Two days ago, Brian Horton the game director of ROTTR made a passionate statement on tombraiderforums. Haven't seen a thread talking about this so, i guess it's thread worthy.
For context, he's answering in a thread debating chartzzz numbers and the 300k estimate for the first week of sales.
source
Croft me if old.
update :
For context, he's answering in a thread debating chartzzz numbers and the 300k estimate for the first week of sales.
Microsoft and Square are very happy with Rise and the dev team, thanks for the concerns. Crystal and Eidos Montreal made a game we are proud of and we appreciate the overwheling number of positive reviews and fan feedback. We're looking forward to the Game Awards next week where we are nominated for Best Action Adventure and Best Performance for Camilla. Wish us luck, hopefully it's just the beginning of the recognition Tomb Raider and Lara Croft receives this year. It's cool to see her on top again for the second game in a row. We're all fans and for me it's been the honor of my career to be a part of such a fantastic legacy. Next year 20th Anniversary!
source
Croft me if old.
update :
Other posts from him.
LinkBrian Horton said:The dev team is not responsible for sales and therefore we look to reviews and releasing on time to gauge our performance. We acomplished these goals. The press considers Rise of the Tomb Raider a high quality game based on the scores. I don't see any of this as a lie.
LinkBrian Horton said:I didn't mean to go off topic or patronize, but there was suggestion in the thread that the reported sales numbers reflect poorly on the dev team. Square/Microsoft are happy with Crystal and Eidos Montreal and the game itself. As to the topic of sales, I'm unqualified to discuss it so I won't have anything else to say on this thread. Much love TRF and happy holidays.