Yoboman said:No he didn't, Metal Gear was made by Granin
That fat Russian?
bullshit!
lol.
Yoboman said:No he didn't, Metal Gear was made by Granin
Yoboman said:No he didn't, Metal Gear was made by Granin
Everything will come down to what Ocelot said in MGS2: "There is no such thing as miracles or the super-natural only cutting-edge technology."Darkpen said:I can't believe it, you just admitted that MGS is fictional. Hell hath frozen.
For one, the Cobra Unit is "that wacky" because that's how Kojima designed them. They served no other purpose in the game than to be cannon fodder for Snake, but for good reason.
You point out Vamp and say he's pointless, yet you point out Ocelot's arm and say that at least that's important. You seem to miss the point of Vamp's significance. Everything that happened in MGS2 was tightly interwoven. If you payed attention, Stillman, Fatman, and Vamp were all part of the same church explosion that happened years ago prior to the game's events. There are plenty of plot holes that need to be filled, and based on the E3 trailer, it seems that Vamp's supernatural traits will be explained.
EDIT: also, he's not a vampire, he's a bisexual bloodsucking freak.
kojima.... ;(Borys said:Holy crap... Laughing Octopus? Who comes up with names like these?
Aggelos said:Excuse me guys those are MGS4 bosses?? They look to me like a bunch of retarded wackos who just escaped from the mental institution..... No offense.
Aggelos said:Excuse me guys those are MGS4 bosses?? They look to me like a bunch of retarded wackos who just escaped from the mental institution..... No offense.
Wait, that's what the translation is? They're all females? Oh shnap.hyonoid said:like i say early morning ALL BOSSES ARE WOMEN
and members of a group called: Beauty & Beast, they aren´t soldiers but victims of war.
Not by Otacon's father, it was by Otacon. Otacon's father never recieved those plans, as they were intercepted by Ocelot.Master Z said:Designed by Granin but realized by Otacon's father, I believe...
Master Z said:Designed by Granin but realized by Otacon's father, I believe...
chespace said:I wonder why MGS4 is so much more visually explicit in terms of gore and brutality than its predecessors?
TheExorzist said:You just don't want to understand it, do you? Look, Kojima nearly EVERYTHING try to explain logically. I know an robot like Metal Gear is pure fiction, BUT Kojima explained why it it was build! He even explained how it fucking works and why the story of Shadow Moses never went public (because of the patritos)! And there is sheer endless stuff like this. Why would he do that if he doesn't want some sort of connectivity to the reality? He connects this story to the real world. If you don't get that, then you should better ask yourself who of us didn't understand the MGS storyline. Think about it.
M3wThr33 said:Please tell me that was sarcasm. I don't want to read the last few pages. But I refuse to believe that someone JUST realized that.
godhandiscen said:kojima.... ;(
The bosses look like crap. Kojima should have make it feel more real like in MGS1. This is stupid.
Ceb said:I don't know if you're trying to imply something like Kojipro trying to "sell out" by going after western gorehounds who like GeOW.
MGS2 and 3 were pretty brutal as well. MGS1 - although limited by its graphics - had that gruesome ninja corridor scene. And with MGS4 being set in an ongoing war, they simply gotta turn the violence up a notch if they want to keep things authentic. People getting sliced in half is kind of nuts, but you most likely won't see any guts seeping out and it probably won't happen in actual gameplay situations.
Linkzg said:watching the video, these bosses seem badass.
I mean, more and more it seems like this mission is one Snake cant win.
Ganondorfo said:Snake is unbeatable you hear me?
chespace said:KDF assemble?
Nope, not implying anything along the lines of what you're thinking.
Simply wondering why they turned the violence up to 11 this time around. I guess the ninja scenes of the past were fairly violent but nothing like what we've seen these poor insurgents go through. It actually made me uncomfortable watching the last trailer.
