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Media Create Sales: Week 50, 2015 (Dec 07 - Dec 13)

Dengeki Sales: Week 50, 2015 (Dec 07 - Dec 13)

01./01. [3DS] Monster Hunter X (Capcom) {2015.11.28} - 199.550 / 2.097.483 (-47%)
02./04. [WIU] Super Mario Maker (Nintendo) {2015.09.10} - 48.650 / 493.450 (+76%)
03./03. [WIU] Splatoon (Nintendo) {2015.05.28} - 44.350 / 886.779 (+58%)
04./00. [PSV] Valkyrie Drive: Bhikkhuni (Marvelous) {2015.12.10} - 37.120 / NEW <65%>
05./02. [3DS] Mario & Luigi: Paper Jam  (Nintendo) {2015.12.03} - 36.022 / 84.475 (-26%)
06./00. [PSV] Steins;Gate 0  (5pb.) {2015.12.10} - 33.450 / NEW
07./07. [3DS] Yo-Kai Watch Busters: White Dog Squad (Level 5) {2015.07.11} - 32.822 / 1.103.318 (+115%)
08./00. [PS4] Steins;Gate 0  (5pb.) {2015.12.10} - 31.342 / NEW
09./05. [3DS] Animal Crossing: Happy Home Designer (Nintendo) {2015.07.30} - 28.828 / 1.208.715 (+82%)
10./00. [PS4] Tom Clancy's Rainbow Six: Siege  (Ubisoft) {2015.12.10} - 27.236 / NEW
11./10. [3DS]  Yo-Kai Watch Busters: Red Cat Team  (Level 5) {2015.07.11} - 26.017 / 733.830 (+118%)
12./09. [3DS] Disney Magic World 2: My Happy Life (Namco Bandai Entertainment) {2015.11.05} - 22.444 / 160.205 (+68%)
13./00. [PS4] Gravity Rush Remastered (Sony Computer Entertainment) {2015.12.10} - 20.778 / NEW
14./08. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} - 19.839 / 464.152 (+45%)
15./00. [PS3] Steins;Gate 0  (5pb.) {2015.12.10} - 16.275 / NEW
16./00. [PSV] The Legend of Heroes: Trails in the Sky SC Evolution (Kadokawa Games) {2015.12.10} - 14.832 / NEW
17./20. [3DS] Rhythm Heaven: The Best+ (Nintendo) {2015.06.11} - 13.244 / 536.255 (+196%)
18./13. [3DS] Sumikko Gurashi: Omise Hajimerundesu  (Nippon Columbia Co., Ltd.) {2015.11.19} - 11.289 / 38.001 (+44%)
19./00. [PSV] The Idolm@ster: Must Songs - Blue Board (Namco Bandai Entertainment) {2015.12.10} - 10.246 / NEW
20./00. [PSV] The Idolm@ster: Must Songs - Red Board (Namco Bandai Entertainment) {2015.12.10} - 9.144 / NEW
21./12. [PS4] Star Wars: Battlefront (Electronic Arts) {2015.11.19} - 7.872 / 146.033 (-21%)
22./11. [PS4] Call of Duty: Black Ops III (Sony Computer Entertainment) {2015.11.06} - 7.689 / 239.900 (-24%)
23./17. [3DS] The Legend of Zelda: TriForce Heroes (Nintendo) {2015.10.22} - 7.061 / 123.645 (+36%)
24./34. [3DS] Super Run For Money Tousouchuu Atsumare! Saikyou no Tousou Monotachi  (Namco Bandai Entertainment) {2015.07.09} - 6.750 / 65.306 (+152%)
25./21. [3DS] Pokemon Super Mystery Dungeon (Nintendo) {2015.09.17} - 6.533 / 278.952 (+52%)
26./24. [3DS] Animal Crossing: New Leaf (Nintendo) {2012.11.08} - 6.361 / 3.940.481 (+69%)
27./00. [PS4] Nitro+ Blasterz: Heroines Infinite Duel  (Marvelous) {2015.12.10} - 6.221 / NEW
28./26. [3DS] Famista Returns (Namco Bandai Entertainment) {2015.10.08} - 5.983 / 56.664 (+73%)
29./22. [WIU] Animal Crossing: amiibo Festival (Nintendo) {2015.11.21} - 5.583 / 35.754 (+37%)
30./19. [3DS] Pokemon Rumble World  (Nintendo) {2015.11.19} - 5.578 / 27.261 (+17%)
31./06. [PS4] Bloodborne: Complete Edition <Bloodborne \ Bloodborne: The Old Hunters> (Sony Computer Entertainment) {2015.12.03} - 5.500 / 20.969 (-64%)
32./25. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} - 5.394 / 2.453.819 (+49%)
33./16. [WIU] Yo-Kai Watch Dance: Just Dance Special Version (Level 5) {2015.12.05} - 4.928 / 10.540 (-12%)
34./33. [3DS] PriPara Mezase! Idol Grand Prix No.1! (Tomy Arts) {2015.10.22} - 4.544 / 57.713 (+60%)
35./15. [PS4] Minecraft: PlayStation 4 Edition (Sony Computer Entertainment) {2015.12.03} - 4.450 / 10.150 (-22%)
36./18. [3DS] Aikatsu! My No.1 Stage! (Namco Bandai Entertainment) {2015.11.26} - 4.183 / 29.914 (-13%)
37./43. [WIU] Mario Kart 8 (Nintendo) {2014.05.29} - 4.088 / 1.118.883 (+69%)
38./42. [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo) {2014.09.13} - 4.067 / 2.305.381 (+68%)
39./00. [3DS] Niko Puchi Girls Runway (Happinet) {2015.12.10} - 4.056 / NEW
40./00. [PS3] Nitro+ Blasterz: Heroines Infinite Duel  (Marvelous) {2015.12.10} - 3.894 / NEW
41./32. [3DS] Picross 3D 2 (Nintendo) {2015.10.01} - 3.767 / 85.247 (+31%)
42./27. [WIU] Taiko no Tatsujin: Atsumete Tomodachi Daisakusen! (Namco Bandai Entertainment) {2015.11.26} - 3.406 / 16.127 (+9%)
43./38. [PS4] Grand Theft Auto V [New Price Edition]  (Rockstar Games) {2015.10.08} - 3.389 / 27.196 (+34%)
44./60. [3DS] Puzzle & Dragons: Super Mario Bros. Edition (Gung Ho Online Entertainment) {2015.04.29} - 3.372 / 330.895
45./54. [WIU] Super Smash Bros. for Wii U (Nintendo) {2014.12.06} - 3.272 / 704.805
46./51. [3DS] New Super Mario Bros. 2 (Nintendo) {2012.07.28} - 3.106 / 2.280.958
47./58. [3DS] Style Savvy 3: Kira Kira Code (Nintendo) {2015.04.16} - 2.956 / 213.070
48./55. [3DS] Dragon Ball Heroes: Ultimate Mission 2 (Bandai Namco Games) {2014.08.07} - 2.944 / 244.624
49./44. [3DS] Monster Hunter Diary: Poka Poka Airou Village DX (Capcom) {2015.09.10} - 2.839 / 112.336 (+18%)
50./36. [PS3] Winning Eleven 2016 (Konami) {2015.10.01} - 2.817 / 116.058 (+7%)

