I'd play the warrior if he looked like that, just sayin'.
You weren't arguing with the studies though were you? You were claiming that he was posting his opinion, which isn't true.
If people want to go into flaws with the studies then that's cool, maybe we can write our own paper dismissing the claims within? Or find someone who has done it already? Because otherwise we have a man with studies on his side and a man with nothing so I know which side I'll defend.
I fully admit I have a knee-jerk reaction to be skeptical of studies when I don't know who funded them. I know that sounds like such a shit dismissal of the data, and that's not my intention either, I just know how often studies get quote mined or presented as consensus. I honestly prefer to read peer reviews of studies than the studies themselves in most cases.
Just put all the male characters in thongs.
Let's take this quote Lime used:
Now in this you can see that there are several significant statements made in the quote. Let's take one:
"A significant relationship emerged between condition and female self-efficacy. For women, playing the sexualized heroine resulted in lower self-efficacy in comparison to playing the non-sexualized heroine or no video game at all."
So this statement defeats spandexmonkey's idea that the lowered self-efficacy was simply due to playing games, and not due to the sexualisation.
I don't think the fact that many studies focus on women has any bearing on the discussion.
Anything else I missed? It's late and I'm getting tired so I'm prone to mistakes.
Just put all the male characters in thongs.
Oversexualization for everyone, yay!
Bless you, Japan!
Oversexualization for everyone, yay!
Bless you, Japan!
But I dont think it does. There's a deeper issue at hand which revolves around the interests of the backers and financers of the game to earn money.
This makes the point far better than many of these shitty articles.
Devo's on point. An argument targeting a specific instance of sexualization isn't really the way to go, because sexualization is not inherently bad, rather the culture that women *must* be hypersexualized in games (and often serve no other purpose) is the problem. Bayo can coexist with...some hypothetical game with a more nuanced portrayal of women. Those nuanced portrayals can only come about by raising awareness about hypersexualization being the default position in games, how it can be alienating and maybe reflects poorly on the industry, and getting developers to consider plausible alternatives (when appropriate and when they feel like they should; not putting a burqa on Power Girl) so that games can be more inclusive overall.
they have tried. there are games which are marketed directly to these markets, and yet they have failed to succeed.
Do you have some examples of specific games?
Regardless, I don't think that's a great reason to look at women who don't play traditional, male-targeted games and write them off as a market segment. Not every risk is going to pay off every time.
And there have been successes; Nintendo had a lot of success last generation with games that appealed to both men and women. But Nintendo is one of the few companies that actually puts solid effort into those games -- too often a publisher will just fart out a shovelware Barbie's Shopping Adventures and then conclude that women don't buy games when it doesn't sell.
Second, it is still basically a power fantasy for men.
A better comparison would be Hitsugaya from Bleach. He is popular among women but is not a power fantasy for most men. Men would likely be uncomfortable if he was the "standard" design for males in video games.
Who comes up with this stuff? Its like benevolent sexism.
Gotta find a way for the woman to be a victim or rather for something to be wrong with the man on every single issue regardless of what.
No one regards Lara Croft as a female power fantasy because that's just dumb, same applies here.
Generalization aside, I have met quite a number of self-proclaimed "gamers" (even adult people) who champion their time-travelling steampunk murder-simulators as 'art'. The majority of the gaming audience I've come across in my life could definitely use a healthy dose of non-gaming entertainment/art to broaden their subjective tastes, imo.
Haven't you experienced the same thing as well, even here on GAF? I mean, the type of people Alexander is referring to are definitely real.
Excellent post, Catatonic. Thank you.
Well, GAF specifically is better than other places (let's not get over ourselves though, not that much better), but nerds and geeks in general are some of the most misogynistic (using it on purpose this time) people I know. And the way Leigh describes it seems to be very true to me. This culture leads to racism, sexism, bullying and what's not - Go to any other gaming board, go to Xbox Live. The phenomenon she's describing is very real.
100% right.
vidcons, you are rambling like a ADHD-diagnosed glue-sniffing teenage boy masturbating with a plastic bag around his head.
