thicc_girls_are_teh_best
Member
Quite a few, really. Panzer Dragoon, Dragon Force, Fighter's Megamix (Sonic, Battletoads, Killer Instict, Doom Guy, Master Chief, Banjo & Kazooie, Ristar etc. characters), Space Harrier/Gunvalkyrie, Crazy Taxi, plus ongoing stuff like Atlus properties (Persona, SMT, Power Instinct) etc.if its Sega it would be a good fit for Microsoft, maybe help them sell a few more consoles out that way. Sega have some amazing Ips that could be brought back to
What I'd really see as beneficial if it happens though is give Team Sonic a break from Sonic and maybe do a sequel/remake for Burning Rangers; great game that was just a bit too much for the Saturn to handle (always was suspect that a sequel didn't come for Dreamcast).
Only part that operated arcade locations.Sega Sammy sells arcade business Sega Entertainment to Genda Inc
Sega Sammy has announced it will sell the majority of its shares in its Sega Entertainment division to Japanese amuseme…www.gamesindustry.biz
Yeah, Sega aren't done making games for arcade/FEC markets. They just won't be operating their own building facilities, like Club Sega, anymore. IIRC though the company they sold that to will still be able to use the Sega branding for those locations.
Sega’s Biggest IP is Sonic and even that barely does anything now, I’m not sure about that being Bethesda level, if you’re going for a Japanese publisher then why not go for big fish like SE and Capcom that could actually would make a difference owning them?
Also, aren’t they a publicly traded company? They have to disclose it if something is happening.
Again this isn't about people's own emotions or preferences, it's about what the current evidence is pointing to. That's it. And there's way more pointing to a Sega acquisition than a Capcom or especially Square-Enix one (if anything there would be more evidence of Sony acquiring SE...if such a thing is even in the pipeline).
The Sonic games actually still sell pretty well, and the multimedia around it has done very well. They did just have the Sonic movie last year (probably the most well-received movie based on a game so far, and the highest-grossing movie based on a game as well). The game output has been hit-and-miss: right after a great game like Sonic Mania they decide to follow up with Sonic Forces, then they strip down All-Stars Racing Transformed for Team Sonic Racing. Hopefully they are truly going to stabilize the output going forward.
Outside of that though they have a lot of other things going for them. 13th Sentinel, HOTD Scarlet Dawn (arcade/FEC), Sega World Driver's Championship (arcade/FEC; Japan only), Football Manager, Total War, Persona, Shin Megami Tensei, Hatsune Miku, Streets of Rage 4, the Yakuza series, etc. Their output's honestly on the stronger end of the industry if you take Sonic out of the picture. I do agree that Capcom and Square-Enix have some bigger IP (Resident Evil, Final Fantasy), but Sega's output in terms of quality (ignoring brand IP power) has been more or less on par with the two of them.
Sega's bigger problem has usually been poor marketing or lack of marketing, and boneheaded business decisions to a lesser extent. Problems that've stemmed back to their days as a platform holder in the mid-1990s' tbh. But I think that's mainly been driven more due to relative lack of funds than inability to do it; when the funds were there they've shown multiple times they can do some extremely effective marketing and push for their games, arguably better than Microsoft's ever managed IMHO. So having some of Microsoft's funds available through the Xbox division would be a boon for them.
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