My observation about Microsoft is that they're unwilling to work through when development gets tough, and they try to do everything on the cheap. Phil talks about risk and growth, last e3 they announced 2 zombie games and another forza, not seeing much risk or growth in there, as excited as I am for State of Decay 2.
Phils well known to not like delays and some of the projects they've put out this generation just prove that: MCC, Gears UE W10, QB W10, to a certain extent ReCore, not sure on the state of FH3 but seen some say it's not good on Windows 10.
Scorpio ain't going to mean shit if they don't have any exciting software coming when PS4 is so dominant and Switch (to a lesser extent) is varied enough from the two main consoles to offer something actually different.
How they fuck you burn through partnerships with Crytek, Insomniac, Remedy and Platinum I'll never know.
Can't wait for more Minecraft skins, Halo 6, Gears 5 and Forza 7 though.
The idea of MS moving their games to be services is hilarious given they have absolutely no staying power with pretty much anything.
There are some nice titles on the horizon, but it's not good enough. They've squandered most of their partnerships and shut down most of their studios, I standby my defence of them earlier this gen, there was reason to be hopeful and they had a very promising line-up, but they clearly have a very serious problem, whether it's culture, attitude or general ineptitude and inability to stick with things.
Notice how their most successful new ip this gen was the one that launched day 1 on steam