TOP50

3DS 25
PS4 9
Wii U 7
Vita 6
PS3 3


SOFTWARE

Code:
+-------+-----------+----------+------------+---------+
| Model | This Week | Week (%) |  FY 2015   | FY (%)  |
+-------+-----------+----------+------------+---------+
| 3DS   | 520.415   | 51.60%   | 11.991.572 | 53.10%  |
| Vita  | 166.607   | 16.50%   | 3.183.179  | 14.10%  |
| PS4   | 149.068   | 14.80%   | 2.996.318  | 13.30%  |
| Wii U | 126.518   | 12.50%   | 2.361.467  | 10.40%  |
| PS3   | 30.015    | 4.30%    | 1.898.045  | 8.40%   |
| XB1   | 1.648     | 0.20%    | 55.843     | 0.20%   |
| PSP   | 1.344     | 0.10%    | 117.470    | 0.50%   |
+-------+-----------+----------+------------+---------+
| Total | 1.009.237 | 100.00%  | 22.603.894 | 100.00% |
+-------+-----------+----------+------------+---------+

HARDWARE
Code:
+-------+-----------+----------+-----------+---------+
| Model | This Week | Week (%) |  FY 2015  | FY (%)  |
+-------+-----------+----------+-----------+---------+
| 3DS   | 106.255   | 45.10%   | 1.289.950 | 40.00%  |
| Wii U | 48.607    | 20.60%   | 514.118   | 15.90%  |
| PS4   | 41.080    | 17.40%   | 789.133   | 24.40%  |
| Vita  | 37.136    | 15.80%   | 534.102   | 16.50%  |
| PS3   | 1.997     | 0.80%    | 90.747    | 2.80%   |
| XB1   | 360       | 0.20%    | 9.084     | 0.30%   |
+-------+-----------+----------+-----------+---------+
| Total | 235.435   | 100.00%  | 3.228.006 | 100.00% |
+-------+-----------+----------+-----------+---------+

*FY 2015 refers to the period from March 30, 2015 through March 31, 2016

Dengeki Sales: Week 49, 2015 (Nov 30 - Dec 06)

Dengeki Sales Archive
2009 | 2010 | 2011 | 2012 | 2013 | 2014
 

noshten

Member
Dat Vita number. It lives...
That's a pretty awesome week for PS4 SW considering Fallout hasn't come out yet.
Over 40% of Wii U SW sales are just squids in the course of the last 9 months
 
