makingmusic476
Member
I am glad they're getting the chance to work on a fresh IP without any baggage.
I've wondered how many of Killzone's repeated shortcomings (story, to a degree scenario/level design) have stemmed from an inability to find talent attracted to the IP.
I've wondered how many of Killzone's repeated shortcomings (story, to a degree scenario/level design) have stemmed from an inability to find talent attracted to the IP.