Kojima hates muslims confirmed.
p.s. if the bosses are all women, it would explain that prolonged shot of that strider dog's ass.
chespace said:Also, I'm not usually one to complain about violence in games ever, but the scenes with the insurgents getting slaughtered by these high tech monstrosities feel quite gratuitous. I wonder why MGS4 is so much more visually explicit in terms of gore and brutality than its predecessors?
chespace said:KDF assemble?
Nope, not implying anything along the lines of what you're thinking.
Simply wondering why they turned the violence up to 11 this time around. I guess the ninja scenes of the past were fairly violent but nothing like what we've seen these poor insurgents go through. It actually made me uncomfortable watching the last trailer.
Kojima hates muslims confirmed.
p.s. if the bosses are all women, it would explain that prolonged shot of that strider dog's ass.
So realgodhandiscen said:kojima.... ;(
The bosses look like crap. Kojima should have make it feel more real like in MGS1. This is stupid.
bluemax said:Launch Octopus > Laughing Octopus.
Kojima needs to stop ripping of Mega Man X series.
karasu said:To me, these look like the best bosses yet. Well, no one can top The Boss.
chespace said:Simply wondering why they turned the violence up to 11 this time around. I guess the ninja scenes of the past were fairly violent but nothing like what we've seen these poor insurgents go through. It actually made me uncomfortable watching the last trailer.
They're not insurgents, they're militiamen, defending their own country. Also, there's no indication that Kojima hates middle-easterners, as he leaves choosing which side to join on to the player.chespace said:KDF assemble?
Nope, not implying anything along the lines of what you're thinking.
Simply wondering why they turned the violence up to 11 this time around. I guess the ninja scenes of the past were fairly violent but nothing like what we've seen these poor insurgents go through. It actually made me uncomfortable watching the last trailer.
Kojima hates muslims confirmed.
p.s. if the bosses are all women, it would explain that prolonged shot of that strider dog's ass.
Jon_Danger said:what is realistic about MGS1?
SUPER MARIO SUNSHINE!
Telekinetic bosses?
One on One with a tank
A giant robot?
cmon now.
Actually, it "wasn't happening."Ceb said:People got skewered by Gray Fox. You could see the exposed ribs on their corpses. In Twin Snakes, a dude gets cut in half, from top to bottom.
Perhaps mental institution wackos on Iron Cyberland where you must be living :-DAggelos said:Excuse me guys those are MGS4 bosses?? They look to me like a bunch of retarded wackos who just escaped from the mental institution..... No offense.
Zenith said:MGS1 isn't "realistic" but it's nowhere near as cuckoo as the other games and you're being deliberately obstinate not to see that.
there is a huge difference between the bosses in MGS1 and the subsequent games. in MGS1 it could all be grouped under "paranormal". a psychic soldier was as outlandish as it got. but MGS2 is far and away more out there. Vampires? Roller blading? total fantasy.
Phoenix Down said:Kojima is a genius.... I wonder what negative things the TXB guys about the Bosses.. i want a laugh
Glad you were joking about the muslim's we don't need another racial game debate.chespace said:Okay, I was joking about the muslim part. I forgot to include this
Relax. Bosses are still retarded.
So wait... Vampires are not paranormal? And "paranormal" is not fantasy? I agree that it has gotten 'thicker' over time, more freaks in rapid succession, so to speak, but actually freakier (Psycho Mantis, Vulcan Raven, Grey Fox, Decoy Octopus, less freaky?)? No, that's a stretch. "Conventional" paranormal characters are still paranormal (fantasy, sci-fi) characters, no matter which way you cut it.Zenith said:MGS1 isn't "realistic" but it's nowhere near as cuckoo as the other games and you're being deliberately obstinate not to see that.
there is a huge difference between the bosses in MGS1 and the subsequent games. in MGS1 it could all be grouped under "paranormal". a psychic soldier was as outlandish as it got. but MGS2 is far and away more out there. Vampires? Roller blading? total fantasy.