Vire
Member
But Mr. Kamiya was right. He's a businessman, not a creator.
It's sad but it's looking like the truth...
But Mr. Kamiya was right. He's a businessman, not a creator.
As someone who backed the project the hour it went up on Kickstarter...
I don't see any issue with this. The money they got so far is going to be spent on the stretch goals outlined in the first KS, this is going towards stuff they didn't cover back then but feel it might be worth including. It's been 10 months since the original KS ended and they had more to show, possibly convincing people that weren't on board back then to jump on the train now.
God this comment is giving me flashbacks to Skullgirl's crowdfunding campaign. Making video games isn't cheap. It isn't just about paying actors, but it's getting things professionally recorded, renting a studio to do so, etc.$100K for English voice acting? Give me a break. I'll do it for $50. Let's cut that budget down! You don't need to pay Nolan North to voice Beck. Give it to me.![]()
Why isn't 427% of the initial funding goal---$3.8 million---enough to cover a couple of English voice actors?
Okay reading everything available, I can now very clearly say "Thanks but no thanks."
I paid for my copy of the game via kickstarter, I have no want or need for the bonuses beyond what I was already promised via it. I will not buy a second copy of the game, I will not spend an additional $80 for another copy of the game and beta access. Mr. Inafune, I love you dearly... but I hope this added funding thing blows up in your face. You're taking the generosity of your deepest and best fans for granted...
You can check my post history, I'm easily one of the most vocal Mega Man/Inafune fans on the forum, but this just leaves a VERY sour taste in my mouth.
Why isn't 427% of the initial funding goal---$3.8 million---enough to cover a couple of English voice actors?
All the money they got and that wasn't enough. It's too obvious now what Inafune's real intentions are it's not like they weren't in the first place (e.g. asking 10k to add a new boss or something. Lolwhat?) money hungry.
Didn't they get most of their money from English speakers? If anything that should be the default language even if being made by Japanese.
As someone who backed the project the hour it went up on Kickstarter...
I don't see any issue with this. The money they got so far is going to be spent on the stretch goals outlined in the first KS, this is going towards stuff they didn't cover back then but feel it might be worth including. It's been 10 months since the original KS ended and they had more to show, possibly convincing people that weren't on board back then to jump on the train now.
Why isn't 427% of the initial funding goal---$3.8 million---enough to cover a couple of English voice actors?
Here's a breakdown of the money for one character in a fighting game.All the money they got and that wasn't enough. It's too obvious now what Inafune's real intentions are it's not like they weren't in the first place (e.g. asking 10k to add a new boss or something. Lolwhat?) money hungry.
Wow, still begging for money. They seem to be doing quite well for themselves. Why can't they spend their own money for this?
Shovel Knight kick starter also only ended up at $330,000 and they didn't beg for more.My question is how much voice acting does a Megaman game even need? I'm sure a lot of us played Shovel Knight by now. Did any of you really feel like you were missing out without having any voice acting?
This comes off as incredibly greedy. They made 4 times their goal, why on Earth isn't there room in the excess to do voice acting? This is coming from someone who backed it by the way. Definitely considering pulling my pledge back.
People are going to milk the Kickstarter cash cow dry
You heard it right: Keiji Inafune and the Mighty No. 9 team is pleased to open up a new funding campaign for the project via PayPal!
Take your time, let it sink in . well wait.
This is quite a lot to take in, I know but can you believe we arent even done yet?
God this comment is giving me flashbacks to Skullgirl's crowdfunding campaign.
We could be funding this.
https://www.kickstarter.com/projects/324283889/potato-salad
Never laughed so hard in my life
I didn't think the game would have any VA
yep, total BS, they can't take $100.000 from the original campaign to put english VA when most of the people that supported the game is from the west and not japan?, total BS.
The main problem with Skull Girls was its stupid idea to make a 60FPS HAND-DRAWN 2D fighting game. In a fighter, you DO NOT need 60 frames of animation, ask any animator and they will say it's the dumbest idea. THIS is just flat-out begging for money in the ugliest way. At least pre-orders can fund this.
What excess?
We could be funding this.
https://www.kickstarter.com/projects/324283889/potato-salad
Never laughed so hard in my life
Given how all that excess money actually has content tied to it already, what would you have cut out of the initial stretch goal list for this instead?They asked for less than a million and received 4 million. 3 million surplus or excess, of which they couldn't find 100,000 to do voice acting? I call bullshit.
I didn't think the game would have any VA
They asked for less than a million and received 4 million. 3 million surplus or excess, of which they couldn't find 100,000 to do voice acting? I call bullshit.
Well if they're going to make an animated CGI kiddie cartoon tie-in...gotta have the main characters blurt out "cool" and "hip" one-liners every 10 seconds during gameplay.
See Sonic: Lost World for reference.![]()
Whats with all these people getting mad about this?
Afaik there isn't Japanese voice acting, so it isn't like he disrespected English people with this. If anything he's dissing Japanese backers by only talking about English voices.
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And this is completely wrong. 60fps doesnt mean they literally drew 60 frames.
Given how all that excess money actually has content tied to it already, what would you have cut out of the initial stretch goal list for this instead?
Same here and I don't understand why there would be enough VA to require all this. I certainly don't want that in a game like this.
Nothing because I don't think voice acting is needed.