I never played this game before since I don't have a 3DS but it looks interesting. From what I see on the screenshot, is the gameplay like Mega Man with the guy shooting the little monster?
It plays kind of like Mega Man but it focuses more on puzzle platforming and time trials than shooting enemies.
Looks incredibly flat to me. The characters feel very out of place in the world because of the different styles :\
Considering that Sakamoto originally wanted to do Other M as a 2.5D game until Team Ninja pushed him into quasi-3D I fail to see why their collaboration was any more necessary than the one I'm proposing. And it's not as if Nintendo didn't have any teams in house that could do 3D games either, and even if we assume they were all tied up working on other projects I don't see how Team Ninja was a particularly fitting choice, given their history of bad camera systems. The reason why I think WayForward would have been a good choice is because their design sensibilities match up with the franchise- certainly more than Team Ninja. Imagine what they'd be capable of with a substantial budget, a great IP like Metroid (which several of their efforts are clearly influenced by) and a Nintendo level of polish (which is something Team Ninja seemed unable to achieve in Other M).why would you want a 3d game from wayforward :/
if it was 2d, there wouldn't have been any reason for collaborations
I really hope Nintendo are letting devs like this support 3DTVs if they want. Someone needs to get on to WayForward and see if they're planning on it..
I never played this game before since I don't have a 3DS but it looks interesting. From what I see on the screenshot, is the gameplay like Mega Man with the lady shooting the little monster?
Now they need to get Nintendo to let them support some sort of cross-platform buy-once game license.
Definitely agree. I'm wondering how connected 3ds and Wii u online will be. Wii u's online infrastructure seems to be far more developed than the 3ds. I would like to see more cross-platform initiatives similar to PSN.
I literally just bought the 3DS version
Funny how all the best looking Wii U titles so far are all 2D... well except for Project 100.
I actually thought it looked a bit jank, but YouTube etc.That background scrolling looked pretty smooth. I can't wait to see how the actual characters animate.
Polygon has a story up on Might Switch Force HD including high res screen shots.
http://www.polygon.com/2012/11/15/3...side-wayforwards-under-the-radar-wii-u-launch
Way to spoil the final boss, Wayforward. Looks nice though.
The missing difficulty drove the decision to release the new version's Hyper stages; in many cases, designers (including Ivansmith) were forced to nix puzzles that no one ever got to see. "As a level designer, it was hard to 'kill my darlings' the first time around," he says. The Hyper stages are spiritual successors to the stages they're based on: familiar, but not identical. Additionally, the game's soundtrack by composer Jake Kaufman has been remixed for the Hyper stages as well. "If you're going to be a completionist and beat every single level that's in this game, you're going to be a very talented Switch Force player," says Ivansmith. "I no longer have to run this game past our owner; if he can't beat the level, I feel like I've done my job."
Final boss? This isn't just an HD Remake of the 3DS version and actually contains new content?
No, it's the same boss as in the 3DS version.
Not when you consider the age. Pretty typical to walk into a thread that's a few months old and see a field of banned names.Many banned here, scary for a three pages-thread.