Exist Archive can somehow be compared to The Legend of Legacy: small publishers (Spike Chunsoft v. FuRyu), re-imagination of a popular jRPG IP (Valkyrie Profile v. SaGa), involved staffs belonging to Square Enix. I feel Exist Archive has some advantages: it is on two platforms; Valykrie Profile has always been associated with PS nore than how SaGa has been associated with Nintendo; marketing budget seems higher - it got a Famitsu cover and a lot of coverage by magazine, and a TV ad (The Legend of Legacy also got a nice coverage though). Also, tri-Ace is a well-known company among jRPG fans.

The Legend of Legacy ended at around 75-80k so I think Exist Archive should be aimed at doing something more, around 90-95k. In fact, the game is being released today and I havent' seen much anticipation so it might do half of that.
 

hiska-kun

Member
This week's releases {2015.12.17}

[3DS] Monster Strike <RPG> (Mixi) (¥4.860)
image_zpshunvyw7r.jpg

image_zpsmz2gqusf.jpg

[PS4] Fallout 4 # <RPG> (Bethesda Softworks) (¥8.618)

[PSV] Miracle Girls Festival <ACT> (Sega) (¥7.549)

[PS4] [PS3] JoJo's Bizarre Adventure: Eyes of Heaven <FTG> (Bandai Namco Games) (¥8.856) (¥7.549)

[PS4] [PSV] Exist Archive: The Other Side of the Sky <RPG> (Spike Chunsoft) (¥7.776) (¥7.344)

[PS4] [PSV] [PS3] Dengeki Bunko: Fighting Climax Ignition <FTG> (Sega) (¥7.549)

___

This week Monster Hunter X seems to last a little more in stores than the past weeks. Finally Capcom is meeting demand.
I expect an increase for MHX next week, over 200k weekly.
 
Exist Archive can somehow be compared to The Legend of Legacy: small publishers (Spike Chunsoft v. FuRyu), re-imagination of a popular jRPG IP (Valkyrie Profile v. SaGa), involved staffs belonging to Square Enix. I feel Exist Archive has some advantages: it is on two platforms; Valykrie Profile has always been associated with PS nore than how SaGa has been associated with Nintendo; marketing budget seems higher - it got a Famitsu cover and a lot of coverage by magazine, and a TV ad (The Legend of Legacy also got a nice coverage though). Also, tri-Ace is a well-known company among jRPG fans.

The Legend of Legacy ended at around 75-80k so I think Exist Archive should be aimed at doing something more, around 90-95k. In fact, the game is being released today and I havent' seen much anticipation so it might do half of that.

10K seems more reasonable to me. You shouldn't hype yourself up too much, otherwise you'll be disappointed :(

Speaking of anticipation, shall we expect #FE numbers to be more close to Fire Emblem or Persona ?

Discuss.
 

Fisico

Member
Exist Archive can somehow be compared to The Legend of Legacy: small publishers (Spike Chunsoft v. FuRyu), re-imagination of a popular jRPG IP (Valkyrie Profile v. SaGa), involved staffs belonging to Square Enix. I feel Exist Archive has some advantages: it is on two platforms; Valykrie Profile has always been associated with PS nore than how SaGa has been associated with Nintendo; marketing budget seems higher - it got a Famitsu cover and a lot of coverage by magazine, and a TV ad (The Legend of Legacy also got a nice coverage though). Also, tri-Ace is a well-known company among jRPG fans.

The Legend of Legacy ended at around 75-80k so I think Exist Archive should be aimed at doing something more, around 90-95k. In fact, the game is being released today and I havent' seen much anticipation so it might do half of that.

We don't know the exact scale of the game but that's a pretty good analysis, alas it doesn't seem like it will reach these numbers.

Speaking of anticipation, shall we expect #FE numbers to be more close to Fire Emblem or Persona ?

Fire Emblem is a 400k-500k seller now, Persona is in the same ballpark so I don't know what there is to discuss.
 
#FE is going to be the bomba to end all bombas. Poor thing.

100k?
50k?
25k (no way)?

An update on the Setsuna website ! With new SCREENSHOTS. Sure, that's the first one since a month ago, but you can feel how the marketing is heating for this juggernaut. At this point, 300K at launch would be the bare minimum.

Oh boy they really are going all out marketing this game. Can you imagine the budget for this. Setsuna is bomba if it does not at least sell 300k.
 
100K for me too, no less. It has just reached 100 points on Comgnet, also.

After Fallout 4, there will be a whole new entire month without any release on PS4 in Japan D:
Until Odin Sphere Leifdrasir on January 14 if I'm right.
 
