GrotesqueBeauty said:But exposition used to only bookend the entire gameplay experience. There was the set up and the resolution, and everything in-between was direct player control. Now the narrative is an interruption. This is what sets the original trilogy apart from everything since imo. Even MZM threw in a lot of brief little cut scenes, and even though they were relatively unintrusive compared to the likes of Fusion or Corruption they still took away more than they added imo.
I completely agree with you. This game looks WAAAAY too much like fusion, which is easily my least favourite.