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Monster Hunter Tri G confirmed for 3DS (Famitsu)

Brazil said:
It's not like that. It's just that now when players touch the screen the camera switches to show where the large monster is.

Just looked at a closer shot of the image. It's definitely a lock, as it shows two images with an on and an off at the top. However, it is only the camera, and not for targeting, as the hunter in the image is clearly shown facing in the same direction as before it was turned on.

I like this. Now, change that, 'largest monster in the area' that I read in the thread to 'cycles between the boss monsters in the area' each time you tap it, and it sounds perfect. Love me some multiple monster shenanigans.
 
yurinka said:
Snow (Capcom) said there aren't plans to bring it to the west.
Almost every single American branch of a Japanese publisher says that whenever a game is announced for Japan but hasn't yet been announced for Western release, then two months later they announce it for Western release.
 
people really exaggerate the "success" of Tri, sure it did ok, but not good enough for Capcom to bring MHP3rd to the west, just saying
 
EmCeeGramr said:
Almost every single American branch of a Japanese publisher says that whenever a game is announced for Japan but hasn't been announced for Western release that there are "no plans," then two months later they announce it for Western release.
Especially when we're just talking about Famitsu leaks. I'm sure not even Capcom Japan will officially talk about the game before Thursday when Famitsu officially hits store shelves.
 
Akainu said:
Some of you people keep saying use the shoulder buttons for camera control do you people not look up or down when playing?

Right, and beside that second analog stick was much useful in the underwater sections so as to swim upwards or downwards.
 
Kyon said:
people really exaggerate the "success" of Tri, sure it did ok, but not good enough for Capcom to bring MHP3rd to the west, just saying
No, it did quite well. 3rd's issue is because it's for Psp. We all know how software does for the Psp in the west. If it's for a Nintendo system, I would bet Nintendo would push it just as heavily as they did tri.
 
Kyon said:
people really exaggerate the "success" of Tri, sure it did ok, but not good enough for Capcom to bring MHP3rd to the west, just saying

Or that's because the active userbase for the PSP is much larger in Japan.
 
what im trying to say is that the west just doesn't care about the IP as much as Capcom/fans want it to be. If future installments aren't localised it shouldn't be a surprise to people
 
Kyon said:
people really exaggerate the "success" of Tri, sure it did ok, but not good enough for Capcom to bring MHP3rd to the west, just saying

I think its important for them not to be discouraged by poor sales. The most important thing is keeping it "relevant" instead of "forgotten". Build a fanbase first then build on that. Who knows maybe it'll finally become a respectable seller in the west, some day.
 
Kyoufu said:
I think its important for them not to be discouraged by poor sales. The most important thing is keeping it "relevant" instead of "forgotten". Build a fanbase first then build on that. Who knows maybe it'll finally become a respectable seller in the west, some day.
that's a good point :D. hope for the best
 
Kyon said:
what im trying to say is that the west just doesn't care about the IP as much as Capcom/fans want it to be. If future installments aren't localised it shouldn't be a surprise to people

It sold 200-300k in Germany alone, that alone is enough to justify localization costs (which are probably pretty low seeing as there's barely any story and no voice acting to translate). Saying Tri wasn't a success in the west is ridiculous...

Not building on that fanbase would be pretty stupid, that's throwing away money for no reason at all.

Edit: Okay I'm a bit tired and didn't read your post correctly :/ Yeah I guess if Capcom wants it to be as successful in the west as it is in Japan they're bound to be disappointed. But there is clearly a big enough fanbase to justify bringing those titles here. I think the reason we're not seeing 3rd localized is due to the PSP software environment which is complete shit.
 
Kyon said:
what im trying to say is that the west just doesn't care about the IP as much as Capcom/fans want it to be. If future installments aren't localised it shouldn't be a surprise to people
This is fair, your other statement wasn't. The performance of Monster Hunter Tri had no (or very little) effect on the localization (or lack there of) of Portable 3rd. That's ridiculous.
 
Alrus said:
It sold 200-300k in Germany alone, that alone is enough to justify localization costs (which are probably pretty low seeing as there's barely any story and no voice acting to translate). Saying Tri wasn't a success in the west is ridiculous...
im not saying it flopped or anything, but just maybe it didn't do as well as Capcom hoped
 
Alrus said:
It sold 200-300k in Germany alone, that alone is enough to justify localization costs (which are probably pretty low seeing as there's barely any story and no voice acting to translate). Saying Tri wasn't a success in the west is ridiculous...

I call bullshit on that. Any official source on those numbers? Looks really fishy.
 
Kyon said:
people really exaggerate the "success" of Tri, sure it did ok, but not good enough for Capcom to bring MHP3rd to the west, just saying

Tri was fully supported by Nintendo as I said earlier, unlike MHP3rd, which has not even been trusted worth localizing, it makes a big difference and that was exactly my point.
 
Kyoufu said:
I call bullshit on that. Any official source on those numbers? Looks really fishy.