Exist Archive can somehow be compared to The Legend of Legacy: small publishers (Spike Chunsoft v. FuRyu), re-imagination of a popular jRPG IP (Valkyrie Profile v. SaGa), involved staffs belonging to Square Enix. I feel Exist Archive has some advantages: it is on two platforms; Valykrie Profile has always been associated with PS nore than how SaGa has been associated with Nintendo; marketing budget seems higher - it got a Famitsu cover and a lot of coverage by magazine, and a TV ad (The Legend of Legacy also got a nice coverage though). Also, tri-Ace is a well-known company among jRPG fans.

The Legend of Legacy ended at around 75-80k so I think Exist Archive should be aimed at doing something more, around 90-95k. In fact, the game is being released today and I havent' seen much anticipation so it might do half of that.

Wow. I don't often agree with you, but this is on point.

Apart from the fact that it should reach 90k. Don't agree with your reasons for why it should be getting more.

With that said, it looks like its going to be in the ballpark of Grand Kingdom sales, another spiritual successor IP made by Spike Chunsoft which bombed. What a shame.
 

hiska-kun

Member
Famitsu Digital Sales: PlayStation Store {2015.11.02 - 2015.11.29}

[PS4] Call of Duty: Black Ops III - 22.8xx
[PS4] Star Wars: Battlefront - 21.7xx
[PS4] Minecraft: PlayStation 4 Edition - 7.0xx
[PS4] Atelier Sophie - 5.3xx
[PS3] Minecraft: PlayStation 3 Edition - 4.9xx
[PS4] Sword Art Online Re: Hollow Fragment - 4.9xx
[PSV] Omega Labyrinth - 4.3xx
[PSV] Airship Q - 4.0xx
[PS4] Need for Speed - 3.9xx
[PSV] Atelier Sophie - 3.9xx
 

Ryng_tolu

Banned
Famitsu Digital Sales: PlayStation Store {2015.11.02 - 2015.11.29}

[PS4] Call of Duty: Black Ops III - 22.8xx
[PS4] Star Wars: Battlefront - 21.7xx
[PS4] Minecraft: PlayStation 4 Edition - 7.0xx
[PS4] Atelier Sophie - 5.3xx
[PS3] Minecraft: PlayStation 3 Edition - 4.9xx
[PS4] Sword Art Online Re: Hollow Fragment - 4.9xx
[PSV] Omega Labyrinth - 4.3xx
[PSV] Airship Q - 4.0xx
[PS4] Need for Speed - 3.9xx
[PSV] Atelier Sophie - 3.9xx

Well done Black Ops.
 

Orgen

Member
Now that we're talking about budgets and expectations (Mantis, you shouldn't be mocking anyone by the way ;D) I was mildly surprised reading some interviews with Takahashi about XCX's budget and his insight in this matter (Budget in Japanese games):

http://www.gamereactor.eu/articles/368023/Tetsuya+Takahashi+Talks+Xenoblade+Chronicles+X/

As you know, creating high-definition character models is a very complicated process, but in simple terms there are two major factors when creating good character models: creating high-quality assets, and the implementation of those assets by a team of skilled staff. If one or both of those requirements aren't fully satisfied, the ideal result cannot be realised. We are a very small studio, which is sometimes good but also sometimes restrictive in terms of manpower and resources, so we can't always achieve everything we would wish for.

I also think it's really meaningful that this is a middle tier title, rather than a AAA title

http://time.com/4149809/xenoblade-chronicles-x-director-tetsuya-takahashi/

If, say, a human character needs a map around 1km square to play on, then a robot six times that size would need a map 6km square—in other words, 36 times the size. At the same time, we can’t multiply our dev budget by 36 times what we need to create maps for human characters, so we needed to innovate with ways to express that kind of scope while keeping costs down. I think we did a really good job striking a balance with this project.

Except for a subset of titles, Japanese RPGs are budgeted so they’ll make a profit off sales within Japan alone,” says Takahasi. “It seems to me that building the entire world of the game itself (making it open-world) is considered one must-have element for Western RPGs nowadays, but that just can’t be done in the current Japan scene. But lately, I’ve started to wonder about whether this is really just because of budgetary issues. I think this is probably due to differences in cultural tastes, but in the current situation, it’s difficult to take content created in Japan and have it accepted in the West. As a result, you can only create things scaled to make money within Japan alone, and it becomes this negative spiral

We’re also seeing mobile games flourish in Japan while the console market declines, but the type of audience playing mobile games in Japan now has never bought my games, not since even before mobile existed. I consider the entire world to be my main field of battle, so I don’t worry about that at all. I also think that other companies’ RPGs, those with the potential to fight it out on the world market, aren’t going to be threatened by the state of mobile within Japan. That’s the kind of thought process that led to the completion of Xenoblade Chronicles X, and I hope that people will be willing to give it a try.

http://www.eurogamer.net/articles/2...the-man-behind-xenoblades-breathtaking-worlds

"With that game we'd learned how to create locations that are fun to explore on a budget," he explains. "If we had no restrictions at all in terms of costs, then for example we could easily make a varied and interesting map simply by creating textures and models for four or five different to use in a single 20km squared area. But within restrictions we had the difficult task of creating varied and fun locations using just the textures and models for a single kind of environment."

