NES console (OoT)

it was reasonable to not expect this entry to get over a million. the fact it's beating expectations is probably blowing away many people.

Um Link to the Past (SNES) sold over 1M as well according to gamedatalibrary. Your general point still stands though.

I wonder if the success of games like Nier is telling Japanese companies to try making something new as opposed to the previously proven game sequels? If anything, it seems like expected game sequels (FFXV, RE7, Yakuza) have declined in Japan, even if they went in very new directions (FFXV & RE7), but newer/unexpected entries (Nier, DQHeroes, Western titles like Horizon & Tom Clancy) are doing better than expected. Like at this point, isn't Nier looking to outsell RE7 & Yakuza 6 if it hasn't already (at least in MC, Famitsu has lower #s for it).
 

noobie

Banned
Media Create Sales: Week 18, 2017 (May 01 - May 07)

10./12. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 7.245 / 320.497 (+17%)

Can Nier do 500k lifetime in Japan on PS4?

That will almost 3x of its First week sales, i dont think many games have done so on PS4
 
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