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Megaton: Halo 3 4 player coop online. Confirmed! Believe!

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And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!

Halo 3's 4-Player Coop Is A Hyped Cop-Out

The big news regarding Halo 3, ever since this year’s E3 business and media summit, has been all about the coop: Four-player this and four-player that. Now that Bungie has officially let the news loose about the four-player coop over Xbox Live, I can’t help but feel that maybe it was a bit of a let-down. Especially given the build-up surrounding this buzz-worthy news.

I guess part of the problem with the four-player over Xbox Live was that us media geeks have sanctimoniously promoted the living crap out this particular news regarding Halo 3. But the main problem, is that such promotion came before this news was officially unveiled. So in a way, what Bungie had to unveil seemed a little less than what was anticipated.

Take for example the cooperative modes in console games like Splinter Cell, Rainbow Six, Ghost Recon, Star Wars: Battlefront II and Conflict Global Terror...all of those games were not highly anticipated for their cooperative features, with the exception of Splinter Cell: Double Agent and Chaos Theory . They were anticipated for their gameplay and as such, gamers had the bonus of playing them with the added cooperative modes. What’s more is that some of the fore-mentioned games had four-player splitscreen offline coop and four-player online coop or a combination of both, but didn’t glorify it in the way that some other games do. For instance, Gears of War’s two-player splitscreen and online cooperative mode was bland, unimaginative and lacked the taut mechanics that made games like Halo 2 or Rogue Trooper fun. Yet there was endless promotional efforts put into selling the cooperative mode for Gears of War. Press and media outlets jumped on the bandwagon for saying how cool it was that the game had a two-player coop, when, in fact, that bandwagon had been trailing along for years before and in much better ways in previous games before it.

I kind of feel it’s now the same thing with Halo 3; while it may be a cool feature, having a four-player online coop, it’s not necessarily something that defines the genre, nor does it redefine what the genre aught to be. Yes, I admit, I was quick to praise the game, the developers and Microsoft once the rumors of a four-player mode started spreading. But after speculation (and further reviewing another upcoming game on a rival system) I realized that too much attention is being paid to the wrong game containing a four-player coop.

Now M$ fanboys, turn your eyes from this paragraph for a moment, because you’re not going to like what you’re about to read. But Sony’s first-person shooter exclusive for the PS3, Haze, (yes, the deal was made with Ubisoft at this year’s E3, in case you haven’t heard) actually prompts for four-player coop online, four-player coop offline, and a story mode that was built from the ground up with multiplayer cooperative modes in mind. See, that is this sort of thing that makes a gamer giddy all over. Now in Bungie's case, gamers had been requesting four-player coop since after the release of the original Halo, yet it was no where to be seen in Halo 2, and is nothing more but what seems like a tack-on to Halo 3. Yet for some very odd reason, we’re glamorizing Halo 3's four-player more than we are Haze. Why?!

I’m not knocking that Halo 3's four-player online cooperative mode won’t be cool. But I am highly disappointed that the announcement of this mode comes from just under two months of the game’s release. And not only that, but the game is trailing Haze by not even offering an offline four-player coop mode. I’m starting to think that the hype may have been for half the reasons we thought the game would be cool for. But whatever. What’s done is done, and this final first-person outing of Halo 3 will at least come with a four-player cooperative option. Heck, Bungie could have let the dollar signs roll even if the campaign mode only contained a one-player mode...so at least they’re giving fans most of what they asked for.
http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol
 
I just started reading that, but I wasn't able to make it all the way through what with the red haze of rage coming over my eyes. Where do people come off thinking that they're owed anything by anyone, and that something that was just recently announced must be tacked on?! Plus, the whole fact-checking thing, that might sort of help their journalistic integrity.

>:(
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol

words escape me.

Haze.... are they joking.....
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol
Christ, I guess you can't make everyone happy.
 
It's too early in the morning to be offended by slights against Halo 3, but the illiteracies in that article are making my hands shake. English cannot be that chap's first language.
 
So Haze co-op is amazing because it's was build in the game from the ground up but Halo 3 co-op is a cop-out because it was built in the game from the groud up? Brilliant!

But I am highly disappointed that the announcement of this mode comes from just under two months of the game’s release. And not only that, but the game is trailing Haze by not even offering an offline four-player coop mode.

Hello uninformed journalist. Glad I'm not your email inbox. :lol
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol

Is that guy serious?
garycoleman.jpg
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol

:lol :lol :lol

This article fails on so, so many levels. Misinformation, sheer idiocy, the painfully obvious fact that this guy has an axe to grind with Halo 3. Awesome job. Bungie developers saying from the start they wanted to add online co-op from the start apparently means it was tacked on. Four player co-op offline is not possible. Haze.