All these budget/cost comments make it seems that the budget for XCX was not so high as some of us expected. Anyone has a list of people involved in XCX? Could the game be a success even selling 500.000 WW?

Interesting interviews by the way, highly recommended!
 
We don't know the exact scale of the game but that's a pretty good analysis, alas it doesn't seem like it will reach these numbers.

Wow. I don't often agree with you, but this is on point.

Apart from the fact that it should reach 90k. Don't agree with your reasons for why it should be getting more.

With that said, it looks like its going to be in the ballpark of Grand Kingdom sales, another spiritual successor IP made by Spike Chunsoft which bombed. What a shame.

Right, it seems the game will eventually sell way lower than where I think expectations should be set. The game looks nice but perhaps Spike Chunsoft is not able to promote their games properly - which is weird given how FuRyu succeeded in selling The Legend of Legacy (which looked way more low-budget than Exist Archive). Also, it's always difficult to impose new IPs.

All these budget/cost comments make it seems that the budget for XCX was not so high as some of us expected. Anyone has a list of people involved in XCX? Could the game be a success even selling 500.000 WW?

Interesting interviews by the way, highly recommended!

500.000 units seems low no matter how low the budget was. Given the genre and the platform is releasing on, the game cannot aim at much higher sales unfortunately. I do hope Nintendo sees Monolith Soft as a long-term investment, to gain reputation in a genre they're lacking (open-world RPGs); also, the investment in developing such a game might come useful for future projects - Monolith Soft. should be able to complete games faster now.
 
Are the Mario and Luigi sales normal? That's a low sellthrough although I know it'll sell over time.

Poorest performance ever for the franchise. The previous M&L game on 3DS sold well and Paper Mario 3DS is the best selling entry in the series. Perhaps franchise fatigue and little advertisement hit hard this time.
 

ar4757

Member
Poorest performance ever for the franchise. The previous M&L game on 3DS sold well and Paper Mario 3DS is the best selling entry in the series. Perhaps franchise fatigue and little advertisement hit hard this time.

Thanks, seemed that way given it's more of a reuse of assets. Hopefully this will encourage Nintendo to use Paper Mario properly with Intelligent Systems on the NX
 
Right, it seems the game will eventually sell way lower than where I think expectations should be set.

Only Spike Chunsoft know what their expectations are, though. One thing we know here from the horse's mouth, is that Kenka Bancho 6 underperformed, which was easy to guess given the 25k launch (the worst for the main series).

Apart from Danganronpa (and The Witcher 3, thanks CD Projekt) what is the last Spike Chunsoft game that didn't flop anyway ? Probably Shingeki no Kyôjin, but that's a special case, a very popular licence. But after that, there is not only Grand Kingdom, everyone has forgotten the double bomb samurai games Ukyo no Shishi & Ukyo no Rôshi from January.

Thanks lord Kenka Bancho Otome is coming in March to save the fiscal year
lolz
 

Chris1964

Sales-Age Genius
100K for me too, no less. It has just reached 100 points on Comgnet, also.

After Fallout 4, there will be a whole new entire month without any release on PS4 in Japan D:
Until Odin Sphere Leifdrasir on January 14 if I'm right.

23/12-14/01 = a whole new month.

And every other system gets numerous releases during that period.
 
23/12-14/01 = a whole new month.

And every other system gets numerous releases during that period.

I don't understand your post, sorry. I was saying that there will be no PS4 game between Fallout 4 (december 17) and Odin Sphere (january 14) so yeah, one month, that's what I've written (maybe in bad english D:). Unless I have missed some games on the calendar of course.
 

Chris1964

Sales-Age Genius
What you don't understand is that there new PS4 releases at Dec 23 and no system gets new releases from that week until January 14.
 

HGH

Banned
There's one of those low budget Assassin's Creed spinoffs on the 12th if that matters at all.

EDIT: Oh yeah, the landscape's barren on 3DS and WiiU releases for that period too. The only exception is #FE on the 26th. Everyone's probably on vacation after all.
 