I think the thing with characters like the Sorceress in Dragon's Crown is that it does alienate some women from gaming.
We here at NeoGAF and everyones' female friends are mostly okay with it because we are already a part of gaming culture. We are familiar and "comfortable" and mostly accepting of this culture. We are already gamers. We wouldn't be gamers if we weren't the type of girls that either can look passed this or even like this.
But these designs can alienate potential gamers. Girls who are not yet gamers, looking in from the outside and seeing these kinds of things. Of course Dragon's Crown is kind a bad example because no one outside will really see that game ever.
So I think there is some merit in discussing these designs. And to say, "Shut up because I'm a girl and I totally like it," or, "Shut up because I know girls who love this," seems a little silly to me.
I still don't understand why dragon's crown has received so much vitriol. Go and check out the recent trailer for the elf character (fully clothed and quite reasonably proportioned), or go and look at the extremely muscular amazon women. This is a game that actually features different types of women and not just overly sexualised ones.
It's also a game that in general is meant to be over the top and you see that in many of the designs not just the sorceress.
I can't help but feel that this argument also tends to alienate female gamers who happen to like sexualised characters. My GF and in fact pretty much all of the female gamers i know like that type of character and always play as them. I've said it in other threads but you only have to look at a lot of female cosplay to see that this type of character is popular.
Being told that liking that character is wrong or is somehow adding to the sexism in the game industry is insulting to the people who like that design. There is clearly an issue of sexism in the gaming industry (and this goes well beyond the designs of characters) but attacking this one game which isn't even a good example doesn't help the discussion.
For someone attempting to argue for equality this is an oddly insulting post. Demeaning people with mental health problems doesn't exactly add to your argument.
That's what happens in here. People that bring up any loopholes get bashed harshly. Let a person come in here bashing and people are offended. Makes no sense for discussion. The thing that got me was the tropes thread.
People said women are not as strong as males in the actual world. (Peach) Feminist countered with- games are fantasy and everyone should be empowered not just the men.
Now with Dragons Crown the sorceress is a fantasy character made for that crowd in and exaggerated way. Feminist now say that she should be more grounded in reality.
Which way is this going to go? Real or not real?
You can't group people together simply because they enjoy the same hobby. Taste are varied between individuals. Some of these criticisms seems like they stem from hardcore feminist that could care less about games.
Everyone should feel welcome in gaming online or off. Funny thing is, when most here get what they want, another group will feel pushed aside. Stop with the name calling in here and get your message out.
When you look at Cosplay threads tons of women (not all) gravitate towards the sexiest characters honestly. Nothing wrong with sex appeal why is that considered shameful? Why do women wear skirts in tennis or leotards in gymnastics? We don't need gaming to be mom/ feminist approved. We need discussion for more types of games, so more people can play what they want.
Let's make games that focus on the female market.
FFFFFFFFFFFFFFFFFFFFFFFF.
Clearly we don't want the same games but with better female characters, we want Barbie's Horse Adventures.
I can completely relate to exactly what you're saying, because I've been facing these sorts of issues when trying to get my fiancee into gaming over the last couple years. She doesn't like the pandering sexualization, she doesn't like the gratuitous, pseudo-realistic violence, she doesn't like the power fantasy plotlines, etc. Because so many games feature these elements, it's extremely difficult to find games for her to enjoy that aren't little artful indie projects. The only fairly big series that she has any interest in is LittleBigPlanet.I think the thing with characters like the Sorceress in Dragon's Crown is that it does alienate some women from gaming.
We here at NeoGAF and everyones' female friends are mostly okay with it because we are already a part of gaming culture. We are familiar and "comfortable" and mostly accepting of this culture. We are already gamers. We wouldn't be gamers if we weren't the type of girls that either can look passed this or even like this.
But these designs can alienate potential gamers. Girls who are not yet gamers, looking in from the outside and seeing these kinds of things. Of course Dragon's Crown is kind a bad example because no one outside will really see that game ever.
So I think there is some merit in discussing these designs. And to say, "Shut up because I'm a girl and I totally like it," or, "Shut up because I know girls who love this," seems a little silly to me.
