So it wasn't a fad? Which motion control games are you looking forward to right now?
Not counting the very game I'm working on, Half Life 2 VR? Probably either Technolust or Loading Human.
So it wasn't a fad? Which motion control games are you looking forward to right now?
Will this work well with AR rather than VR? Is it even possible?
Sounds to me like they are scrambling to secure a VR solution for when the market possibly explodes with Oculus and Project Morpheus.
Just buying a company and trying to make it work with the Xbox sounds a bit messy though, I wonder if this means that they haven't done any proper in-house protoyping for a real head-tracking Microsoft-branded VR headset. (Not talking about AR stuff like Fortaleza)
What exactly is tinfoilery about it?Something something retina scanner something NSA wet dream something this and that and what-no.
Tinfoilery aside, I literally can't wait till this VR development period reaches top gear.
Sitting in a bucket seat playing project cars with a wheel and pedals paired with a fully developed VR experience?
I want it, inside of me.
Come on tech world, make it happen.
Nintendo won't make VR in the traditional enclosed sense, but I see them further researching glasses-free 3D and head/eye tracking and doing something with that.Hmm I don't think Nintendo will follow the crowd and do virtual reality. Beside Virtual reality will be a fad, I don't see it sticking around.
It could be messy, but if they're buying a company that is ahead of the game with eye-tracking, then they'll at least be well-placed to provide a hell of a game-changer.Sounds to me like they are scrambling to secure a VR solution for when the market possibly explodes with Oculus and Project Morpheus.
Just buying a company and trying to make it work with the Xbox sounds a bit messy though, I wonder if this means that they haven't done any proper in-house protoyping for a real head-tracking Microsoft-branded VR headset. (Not talking about AR stuff like Fortaleza)
What exactly is tinfoilery about it?
So it wasn't a fad? Which motion control games are you looking forward to right now?
How does any of this affect DriveClub?So it needs to be a game entirely devoted to motion controls to count? Don't be stupid.
I'm really looking forward to playing Driveclub with DS4's improved SIXAXIS. Lower latency sensors and the gyro are gonna make a big difference.
Well to begin with, an eye-tracking camera can't see the retina...
How does any of this affect DriveClub?
How does any of this affect DriveClub?
I'm not really eating the kool-aid with VR, but racing games and horror games would probably be a blast.
I thought Apple bought them out?
Racing games(racing sims particularly) will also provide a very real competitive advantage once there's better visibility. An accurate perception of depth is a game-changer not only in terms of immersiveness, but also in judging your placement on the track. Not sure if the DK2's 1080p will be enough to see this benefit come to fruition, but I'm absolutely certain 1440p will.Racing games are indeed a blast. Fzero gx is probably the best racing experience atm imo, but im not in the project cars beta. Horror games? Too chicken. Flight games are amazing though, an enormous improvement over a conventional screen. Translates into tangible benefits in game, too. VR players are destroying non-vr players in elite dangerous.
I'm not really eating the kool-aid with VR, but racing games and horror games would probably be a blast.
Racing games(racing sims particularly) will also provide a very real competitive advantage once there's better visibility. An accurate perception of depth is a game-changer not only in terms of immersiveness, but also in judging your placement on the track. Not sure if the DK2's 1080p will be enough to see this benefit come to fruition, but I'm absolutely certain 1440p will.