Chris1964

Sales-Age Genius
Famitsu Digital Sales: PlayStation Store {2015.11.02 - 2015.11.29}

[PS4] Call of Duty: Black Ops III - 22.8xx
[PS4] Star Wars: Battlefront - 21.7xx
[PS4] Minecraft: PlayStation 4 Edition - 7.0xx
[PS4] Atelier Sophie - 5.3xx
[PS3] Minecraft: PlayStation 3 Edition - 4.9xx
[PS4] Sword Art Online Re: Hollow Fragment - 4.9xx
[PSV] Omega Labyrinth - 4.3xx
[PSV] Airship Q - 4.0xx
[PS4] Need for Speed - 3.9xx
[PSV] Atelier Sophie - 3.9xx

Black Ops III has a 10% digital/retail which looks to be the norm when there aren't supply problems. This is for first month and maybe things were a little better at launch.

This list will be more intereting when MHX is added.
 

hiska-kun

Member
New updated numbers from Famitsu until November 29th. Enjoy!

Famitsu Top 10 Software Publishers 2015 {2014.12.29 - 2015.11.29} (digital sales not included)

1. Nintendo - 7.090.000
2. Bandai Namco - 4.100.000
3. Square Enix - 2.910.000
4. Capcom - 2.690.000
5. Level 5 - 2.420.000
6. Konami - 1.230.000
7. Sony Computer Entertainment - 1.120.000
8. Koei Tecmo - 860.000
9. Sega - 810.000
10. Pokemon Company - 750.000

Top 5 Software by Publisher {2014.12.29 - 2015.11.29}

1. Nintendo

1. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 1.150.500
2. [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥6.156) - 819.940
3. [3DS] Fire Emblem Fates: Birthright / Conquest # <SLG> (Nintendo) {2015.06.25} (¥5.076) - 536.121
4. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 511.024
5. [3DS] The Legend of Zelda: Majora's Mask 3D # <ADV> (Nintendo) {2015.02.14} (¥5.076) - 446.559

2. Bandai Namco

1. [PS3] Tales of Zestiria <RPG> (Bandai Namco Games) {2015.01.22} (¥8.715) - 368.829
2. [PSV] God Eater 2: Rage Burst <ACT> (Bandai Namco Games) {2015.02.19} (¥6.145) - 341.840
3. [PSV] Sword Art Online: Lost Song # <RPG> (Bandai Namco Games) {2015.03.26} (¥6.664) - 190.716
4. [PSV] God Eater: Resurrection <ACT> (Bandai Namco Games) {2015.10.29} (¥5.627) - 154.903
5. [PS3] One Piece: Pirate Warriors 3 <ACT> (Bandai Namco Games) {2015.03.26} (¥8.424) - 153.208

3. Square Enix

1. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 857.005
2. [PS3] Dragon Quest Heroes <RPG> (Square Enix) {2015.02.26} (¥7.344) - 456.094
3. [PS4] Dragon Quest Heroes # <RPG> (Square Enix) {2015.02.26} (¥8.424) - 324.936
4. [3DS] Bravely Second: End Layer <RPG> (Square Enix) {2015.04.23} (¥6.458) - 165.221
5. [PS4] Final Fantasy Type-0 HD # <RPG> (Square Enix) {2015.03.19} (¥7.344) - 136.020

4. Capcom

1. [3DS] Monster Hunter X # <ACT> (Capcom) {2015.11.28} (¥6.264) - 1.542.104
2. [3DS] Great Phoenix Wright: Ace Attorney - Naruhodou Ryuunosuke no Bouken # <ADV> (Capcom) {2015.07.09} (¥6.264) - 190.080
3. [3DS] Monster Hunter 4 Ultimate # <ACT> (Capcom) {2014.10.11} (¥6.264) - 188.312 / 2.569.489
4. [PS3] Resident Evil: Revelations 2 <ADV> (Capcom) {2015.03.19} (¥5.389) - 128.877
5. [3DS] Monster Hunter Diary: Poka Poka Airu Village DX <ETC> (Capcom) {2015.09.10} (¥4.309) - 104.186

5. Level 5

1. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 1.655.528
2. [3DS] Yo-kai Watch 2: Shin Uchi <RPG> (Level 5) {2014.12.13} (¥4.968) - 618.819 / 2.626.146
3. [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) - 113.107 / 3.163.285

6. Konami

1. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 417.970
2. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 231.826
3. [PS3] Pro Baseball Spirits 2015 <SPT> (Konami) {2015.03.26} (¥8.208) - 124.380
4. [PS3] Winning Eleven 2016 <SPT> (Konami) {2015.10.01} (¥7.128) - 108.995
5. [PSV] Pro Baseball Spirits 2015 <SPT> (Konami) {2015.03.26} (¥7.538) - 87.450

7. Sony Computer Entertainment

1. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 381.968
2. [PS4] Call of Duty: Black Ops III # <ACT> (Sony Computer Entertainment) {2015.11.06} (¥8.532) - 239.833
3. [PS4] Bloodborne # <RPG> (Sony Computer Entertainment) {2015.03.26} (¥7.452) - 209.274
4. [PS3] Call of Duty: Black Ops III <ACT> (Sony Computer Entertainment) {2015.11.06} (¥6.372) - 46.738
5. [PS4] The Order: 1886 # <ADV> (Sony Computer Entertainment) {2015.02.20} (¥6.372) - 44.258