PAL chart thread, back when we still had those award for certain milestones reached. I have no idea when that was posted and I can't spare the time to look for it right now, sorry.

Anyway, we have the lifetime sales from capcom at 1.9 million, about 800k (a bit less probably) of those are from the west.
 
Fantastical said:
This is fair, your other statement wasn't. The performance of Monster Hunter Tri had no (or very little) effect on the localization (or lack there of) of Portable 3rd. That's ridiculous.
i know, but im more talking about the IP not so much Tri specifically. Tri did well to attract new people and that's all i want is for more people to get into MH :D
 
So this game will have 12 weapon types?

Switch Axe
Great Sword
Hammer
Bowgun (light & heavy versions)
Lance
Sword & Shield
Long Sword
Dual Sword
Hunting Horn
Gun Lance
Bow

Never seen what a hunting horn can do.
 
Hiltz said:
So this game will have 12 weapon types?

Switch Axe
Great Sword
Hammer
Bowgun (light & heavy versions)
Lance
Sword & Shield
Long Sword
Dual Sword
Hunting Horn
Gun Lance
Bow

So we probably won't get any new weapon types.

Is this much information available through Famitsu? I hope we have the full assortment of weapons available. Although it'll be every new random player online will be wielding Dual Swords. I want a blowgun where I have to blow into the 3DS microphone. Bwaha.
 
Akainu said:
While a Rathalos is flying at you?
ipUEg.jpg


"HA! You jest. Imma do 5 more World Tours before landing on the other side of the map. brb"
 
Kyoufu said:
I think its important for them not to be discouraged by poor sales.

Tri on Wii did like, a million outside of Japan. Is that considered poor now? It hasn't ever been a blockbuster like the portable version, but you guys do realize there's an area between 'poor sales' and '6 million sold' right?
 
Highlaw said:
"HA! You jest. Imma do 5 more World Tours before landing on the other side of the map. brb"

One of these days, we'll be able to tame Rathalos and I'll be able to fly him around the world, fighting other dragons in the sky.
 
EvilMario said:
One of these days, we'll be able to tame Rathalos and I'll be able to fly him around the world, fighting other dragons in the sky.
When people datamined MHP3 and found the Amatsu Ecology video I got my hopes up that the fight would be completely in midair. One of these days :(
 
Cipherr said:
Tri on Wii did like, a million outside of Japan. Is that considered poor now? It hasn't ever been a blockbuster like the portable version, but you guys do realize there's an area between 'poor sales' and '6 million sold' right?

No it didn't. Stop with the BS.
 
Hiltz said:
So this game will have 12 weapon types?

Switch Axe
Great Sword
Hammer
Bowgun (light & heavy versions)
Lance
Sword & Shield
Long Sword
Dual Sword
Hunting Horn
Gun Lance
Bow

Never seen what a hunting horn can do.
Supposedly, yes. And it'll supposedly keep the modular bowguns from Tri (I believe 3rd did go back to the old system?). As long as there are tons of Switch Axes, I'm happy.

Hunting Horns are basically "magic" I think. Buffs and debuffs.
 
Kyoufu said:
No it didn't. Stop with the BS.

According to Monster Hunter Wiki.

690,000 sales (US & EU combined) as of July 30, 2010.

So, that's a few months after launch. Selling another 300,000 over the next year seems reasonable, considering the bundle dropped down to $39.99.
 
I'm aware of the popularity of monster hunter although I don't understand its appeal. I'm contemplating buying it for the 3DS but I was wondering if GAF could let me know why it's so loved.
 
EloquentM said:
I'm aware of the popularity of monster hunter although I don't understand its appeal. I'm contemplating buying it for the 3DS but I was wondering if GAF could let me know why it's so loved.

It's a skill based loot game. Mastering the monsters instills a high sense of accomplishment with tangible results via larger better weapons and armor. That's why I like it.
 
EloquentM said:
I'm aware of the popularity of monster hunter although I don't understand its appeal. I'm contemplating buying it for the 3DS but I was wondering if GAF could let me know why it's so loved.

Cooperative title, and it's tough. Unlike a bunch of games, you can't just run it, even with the strongest weaponry and armour available, and start blasting away. It requires you to study monsters, to learn when they open themselves to attack. It holds plenty for the crowd that enjoys grinding and crafting for items as well.

If you have a Wii, give Tri a chance. It's a good entry point into the series, whereas buying something like Freedom Unite may disappoint you with the PSP controls.
 
EloquentM said:
I'm aware of the popularity of monster hunter although I don't understand its appeal. I'm contemplating buying it for the 3DS but I was wondering if GAF could let me know why it's so loved.

The progression from getting your ass kicked, learning how to counter and attack monsters, managing to down one after a long battle, only to end up facing an even harder challenge.

It is like climbing a hill made of hills. You get over one and another bigger one is in front of you.
 
EloquentM said:
I'm aware of the popularity of monster hunter although I don't understand its appeal. I'm contemplating buying it for the 3DS but I was wondering if GAF could let me know why it's so loved.
4 player Co-Op, a good amount of quests to do and lots of weapons/armor to collect.