At least the BBC guy had some genuine complaints. This- this is just sad.
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol

dontdodrugs.jpg
 
How the fcuk can people think that Bungie "tossed" the co-op thing in "as a last minute resort"?
Clearly, they wanted to have a great co-op ability in the game from an early stage. All the characters have a background story and apparently they offer different insights to the plot. This isn´t something that is "tossed" in at the last minute... (at least.. I don´t think so..)

sheez..
people just want something to hate.. I fear for the crows.. not many will be left after the 25:th september. Damn, even Brandon Lee isn´t secure... (RIP Brandon, you and your father rocked)

:lol
 
Proelite said:
If Haze has have the scale, functionality, modes, the art, and the inspiration, I would say he has a case.
Or the gameplay in general. And that's without any sort of Halo (or any other fps) comparison.

Haze's gameplay looks ho-hum in the same way that Blacksite's does.
 
raYne said:
Or the gameplay in general. And that's without any sort of Halo (or any other fps) comparison.

Haze's gameplay looks ho-hum in the same way that Blacksite's does.

Haze reminds me of Brute Force, and killzone rolled into one.
 
Tieno said:
Bungie podcasts here I come :D

I can't even imagine what you've been going through all day. I feel overwhelmed when I wake up in the morning and there's 6 more pages tacked onto a Halo thread that I have to go through
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol

Holy shit, this guy actually used "M$" in his article? :lol
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol

8 PLAYER ONLINE/OFFLINE CO-OP OR BUST. SRSLY.
 
GhaleonEB said:
I like to verb nouns (The Disgruntled Gamer would approve). How about Brutezoned? Or Brutezoning? Wanna go do the Brutezone?

0_o

Omg what is brutezoning?! ...I shudder to think tbh. Anyone here been brutezoned?
 
For instance, Gears of War’s two-player splitscreen and online cooperative mode was bland, unimaginative and lacked the taut mechanics that made games like Halo 2 or Rogue Trooper fun


!!!!
 
GhaleonEB said:
And now for the "spoiled jackass crybaby" perspective on this news. I'd actually started a paragraph-by-paragraph dismantling of this guys insanity, but I decided it wasn't worth the effort. But I'll selectively bold it!


http://www.cinemablend.com/games/Halo-3-s-4-Player-Coop-Is-A-Hyped-Cop-Out-5597.html

There you have it kids. Four player online co-op with two player splitscreen/four system link, with new characters written for the two additional players is a "cop-out".

I said wow, among other things.

Bitter tears, I feast upon thee. :lol
You should not link to that garbage. Failures like him post those kind of articles simply to get hits on their sites.
 
godhandiscen said:
You should not link to that garbage. Failures like him post those kind of articles simply to get hits on their sites.
My original edit didn't have the link included, but I thought, if I'm going to post it everyone is just goint to ask who wrote it. Part of the reason I posted the whole article though, was so no one had to click the link to read it. :p
 
Check out the same dude two weeks ago:

Wow. That’s all I have to say. I know I was ranting on this game like crazy late last year and earlier this year, but WOW. Bungie said what they showed us wasn’t anywhere near being final back with those awful looking documentaries, but when you see the game and the following screenshots, you just might think this is a different Halo game altogether.

One of the biggest problems from the documentaries that Bungie and M$ released, was that the lighting was just plan awful. Realtime dynamic shading? Not present. Soft shading? Nope. High-resolution, parallax textures? H’m, certainly didn’t look like it back then. But there’s no doubt that Bungie has toiled away at refining both the look and gameplay mechanics of Halo 3. As you’ll quite clearly see in the screenshots below, the game has come a long way from its not-so-humble beginnings on the original big black box.

But this game isn’t just about the graphics. While the [visuals] may have been the driving force behind Halo 2, there’s some fun-sounding gameplay features included with this final outing in the Halo trilogy: More vehicles, more damage effects, more enemies, more hijacking, new weapons, bigger maps, and more interactivity are just some of the things that will be in the final cut.

But it’s the inclusion of a four-player cooperative mode (as touted by Jeff Bell in a recent interview), that fascinates me the most. I’m interested to see how this will affect the future of cooperative multiplayer gaming for this newer consoles. I’m sure some developers will follow suit and copy-cat the feature...if it’s a big hit with fans...but that hasn’t always been the case, even with the success of Halo and Halo 2. There’s still an easy-to-count number of cooperative games out there now for the Xbox 360, and it’s not like games that should have multiplayer cooperative features do have cooperative features (Hour of Victory, Vampire Rain and Shadowrun to name a few). But then again, maybe developers were just waiting for a kick in the pants to show them that graphics, multiplayer and gameplay can coincide together, in one product.

http://www.cinemablend.com/games/E3-2007-Halo-3-Xbox-360-Screenshots-5332.html
 
captain wow said:
Omg what is brutezoning?! ...I shudder to think tbh. Anyone here been brutezoned?

CinemaBlendGuy - I'm going to write an article about how Halo's 4 player co-op is a let down.

CinemaBlendGuy2 - It'll be nothing like the punishment I dealt to your BruteZone last night.
 
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