8. Koei Tecmo

1. [PS3] Samurai Warriors 4-II # <ACT> (Koei Tecmo) {2015.02.11} (¥6.264) - 71.531
2. [PSV] Yoru no Nai Kuni # <RPG> (Koei Tecmo) {2015.10.01} (¥6.264) - 50.109
3. [PS4] Yoru no Nai Kuni # <RPG> (Koei Tecmo) {2015.10.01} (¥7.344) - 44.689
4. [PSV] Samurai Warriors 4-II # <ACT> (Koei Tecmo) {2015.02.11} (¥6.264) - 38.815
5. [PSV] Atelier Sophie: The Alchemist of the Mysterious Book # <RPG> (Koei Tecmo) {2015.11.19} (¥6.264) - 33.774

9. Sega

1. [PS3] Yakuza 0 <ADV> (Sega) {2015.03.12} (¥8.845) - 242.112
2. [PS4] Yakuza 0 <ADV> (Sega) {2015.03.12} (¥8.845) - 143.653
3. [3DS] 7th Dragon III Code: VFD <RPG> (Sega) {2015.10.15} (¥6.469) - 96.121
4. [3DS] Hatsune Miku: Project Mirai Deluxe <ACT> (Sega) {2015.05.28} (¥5.378) - 63.540
5. [PSV] Phantasy Star Online 2 Episode 3: Deluxe Package <RPG> (Sega) {2015.03.19} (¥5.378) - 30.576

10. Pokemon Company

1. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 437.405 / 2.902.255
2. [3DS] Pokemon Super Mystery Dungeon <RPG> (Pokemon Co.) {2015.09.17} (¥5.076) - 264.436
3. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 23.975 / 4.478.300

11. Electronic Arts

1. [PS4] Star Wars: Battlefront # <ACT> (Electronic Arts) {2015.11.19} (¥8.424) - 128.335
2. [PS4] Battlefield: Hardline <ACT> (Electronic Arts) {2015.03.19} (¥7.884) - 112.110
3. [PS3] Battlefield: Hardline <ACT> (Electronic Arts) {2015.03.19} (¥7.884) - 61.186
4. [PS4] FIFA 16 # <SPT> (Electronic Arts) {2015.10.08} (¥8.424) - 34.571
5. [PS4] Battlefield 4: Premium Edition <ACT> (Electronic Arts) {2014.11.13} (¥9.504) - 27.218 / ?

12. Spike Chunsoft

1. [PS4] The Witcher 3: Wild Hunt <RPG> (Spike Chunsoft) {2015.05.21} (¥8.856) - 143.409
2. [3DS] Attack on Titan: The Last Wings of Mankind - Chain <ACT> (Spike Chunsoft) {2014.12.04} (¥5.378) - 58.101 / 112.682
3. [3DS] Kenka Bancho 6: Soul & Blood <ADV> (Spike Chunsoft) {2015.01.15} (¥6.458) - 48.475
4. [PSV] Shiren the Wanderer 5 Plus: Fortune Tower and the Dice of Fate <RPG> (Spike Chunsoft) {2015.06.04} (¥5.184) - 33.859
5. [PS4] Saints Row IV: Re-Elected <ACT> (Spike Chunsoft) {2015.04.16} (¥6.264) - 16.764

13. GungHo Online Entertainment

1. [3DS] Puzzle & Dragons: Super Mario Bros. Edition <RPG> (GungHo Online Entertainment) {2015.04.29} (¥4.320) - 315.684
2. [3DS] PazuDora Z: Puzzle & Dragons Z <RPG> (GungHo Online Entertainment) {2013.12.12} (¥4.400) - 21.745 / 1.470.222

14. Atlus

1. [PSV] Persona 4: Dancing All Night # <ACT> (Atlus) {2015.06.25} (¥7.538) - 117.852
2. [3DS] Etrian Mystery Dungeon <RPG> (Atlus) {2015.03.05} (¥7.538) - 91.657
3. [3DS] Devil Survivor 2: Break Record <SLG> (Atlus) {2015.01.29} (¥6.458) - 74.286
4. [PSV] Persona 4: Golden [PlayStation Vita the Best] <RPG> (Atlus) {2015.02.05} (¥4.298) - 19.696
5. [3DS] Etrian Odyssey 2 Untold: The Fafnir Knight <RPG> (Atlus) {2014.11.27} (¥6.458) - 10.278 / ?