I can completely relate to exactly what you're saying, because I've been facing these sorts of issues when trying to get my fiancee into gaming over the last couple years. She doesn't like the pandering sexualization, she doesn't like the gratuitous, pseudo-realistic violence, she doesn't like the power fantasy plotlines, etc. Because so many games feature these elements, it's extremely difficult to find games for her to enjoy that aren't little artful indie projects. The only fairly big series that she has any interest in is LittleBigPlanet.
I actually just put Dragon's Crown to the test with her, showing her some concept art and videos. Her response included words like "stupid" and "ridiculous," and after the first bit, she didn't even want to be shown any more. I asked her if she felt it was sexist, and she said (and I paraphrase), "Well, yeah, but really it just looks dumb."
This is all, of course, just anecdotal evidence utilizing an extremely small sample size, but it does illustrate in its own limited way that there is another side to the issue.
Yup, some parts of feminism always stroke me like some kind of puritanism 2.0
That being said:
This makes the point far better than many of these shitty articles.
I showed her Dragon's Crown precisely because I wanted to know what she would think of this as someone who isn't particularly into gaming or its culture. I was actually surprised that the response was more dismissive than critical. She wasn't exactly offended or upset; it seemed more like she was resigned to something resembling a boys-will-be-boys sort of response.If she was already responding negatively to the gratuitity in games (I imagine this is the same for movies?), then why would you show her Dragon's Crown? I get what you're saying and why someone would feel turned off if these were the only examples of games they saw.
Perhaps more Nintendo-ish games (as you say she responded well to LittleBigPlanet) may be a better way of easing her in. Possibly going into something like Civilization or Minecraft/Terraria if she wants more depth. Gaming is such a large medium now, it would be wrong to define it by the big action block busters and niche gratuitous games.
Edit: Also point & click adventure games may be good too. Not Walking Dead since she responds negatively to gore/violence, but maybe something like Gray Matter or Sam & Max.
I showed her Dragon's Crown precisely because I wanted to know what she would think of this as someone who isn't particularly into gaming or its culture. I was actually surprised that the response was more dismissive than critical. She wasn't exactly offended or upset; it seemed more like she was resigned to something resembling a boys-will-be-boys sort of response.
Thanks for the suggestions. I agree, there is so much variety to games themselves, which is an argument I made to her on a number of occasions. It required showing her that, yes, in fact the world of video games does exist beyond the most prominent examples. She has already begun to widen her tastes, which now include a mix of the aforementioned LittleBigPlanet as well as Machinarium, Limbo, Journey, Flower, Braid, Fez, Super Mario Bros 3, and Rayman Origins. In fact, based on her preference for games with unique art styles and quite often 2D gameplay, Dragon's Crown doesn't seem too far from something that could interest her, but, based on what she's seen so far, she couldn't be less interested.
Now, to put this in some more perspective, she isn't exactly opposed to sexuality/titillation in media, nor is she completely bothered by violence. The only two dramatic shows she watches on television are Mad Men and A Game of Thrones, both of which include these elements. I think the difference there is that (and this is simply me trying to read into her responses to these programs) the characters and scenarios are so well developed that it never feels like it's simply included to pander.
Take the character of Joan, for example, on Mad Men, who is probably as close as one can find to an actual human version of the sorceress's body in Dragon's Crown: Joan is an extremely buxom woman who utilizes her feminine charms, but there is far more nuance to her presentation. On one hand, she always dresses appropriately (which is to say, that her fashion certainly is designed to accent and flatter her form, but it does so within the expectations of whatever environment she is in); but, more importantly, the show and the character are fully aware of the patriarchy in which she operates. She utilizes this awareness of male expectations to her own ends at times, but is also used by them at others (there is not only the obvious sexual harassment but alsoandrape). I've never seen a game with a sexualized character that came anywhere near this level of self-awareness and implicit critique.a situation that borders on prostitution
No it doesn't. Who's dick is so huge that it literally drags on the floor?
