Salty Hippo
Member
Some of you guys are missing the point, look at 3 years of releases.
2015- 6 Triple AAA exclusives
-Ori (We couldn't predict because second party)
-Rare replay
-Gears ultimate
(Two games we couldn't predict because they were working on them as secondary games)
-Forza Motorsport 7
-HALO 5
-Rise of the tomb raider (We couldn't predict because it was a third party relationship)
2016- 6 Triple AAA exclusives
-Quantum break (We couldn't predict because it was second party and now we don't if remedy will work with Ms again)
-Recore (We couldn't predict because it was second party)
-Forza horizon 3
-killer Instinct season 3(we don't if iron galaxy is working on a sequel due to second party)
-Gears of war 4
-Dead Rising 4 (We couldn't predict because second party)
2017- 8 Triple AAA exclusives
-Halo wars 2 (We couldn't predict because second party)
-sea of thieves
-Scalebound (We couldn't predict because second party)
-Forza motorsport 7
-State of decay 2 (Kinda of hard two predict a Triple AAA sequel)
-Crackdown 3 (We couldn't predict because second party)
-Heavily rumoured Ori sequel (Kinda hard two predict because second party)
-Phantom dust HD (We couldn't predict because second party)
2018- 2? Triple AAA exclusives
-Halo 6?
-Forza horizon 4?
2019- 2?
-Gears 5?
-Forza motorsport 8?
The point here being you can't predict ms games each year because of reliance (if not dependence) on second party relationships. But one thing you can tell is since Phil has taken over number of exclusives and size of games are getting bigger and more second party relationships are being formed (that 14 games in development number.)
New ip this generation-
-Ori (We couldn't predict because second party)
-Project spark
-Quantum break (We couldn't predict because second party)
-Ryse (We couldn't predict because second party)
-Recore (We couldn't predict because second party)
-Scalebound (We couldn't predict because second party)
-Screamride (We couldn't predict because second party)
-Sea of thieves
-Sunset overdrive (We couldn't predict because second party)
-Crimson dragon (We couldn't predict because second party)
-D4 (We couldn't predict because second party)
Even the new ip's to look forward two cannot be predicted and this is only going to get harder with Phil spencer talking recently about quick announcement to release (within 12 months.)
The first year of Xbox One had:
Killer Instinct
Dead Rising 3
Ryse
Forza 5
Crimson Dragon
D4
KSR
Forza Horizon 2
Sunset Overdrive
Halo MCC
None of the years your posted are any better than these first 12 months. Phil Spencer has, AT BEST, just been maintaining the status quo of a typical slow generation start. Virtually every console ever released has always had a slow start, and it's usually by the third year or so that you see the output explode. That's happening with PS4 now. It's not even close to happen with Xbox.
And before you say "we don't know what MS has", that's the point. We SHOULD know. Sony does it smart by announcing things early. It drives interest, it makes people talk, it shapes the perception of the console, it makes their brand strong. With Xbox, it's possible they have a bunch of stuff in the pipeline yes, but it's also possible (and arguably more likely given the past 6-7 years) that they don't. People can't get excited about what they don't know. And that's why so many here look at the list and see an anemic lineup. It hurts your brand and makes gamers (the well-informed ones at least) question your commitment to this business.