15. Marvelous

1. [3DS] Return to PoPoLoCrois: A Story of Seasons Fairytale <RPG> (Marvelous) {2015.06.18} (¥6.458) - 73.346
2. [PSV] Senran Kagura Estival Versus # <ACT> (Marvelous) {2015.03.26} (¥7.538) - 71.347
3. [PSV] IA/VT: Colorful # <ACT> (Marvelous) {2015.07.30} (¥5.184) - 47.540
4. [PS4] Senran Kagura Estival Versus # <ACT> (Marvelous) {2015.03.26} (¥8.618) - 36.834
5. [PSV] Luminous Arc: Infinity <SLG> (Marvelous) {2015.08.06} (¥7.344) - 29.253

16. Warner Entertainment Japan

1. [PS4] Batman: Arkham Knight <ADV> (Warner Entertainment Japan) {2015.07.16} (¥8.208) - 79.759
2. [PS4] Dying Light <ADV> (Warner Entertainment Japan) {2015.04.16} (¥8.208) - 61.367
3. [PS4] Mad Max <ADV> (Warner Entertainment Japan) {2015.10.01} (¥8.208) - 24.669
4. [3DS] LEGO Marvel Super Heroes: Universe in Peril <ADV> (Warner Entertainment Japan) {2015.01.22} (¥5.076) - 24.150
5. [3DS] LEGO Ninjago: Shadow of Ronin <ADV> (Warner Entertainment Japan) {2015.09.03} (¥5.076) - 14.554

17. Ubisoft

1. [PS4] Far Cry 4 <ACT> (Ubisoft) {2015.01.29} (¥9.072) - 66.476
2. [PS3] Far Cry 4 <ACT> (Ubisoft) {2015.01.29} (¥7.992) - 56.782
3. [PS4] Assassin's Creed: Syndicate <ACT> (Ubisoft) {2015.11.12} (¥9.072) - 52.591
4. [PS4] Assassin's Creed: Rogue <ACT> (Ubisoft) {2014.12.11} (¥7.792) - 12.229 / ?
5. [PS4] The Lord of the Fallen <RPG> (Ubisoft) {2015.02.12} (¥7.992) - 10.073

18. FuRyu

1. [3DS] The Legend of Legacy <RPG> (FuRyu) {2015.01.22} (¥6.458) - 74.139
2. [3DS] Future Card Buddy Fight: Yuujou no Jounetsu Fight! <TBL> (FuRyu) {2015.04.16} (¥5.378) - 36.791
3. [3DS] Doraemon: Nobita no Uchuu Eiyuuki <ADV> (FuRyu) {2015.03.05} (¥5.378) - 31.528
4. [3DS] New Prince of Tennis: Go to the Top <ADV> (FuRyu) {2015.03.05} (¥6.151) - 31.099
5. [PSV] To Love-Ru Trouble: Darkness - True Princess # <ACT> (FuRyu) {2015.11.05} (¥7.538) - 23.552

19. Idea Factory

1. [PSV] Hakuoki: Shinkai - Furi no Shou # <ADV> (Idea Factory) {2015.09.25} (¥6.804) - 19.800
2. [PSV] Diabolik Lovers: Dark Fate # <ADV> (Idea Factory) {2015.02.26} (¥6.264) - 19.594
3. [PSV] Reine des Fleurs # <ADV> (Idea Factory) {2015.08.20} (¥6.264) - 14.070
4. [PSV] Hakuoki: Zuisouroku - Omokagebana # <ADV> (Idea Factory) {2015.02.19} (¥6.264) - 11.764
5. [PSV] Diabolik Lovers: More, Blood - Limited V Edition # <ADV> (Idea Factory) {2015.01.15} (¥6.264) - 10.768

20. Compile Heart

1. [PSV] Genkai Tokki: Moero Crystal # <RPG> (Compile Heart) {2015.09.25} (¥7.344) - 31.623
2. [PS4] Hyperdimension Neptunia Victory II # (Compile Heart) {2015.04.23} (¥7.538) - 31.531
3. [PSV] Makai Shin Trillion # <RPG> (Compile Heart) {2015.07.23} (¥7.344) - 30.603
4. [PSV] Geki Jigen Tag: Blanc + Hyperdimension Neptunia Vs. Zombie Gundan # <ACT> (Compile Heart) {2015.10.15} (¥7.344) - 26.317
5. [PS4] Fairy Fencer F: Advent Dark Force # <RPG> (Compile Heart) {2015.11.05} (¥7.538) - 19.706
 

hiska-kun

Member
If I've read it correctly, it became available at 18:00 PM JPT, so...around 5 hours ago.

But today there have been major Nintendo Network problems (log in not working), so we still have to wait and see when it charts.

In my computer I'm seeing Minecraft Wii U first. I'm the only one?
 
If I've read it correctly, it became available at 18:00 PM JPT, so...around 5 hours ago.

But today there have been major Nintendo Network problems (log in not working), so we still have to wait and see when it charts.

Mother 3 still managed to hit number 1 already though? Or did that release earlier?
 
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