Coffee Dog
Banned
I disagree with you. And that's cool.
Anecdotally, I find my opinion to be a lot, lot more common.
How is that relevant? That doesn't make your opinion more informed.
I disagree with you. And that's cool.
Anecdotally, I find my opinion to be a lot, lot more common.
How is that relevant? That doesn't make your opinion more informed.
In my awful amnesia, I forgot where I said that it makes my opinion more informed. If you'd point that out for me, that'd be great.
Then why bring it up, if not to support your opinion?
The MGS V hyperbole being thrown around by Kojima has made me so bummed out. Not looking forward to this game at all anymore.
Also: Lol Kojima, you are not Vince Gilligan.
I'm not Levito, but I'd say: all of the above?I don't know what you mean by this. Are you saying Breaking Bad had better writing than MGS? Or darker scenes? Or that he's a better writer/producer than Kojima?
I don't know what you mean by this. Are you saying Breaking Bad had better writing than MGS? Or darker scenes? Or that he's a better writer/producer than Kojima?
Also: Lol Kojima, you are not Vince Gilligan.
I'm pretty much considering the series over with MGS4 and Peace Walker. The more mainstream and R-rated this series shoots for, the less interested I am. The graphic OTT "blood" splatters why I didn't pick up Rising, and it sounds like the reasons not to pick up MGS V are piling up. Will still wait for reviews, but hope is fading.
I'm not Levito, but I'd say: all of the above?
Can anyone claim otherwise?
I don't understand the aversion to the MGS series becoming darker.
I don't understand the aversion to the MGS series becoming darker.
I hope its not vamp drinking blood from someone's neck because the gaming community will lose its shit
I don't understand the aversion to the MGS series becoming darker.
but bro, THERE'S NO MORE CARDBOARD BOXES!People are afraid the series will lose it's charm and goofiness even though pretty much all the MGS games have fairly dark stories with silliness injected throughout.
LOL I know right...
Kojima should just stay at the level people perceive him to be.
He shouldn't try to better or express himself.
Vince Gilligan did it all!
Forget the fact that he had actors that could make reading a fortune cookie sound damn near inspiring.
My only problem that I can see with the end scene is there wont be any follow up/message that he is trying to convey, until 2016.
This is without a doubt the dumbest observation I've ever seen of Breaking Bad. Congratulations.This. We might as well be arguing Watchmen vs Stanley Parable here.
I like Breaking Bad as much as the next guy, but please... it's still everyman popcorn, pop culture material. By the end of the series it showed it's true colors as a morally binary TV show for the water coolers, the 'burbs, and the advertisers;The end.where the bad guy is the bad guy, and gets what he deserves. Everyone hates him, they're right, he's wrong and can only atone by dying. Uncle Hank is a hero even though he spent a whole season verbally abusing his wife and Jesse is rad.
This is without a doubt the dumbest observation I've ever seen of Breaking Bad. Congratulations.
still have my bets onchico going boom
Dayum....
lol, no kiddingThis is without a doubt the dumbest observation I've ever seen of Breaking Bad. Congratulations.
Yea i dont either its not like child soilders or war mongers are anything new to this series.
not in gameplay, if we're fighting children. That idea makes me feel very uncomfortable, and such an idea needs a careful subtle and nuanced approach, something Kojima has not got.
And before anyone says it, just because I feel uncomfortable in the above scenario, and people will say that's the point; that's not justification alone, that's just exploitive shock tactics.
I don't know the details on this aspect so someone please fill me in, but I hope we are not fighting kids here.
not in gameplay, if we're fighting children. That idea makes me feel very uncomfortable, and such an idea needs a careful subtle and nuanced approach, something Kojima has not got.
And before anyone says it, just because I feel uncomfortable in the above scenario, and people will say that's the point; that's not justification alone, that's just exploitive shock tactics.
I don't know the details on this aspect so someone please fill me in, but I hope we are not fighting kids here.
Short answer we don't know. If it bothers you so much tranq them or since this is a snaking game don't get caught so in that sense it isn't shock value since you know its there but can avoid it. Of course this is just my view on it.
I bet the entire thing is going to be mgs4 levels of dumb storytelling and when we look back on these quotes in 2016 when the game comes out it, it's going sounds so silly.
Short answer we don't know. If it bothers you so much tranq them or since this is a snaking game don't get caught so in that sense it isn't shock value since you know its there but can avoid it. Of course this is just my view on it.
Jesus. sorry I don't care if it can be avoided I'm annoyed it's there at all.
Killing kids is probably the one taboo that just can't be touched in any medium, without very good reason. I really don't like the sound of this.
Well if it bothers you that much, then this game probably isn't for you.
I'm a metal gear fan, something like this shouldn't come in to the equation!
I'm ok with allowing Snake to kill child soldiers. They shouldn't force it on the player, and I doubt they will, in a franchise that emphasizes your ability to take no lives.
But if there are child soldiers in the gameplay, I think that's an interesting dilemma. It's a Metal Gear Solid game, so you have every tool needed to take down any soldier in a non-lethal way, so what happens when you encounter a child soldier? Can you bring yourself to pull the trigger? Or do you force yourself to remain stealthy, not only because it's a stealth game, but because you don't want to kill them. And I imagine that it would be difficult to push yourself to remain stealthy against child soldiers. They wouldn't abide by patrol routes as strictly, and they'd probably be more trigger happy.
If Kojima is going to tackle it, I hope he does it like above. I don't want Big Boss to have a heel turn that means he just starts shooting children. But if they put that power in the players hands it could, perhaps, allow them to empathize with how easy it is to travel down a slope you can ascend again. How simple it is to become irredeemably 'evil'. If done well it won't come across a gratuitous, but it could really show you why the child soldier problem is disturbing thing.
The scene in the E3 red band trailer at the end with kids holding diamonds in their hands and suddenly Snakes starts shooting at them doesn't look like we can "tranq" those kids.
Snake is a punished man, he turns into a demon. He does some terrible stuff, Big Boss isn't a good guy anymore and Kojima wants to show it.
well that particular scene could easily been an edit trick, we don't know what he's actually shooting at.
well that particular scene could easily been an edit trick, we don't know what he's actually shooting at.