I showed her Dragon's Crown precisely because I wanted to know what she would think of this as someone who isn't particularly into gaming or its culture. I was actually surprised that the response was more dismissive than critical. She wasn't exactly offended or upset; it seemed more like she was resigned to something resembling a boys-will-be-boys sort of response.
Thanks for the suggestions. I agree, there is so much variety to games themselves, which is an argument I made to her on a number of occasions. It required showing her that, yes, in fact the world of video games does exist beyond the most prominent examples. She has already begun to widen her tastes, which now include a mix of the aforementioned LittleBigPlanet as well as Machinarium, Limbo, Journey, Flower, Braid, Fez, Super Mario Bros 3, and Rayman Origins. In fact, based on her preference for games with unique art styles and quite often 2D gameplay, Dragon's Crown doesn't seem too far from something that could interest her, but, based on what she's seen so far, she couldn't be less interested.
Now, to put this in some more perspective, she isn't exactly opposed to sexuality/titillation in media, nor is she completely bothered by violence. The only two dramatic shows she watches on television are Mad Men and A Game of Thrones, both of which include these elements. I think the difference there is that (and this is simply me trying to read into her responses to these programs) the characters and scenarios are so well developed that it never feels like it's simply included to pander.
Take the character of Joan, for example, on Mad Men, who is probably as close as one can find to an actual human version of the sorceress's body in Dragon's Crown: Joan is an extremely buxom woman who utilizes her feminine charms, but there is far more nuance to her presentation. On one hand, she always dresses appropriately (which is to say, that her fashion certainly is designed to accent and flatter her form, but it does so within the expectations of whatever environment she is in); but, more importantly, the show and the character are fully aware of the patriarchy in which she operates. She utilizes this awareness of male expectations to her own ends at times, but is also used by them at others (there is not only the obvious sexual harassment but alsoandrape). I've never seen a game with a sexualized character that came anywhere near this level of self-awareness and implicit critique.a situation that borders on prostitution
There's plenty of scenes in Game of Thrones just there to pander.
Would you mind explaining exactly how I misinterpreted your posts?
merely about correcting people's misguided and false assumptions about how the world works.
people simply lack the capability to assess their own cultural assumptions when presented with other social groups' feelings of marginalization.
Unfortunately the same misguided and incorrect statements are being made again and again,
There's plenty of scenes in Game of Thrones just there to pander.
Those are all justifications for something so clearly absurd that it's hilarious to discuss. But those are the straws grown men with anime avatars grasp for on this day. in the end.
This makes the point far better than many of these shitty articles.
And we return 10 pages ago.
Let's go through it one by one, because I don't like when people misrepesent and distort my words.
(1) Your first claim is that I've been using ad hominems.
You haven't used ad hominems?
You may not be making overt personal attacks, but you're certainly implying that everyone in here who disagrees with you is either ignorant, or "part of the problem," because they are retaining their original positions despite your enlightening them about gender issues.
You come off as extremely arrogant and talk down to everyone. There should be no confusion as to why the air might turn hostile toward you when you present yourself in such a manner and act is if you are the only one with all of the facts.
(2) Your argument about my lack of distinction between the umbrella term 'Asian' and the specific descriptor 'Japanese' suggested that I was equating all Asians to Japanese people. This is however you projecting or reading something into my statement. Granted, I could have been more specific, but I don't see why my statement is a display of "lack of comprehension". I mean, don't you agree that the umbrella term 'Asian' encompasses 'Japanese'?
So yes, Zefah, your walkthrough of some of my posts was completely unfactual, misrepresentative, and misinterpretative. It's okay if you misunderstand my posts sometimes, but please don't state your reconstruction of my opinion or arguments as definitively as you did in that particular thread. It pollutes and poisons the discussion and people become even more entrenched and oppositional to something that's supposed to be a worthy goal (inclusion of other people).
Please refrain from doing this again and please refrain from using a hostile tone against me in the future. It will make visiting and discussing on Neogaf a better place to be Thanks in advance.
EDIT: And just to be clear - there are no hard feelings. I only want to what's best for making GAF an inviting and hospitable forum to be in.