Broder Salsa
Banned
Everyone who rated heavy rain less than 9 are now banned.
Metacritic is often used to determine royalty and bonus payouts for developers, though its exact use varies from publisher to publisher.
According to Klepek's article, two of the games that were hit were Bastion and Toy Soldiers: Cold War. Unless these were just general trolls who randomly hit other titles, it should be pretty easy to tell which DF they're with.CadetMahoney said:Something* Defence Force activity confirmed. Could be any group of fanboys until we know what games they hit.
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Einbroch said:Make Metacritic like Yelp.
Problem solved.
Hmm? Yelp has people that actually screen reviews and only those reviewers who have been consistent (negative or positive towards an aspect of a location) have their reviews counted towards the "rating". You can't just go on there and say "THIS PLACE SUCKS, WOW SO DISAPPOINTED". You have to review many places in a detailed manner and back up your claims.Davidion said:So have the ratings provided by a bunch of nimrods going forward? I disagree with this course of action!
sk3tch said:It's crazy that there's often $$$ tied to the Metacritic score of a game...i.e. make __ score and get ___ bonus for developers.
Dave Long said:If they're going to remove 0's, they should remove the 10's as well.
KoreanBarbecue said:I'm more surprised that anyone even cares about the user-review scores on Metacritic...
Zero-Crescent said:According to Klepek's article, two of the games that were hit were Bastion and Toy Soldiers: Cold War. Unless these were just general trolls who randomly hit other titles, it should be pretty easy to tell which DF they're with.
Neuromancer said:Metacritic doesn't need user scores at all in my opinion. They're a waste of everyone's time.
Indeed. As the article said, no publisher looks at user reviews when considering bonuses, but small independent developers can be affected when they're finding a publisher for their next game. If a prospective publisher sees that critics loved the developer's previous game and users hated it, they might deny the dev's request. Plus, since it's a small game, they don't have enough of a fanbase to balance out the trolls, so they're stuck.LiK said:kinda terrible they would go after the small games even if those users are part of that DF.
CadetMahoney said:Something* Defence Force activity confirmed. Could be any group of fanboys until we know what games they hit.
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Zero-Crescent said:According to Klepek's article, two of the games that were hit were Bastion and Toy Soldiers: Cold War. Unless these were just general trolls who randomly hit other titles, it should be pretty easy to tell which DF they're with.

How about you can't give a game a score without writing a short review? And if your review says something dumb like "this game is on the Xbox and the XBox sucks" they delete your review?Agent X said:I rarely ever read the user reviews on Metacritic, just because there are so many crazed fanatics that skew the reviews for/against games or developers that they like/dislike, or happen to be exclusive for a system they like/dislike.
Perhaps what is needed is for a way for other readers to "rate the reviewers". Anyone who wants to write a user review needs to register for an account. Then, their peers can vote these reviews up or down. If certain reviewers tend to tilt too heavily in one direction or another, or have a blatant bias (for example, frequently rating exclusive games on one system very high, while rating exclusive games on a competing system very low), then they could be flagged.
Another idea that I just thought of is that they could make it a requirement for anyone posting a user review to vote up or down a previous user review on the same game. I remember seeing something like this on some review site somewhere--you were not permitted to post your review unless you voted on someone else's review as well (and I think they limited your voting choices to the 5 or 6 most recently posted reviews). Obviously, the very first user review for a game would be immune to that requirement, but everyone else would have to contribute to the peer rating system in order to make it work.
CrunchyFrog said:fucking this. To have people's paychecks depend on arbitrary abstract numbers is beyond ridiculous.
For 1,899 reviews, this publication has graded:
13% higher than the average critic
2% same as the average critic
85% lower than the average critic
Gez said:Might aswell ban Edge aswell.
Neuromancer said:How about you can't give a game a score without writing a short review? And if your review says something dumb like "this game is on the Xbox and the XBox sucks" they delete your review?
It's not arbitrary, but it's inaccurate and useless data. If XSEED ports a niche JRPG that their fans adore, but IGN and GameInformer give it 5/10s, does that mean that game is a 50% game? No, ask the people the game was made for and they'd tell you it's a 9 or a 10. At that point it doesn't serve its original purpose at all and is completely meaningless.hey_it's_that_dog said:To play devil's advocate, if the paychecks depend the quality of work being put out, what besides reviews should people reference to assess quality? Metacritic has faults but it's far from arbitrary.
Chuckpebble said:The bottom of that slippery slope is everything is a 5.
You are correct, which tells you all you need to know about the actual value of reviews when it comes to paying bonuses to developers.Chuckpebble said:The bottom of that slippery slope is everything is a 5.