We need to get facts straight since the above post is worded in a way that mix up the context of my statements and tries to demerit the point about how Sony did react to the N64 controller:
1. i don't think i said it was April 96. As far as i remember i said Shoshinkai 96. If i did Link me to the post, else it is a fabrication.
2. My claim was not about rumble alone, it was about both about Thumbstick control and Rumble.
3. It doesn't disaprove that Sony did take the idea for the thumbstick from the N64 controller and quite possible rumble.
You first said that it was publically know months before April 1996 that the N64 would have haptic feedback:
Basically it was publically known that Nintendo was launching an Haptic feedback accessory for the N64 months before the April 1996 release. Sony got enough time to put out a version of the feature just in time to market.
I did however edited my post before you replied, thinking maybe it was a typo and was suppose to say 1997 instead, so i rewrote that part of my post.
I dont feel that the analog stick arguement takes anything out of context in this case because the focus was on rumble. The initial post (my post) that you replied to did after all only red'ed/highlighted the rumble part, not the dual analog part. Then MDave quoted me and said that the Dual Analog didnt have rumble, only mentioning rumble, then you replied the quote i mentioned earlier. The N64 analog stick was well known publically before the Dual Analog, so i dont think anyone is disbuting that Sony (and Sega as you mention) most likely got the idea from that. But its no problem that you also mentioned the analog sticks in that reply of course, just saying that this wasnt the focus, at least not for me.
But fair enough, i'm not out to point fingers, i just wanted to state what the arguement earlier was based around
No you see. We have both a patent and hindsight here and it shows who was actually working in feedback technology for their next system. Talking about the unveil and public availability would be valid if we didn't have other things to consider, but we have in this specific case.
The likely scenario is that Sony caught wind of the fact that Nintendo was working on force feedback and it was a pretty simple feature to add to their own thumbstick controller that was inpired by the N64.
Had Sony been actively pursuing force feedback it would have been a feature that was been worked on at some stage in console development and would have been included either in the original PSX controller or much earlier than the Rumble Pak.
Sony arrived a lot earlier to the 5th generation (December 1994). It's quite a coincidence to have their vibrating analogue controller 2 1/2 years later at the exact same time of Star Fox 64 XD
Its definitelly possible, and maybe likely as well. I'm just saying that this will be more on the speculation side of things. Its not a case of where something is publically unveiled, where its easier to draw conclusion to that other companies takes from such known ideas. The Rumble Pak is also an accessory, not something that was built in with the system from day one. We can also speculate around why that is.
About your Move example, what does it proof exactly? Was the PS3 controller a wand like motion sensing controller? No, it was a Dual Shock with an added IMU after the Wii Remote unveil. Further again proving the point. It was about what inspired the different things.
Here's an example on how unveil and public availabilty shouldn't be considered in a vaccum. Sega's 3D Pad. Sega didn't had that control method in mind when conceiving the Saturn, else that would have been their main controller. Yet they had enough time to cook up that analogue controller to the point of almost matching the street date of the N64. This doesn't mean Sega wasn't reacting to the N64 thought.
Not talking about the PS3, but early Eyetoy concepts showing a wand-like thing being tracked by a camera, and being incorporated into gameplay. And exactly, the point was indeed about what inspired different things
But anyway, who got the inspiration from who is not something that i really care much about other than having info about it. Someone has to be first with something, everyone cant reinvent the wheel everytime either, so the 2nd and 3rd etc.. usually build further on existing ideas. There is no denying that Nintendo has been very good with their ideas and that many has built further upon that. Nintendo is also building further upon things that others have done.