EvilMario said:
Cooperative title, and it's tough. Unlike a bunch of games, you can't just run it, even with the strongest weaponry and armour available, and start blasting away. It requires you to study monsters, to learn when they open themselves to attack. It holds plenty for the crowd that enjoys grinding and crafting for items as well.

If you have a Wii, give Tri a chance. It's a good entry point into the series, whereas buying something like Freedom Unite may disappoint you with the PSP controls.
Unite may also overwhelm newcomers, it essentially has everything from the PS2 MH's plus loads more. Tri is alot more 'lightweight' in amount of content and a bit easier as well.
 
Cipherr said:
Tri on Wii did like, a million outside of Japan. Is that considered poor now? It hasn't ever been a blockbuster like the portable version, but you guys do realize there's an area between 'poor sales' and '6 million sold' right?
Nintendo heavily marketed the game in the west. Maybe that's another reason Capcom teamed up with Nintendo again: Portable Monster Hunter is a phenomenon in Japan, and judging by Mario Kart DS and Pokémon, it could achieve a similar status in the west as well - with Nintendo's marketing muscle, that is.
 
Kyoufu said:
No it didn't. Stop with the BS.

Yeah it did actually, but thanks for that.

wsippel said:
Nintendo heavily marketed the game in the west. Maybe that's another reason Capcom teamed up with Nintendo again: Portable Monster Hunter is a phenomenon in Japan, and judging by Mario Kart DS and Pokémon, it could achieve a similar status in the west as well - with Nintendo's marketing muscle, that is.


I definitely think thats the sole reason. They let Nintendo have a go at it, and Nintendo gave them the best console MH performance outside of Japan that the series has ever had. Probably earned a few points with that.
 
Hiltz said:
So this game will have 12 weapon types?

Switch Axe
Great Sword
Hammer
Bowgun (light & heavy versions)
Lance
Sword & Shield
Long Sword
Dual Sword
Hunting Horn
Gun Lance
Bow

Never seen what a hunting horn can do.
@Hunting Horn: Never used one but I think the attacks are similar to (or just like) a hammer.
In MHFU you needed to attack, then go to a safe place and play a tune to buff up
In MHP3rd you play tunes while attacking, making the weapon more feasible

EloquentM said:
I'm aware of the popularity of monster hunter although I don't understand its appeal. I'm contemplating buying it for the 3DS but I was wondering if GAF could let me know why it's so loved.
You kill monsters to harvest materials to make new armor/weapons to kill more monsters.
That's the appeal, really. The game is challenging and doesn't forgive your mistakes, it takes a while to get used to the controls and mechanics, but once you kill your first "big" monster you get hooked.

There is no leveling system, you only get better equipment and get better at the game (which feels great - when you can easily defeat a monster that was once "impossible" to kill, just because you got better).
 
EvilMario said:
According to Monster Hunter Wiki.



So, that's a few months after launch. Selling another 300,000 over the next year seems reasonable, considering the bundle dropped down to $39.99.

chartz numbers don't really count. Saying it sold almost as much as it did in Japan is ridiculous.
 
Guessing they'll keep the difficulty like Tri, how hard was Tri compared to 2nd/2ndG?

Just don't want it to end up like 3rd, easier difficulty made it finish so fast. :(
 
Thanks for the input from all of you. Interestingly enough I love loot/grinding games so I'm a bit baffled to how I never got into the whole Monster Hunter crowd (though me not having a wii or psp might have something to do with it). I'll definitely be picking this up for 3DS and if it is online hopefully I end up playing it with some of you.
 
Kyoufu said:
chartz numbers don't really count. Saying it sold almost as much as it did in Japan is ridiculous.

Just saying, but strong publishers manage to stuff channels with a noticeable amount of copies if they want to. 800k shipped is no hard feat for most mid-tier games, figures for a Nintendo-published game.
 
Kyoufu said:
chartz numbers don't really count. Saying it sold almost as much as it did in Japan is ridiculous.

I know you really don't want to believe the game sold well for some weird reason. But it did sell at least 690k in the west. And that was a year ago, and since then the official capcom numbers went up to 1.9 mil (it was 1.8m before). The Japanese version had its price massively cut for a while already, so it's unlikely the 100k more come from them, so the game sold at least 790k in the west.

Those are official numbers, not chartz.
 
EvilMario said:
whereas buying something like Freedom Unite may disappoint you with the PSP controls.
That's not the only reason, though.

"Oh boy can't wait to play this new game with lush exotic environments and huge dinossaurs!"
-cold, dark, snowy starting area full of cliffs to climb and constant bad weather
>Give me all the tongues
>Slay monkeys

"Wow that sure was exausting, not sure why my yellow bar turned red so quickly.. At least I'm done with uninviting areas for a looooooong ti-"
-harsh, hot, cephadrome filled desolate xbox hueg desert
>Give me all the livers
>Play hide&seek with Cephadrome for 50 minutes

And so on
 
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