Media Create Sales: Week 28, 2013 (Jul 08 - Jul 14)

Psycho_Mantis

Banned
Jul 28, 2012
26,651
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Pikmin 1 had a 75% drop and 2 had a 81% drop but for some reason the sales of Pikmin 2 more than doubled the previous week in its third week.

A 80% drop for Pikmin 3 would be around 18k sales but what will be interesting is its legs. The others held the 25k+ mark for some time.
 

pieatorium

Member
Mar 22, 2009
10,810
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My first point is that the Pikmin franchise already had a 75% and a >80% drop in the past. In the case of Pikmin 3, a 20k prediction equals a 78% drop which is in line with the franchise past performances.

My second point is that big rpgs are also very frontloaded which is a counter example to what you said about "only niche rpgs" seeing heavy drops. It's not particularly related to Pikmin.
were the other 2 weekend releases? also i didn't say "only" niche rpg's have heavy drops. I said" usually " theyre the only ones that drop 80%+.
In an earlier post i also said i depends on a number of different things
 

Madouu

Member
Jan 24, 2010
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were the other 2 weekend releases? also i didn't say "only" niche rpg's have heavy drops. I said" usually " theyre the only ones that drop 80%+.
In an earlier post i also said i depends on a number of different things
See my ninja edit (sorry) for other games where 80% drops are common.

Anyway, I think we're talking about 5k-10k units sold difference at the very most if we are going to factor in the different elements such a weekend release for example. Personally, I think this variation is much closer to 5k in the case of Pikmin 3.

Now like I said before the most interesting thing to watch will be how the game will sell in the long run, and if it will profit from any kind of surge in wii u hardware sales.
 

Bruno MB

Member
Jan 3, 2012
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650
Majorca - Spain
Pikmin 3 will probably have a softer second week drop than previous Pikmin titles (about 70%), but much shorter legs. I won't be surprised if its lifetime sales are about 250.000, max 300.000 units.

First Pikmin benefited from a big Christmas boost (it sold 50.000 units during 3 consecutive weeks). Pikmin 2 had very impressive legs from week 3 to week 7, that won't happen this time.

Code:
[B]Pikmin[/B]

Week	   Weekly Sales	LTD Sales
		
22/10/2001	101,299	101,299
29/10/2001	26,461	127,760
05/11/2001	15,443	143,203
12/11/2001	9,189	152,392
19/11/2001	15,529	167,921
26/11/2001	9,912	177,833
03/12/2001	10,629	188,462
10/12/2001	21,176	209,638
[B]17/12/2001	53,421	263,059
24/12/2001	49,584	312,644
31/12/2001	53,325	365,969[/B]
07/01/2002	16,640	382,608
14/01/2002	12,770	395,378
21/01/2002	12,500	407,878
28/01/2002	10,174	418,052
04/02/2002	6,379	424,431
11/02/2002	6,002	430,433
04/03/2002	4,924	445,187
24/06/2002	0	480,996
23/12/2002	0	502,996



Code:
[B]Pikmin 2[/B]

Week	   Weekly Sales	LTD Sales
		
26/04/2004	161,93	161,930
03/05/2004	30,971	192,901
[B]10/05/2004	58,927	251,828
17/05/2004	27,791	279,619
24/05/2004	24,280	303,899
31/05/2004	27,705	331,604
07/06/2004	20,044	351,648[/B]
14/06/2004	16,172	367,820
21/06/2004	13,745	381,565
28/06/2004	10,153	391,718
05/07/2004	9,836	401,554
12/07/2004	7,029	408,583
19/07/2004	7,014	415,597
20/12/2004	0	469,063
27/12/2004	0	470,933
 

NeonZ

Member
Dec 7, 2005
14,231
4
1,170
32
Without the success of the Wii franchises the Wii U is destined to be another Gamecube. Trying to appeal to core gamers but being mostly ignored in favor of Playstation.
The Gamecube was competing against the PS2 juggernaut and coming late to it. Sony hasn't been nearly as big since then. It was understandable why they wouldn't have designed the Wii assuming some kind of fall from Sony, but the Wii U just had no excuse. The Wii U's basic design just showed a complete lack of ambition.

Even if everything had worked like Nintendo expected and Nintendo Land became a new Wii Sports, they'd just be looking at Wii numbers again. There'd be no opportunity for growth. And, if it failed... well, we're watching that now. The console dipping bellow GC numbers.
 

liger05

Member
Sep 5, 2009
4,288
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Even if everything had worked like Nintendo expected and Nintendo Land became a new Wii Sports, they'd just be looking at Wii numbers again
They would of killed for those wii numbers!!
 

Jinfash

needs 2 extra inches
Oct 16, 2007
13,883
2
1,065
Jinfash
Damn, some posts are predicting the Wii U and Pikmin to crater not drop. Regardless of whether it's considered a system seller or not, seeing how it's the biggest release in the upcoming months, If the Wii U goes straight to where it was the week before Pikmin was released then... Damn.
 

