I don't like the zan-datsu mechanics, judging from the videos anyway. The animation doesn't bug me at all, but it seems overpowered. Doing it correctly just mean you can do it again for free doesn't it? Everyone seems to have both health and energy always full because of it (which are conspicuously high in themselves). I also don't like how lenient and undemanding it is (I would have preferred it being kind of tough to pull off, moments of calm precision in the middle of chaos, at least for the health regen). I am working under the assumption that the demo consists of weaklings (and maybe these videos I'm watching are the "Normal" difficulty?). I'm kind of fearing a Bayonetta situation where the best difficulty, which balances out the advantageous slow-motion, will be locked behind a game clear. Aside from the weak opposition (it being a demo and all), everything else about the game looks utterly amazing.