RurouniZel

Asks questions so Ezalc doesn't have to
Mar 26, 2007
23,399
0
0
rurounizel.deviantart.com
Damn, some posts are predicting the Wii U and Pikmin to crater not drop. Regardless of whether it's considered a system seller or not, seeing how it's the biggest release in the upcoming months, If the Wii U goes straight to where it was the week before Pikmin was released then... Damn.
It worries me too, but it's just my gut feeling.

I'd LOVE to be wrong, mind you.
 

Bruno MB

Member
Jan 3, 2012
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650
Majorca - Spain
According to Shinobi's Twitter (https://twitter.com/sinobintage):
Figures are for the first 6 months of the year as far as I can tell. Feel free to mock/correct any game names I missed.

Software Units in 2013 by Publisher:
1. Nintendo (5.19M)
2. Namco Bandai (3.48M)
3. Sqaure Enix (2.06M)
4. Konami (1.2M)
5. Capcom (1.12M)

3DS Software Sales for 2013:
1. Animal Crossing: New Lead (1.37M)
2. Dragon Quest 7 (1.21M)
3. Tomodachi Collection (1.2M)
Total: 3.78M

Vita Software Sales for 2013:
1. Soul Sacrifice (180K)
2. Senran Kagura (130K)
3. Toukiden (120K)
Total: 430K

Wii U Software Sales for 2013:
1. NSMBU (140K)
2. Nintendo Land (110K)
3. Dragon Quest X (70K)
Total: 320K

PS3 Software Sales for 2013:
1. Metal Gear Rising (440K)
2. One Piece Pirate Musou 2 (390K)
3. Dynasty Warriors 7 (320K)
Total: 1.15M

PSP Software Sales for 2013:
1. Sword Art Online (190K)
2. Pro Yakyu Spirits (150K)
3. Summon Knight 5 (120K)
Total: 460K

Wii Software Sales for 2013:
1. Taiko (190K)
2. Mario Party 9 (50K)
3. Wii Sports Resort (40K)
Total: 280K

So basically, software-wise it's:

3DS >>> PS3 >>> PSP > Vita > Wii U > Wii
Thanks for the data.

Famitsu 2013 Half-Year Top 100 should be up soon.
 

Screamapillar

Member
Apr 23, 2012
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Michigan
I expect M&L to do even better than Dark Moon, maybe not on the hardware spike side, but on the software side. For sure.

That series totally exploded in popularity with Bowser's Inside Story.
 

SmokyDave

Member
Dec 8, 2008
35,663
33
825
England
Man, you're even more persistent than the Pacific Rim followers at OT. I feel bad for not giving a shit about Vita, given your incredible enthusiasm.
Don't worry about it man, I care enough for both of us.

that's why he's so likable. I picture SmokeyDave as a guy you'd want to have a beer with
Do you mean 'have beer poured down your neck, get frogmarched to a cashpoint and then wake up with a fuzzy head and a new Vita'?

'Cause that's how it goes down in my town ;)
 

Road

Member
Jan 21, 2008
7,602
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0
Brazil
sites.google.com
According to Shinobi's Twitter (https://twitter.com/sinobintage):
Figures are for the first 6 months of the year as far as I can tell. Feel free to mock/correct any game names I missed.

Software Units in 2013 by Publisher:
1. Nintendo (5.19M)
2. Namco Bandai (3.48M)
3. Sqaure Enix (2.06M)
4. Konami (1.2M)
5. Capcom (1.12M)

3DS Software Sales for 2013:
1. Animal Crossing: New Lead (1.37M)
2. Dragon Quest 7 (1.21M)
3. Tomodachi Collection (1.2M)

Vita Software Sales for 2013:
1. Soul Sacrifice (180K)
2. Senran Kagura (130K)
3. Toukiden (120K)

Wii U Software Sales for 2013:
1. NSMBU (140K)
2. Nintendo Land (110K)
3. Dragon Quest X (70K)

PS3 Software Sales for 2013:
1. Metal Gear Rising (440K)
2. One Piece Pirate Musou 2 (390K)
3. Dynasty Warriors 7 (320K)

PSP Software Sales for 2013:
1. Sword Art Online (190K)
2. Pro Yakyu Spirits (150K)
3. Summon Knight 5 (120K)

Wii Software Sales for 2013:
1. Taiko (190K)
2. Mario Party 9 (50K)
3. Wii Sports Resort (40K)
Pft. Meet the real most popular game in Japan of 2013 (so far):



That's a horrible picture of a horrible chart, but the green line is Line Pop (pun intended) and the nearly invisible brown line with white markers is Puzzle & Dragons. This chart is for the amount of users, with the max being 5 million.

http://www.famitsu.com/news/201307/23037088.html
 

Kazzy

Member
Nov 25, 2009
5,765
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0
It was also really hot to the level of heat wave in Japan last week, and it came out in a holiday weekend where people were not in the streets. Even the Pokémon Centers were fairly empty and that seldom happens.

This has an effect on sales. I'm not saying this to spin but as an explanation. You need to factor in all the factors in order to make a determination.
Then why even say it at all? That's right, you are contriving an excuse. And people were in the streets, it's summer, not a pandemic - that original statement is simply not true.

EDIT: I didn't realize the original date of the thread, though the point still stands.