I want Amazon to return, his art is fantastic.Because classic Final Fantasy was much tamer, right?
I want Amazon to return, his art is fantastic.Because classic Final Fantasy was much tamer, right?
Great post. It is quite obvious that those designs only exist to please a certain audience, which is a damn shame, because it hurts the quality of a lot of games, in the end.I vote that we should start referring to this kind of garbage as something to the effect of "mastur-bait". The kind of clothing design that could never fulfill any design criteria of clothing under reasonable combat or general movement conditions: it can't reasonably protect, keep warm, or even under most cases cover the wearer. They're just desparate grabs for attention by the character designers by making as much of the character's naked body visible as possible, right down to precisely showing you the shape or location of the covered areas via the way you find mines in Minesweeper.
Is that a problem, when that's not their intention to begin with? You realize how boring and bland most 'perfect' armor would look like? You think wearing leather or plate would help fighting transdimensional monsters? Hahaha.The kind of clothing design that could never fulfill any design criteria of clothing under reasonable combat or general movement conditions: it can't reasonably protect, keep warm, or even under most cases cover the wearer.
Is that a problem, when that's not their intention to begin with? You realize how boring and bland most 'perfect' armor would look like? You think wearing leather or plate would help fighting transdimensional monsters? Hahaha.
This thread was made for Oscar in Toyland
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I vote that we should start referring to this kind of garbage as something to the effect of "mastur-bait". The kind of clothing design that could never fulfill any design criteria of clothing under reasonable combat or general movement conditions: it can't reasonably protect, keep warm, or even under most cases cover the wearer. They're just desparate grabs for attention by the character designers by making as much of the character's naked body visible as possible, right down to precisely showing you the shape or location of the covered areas via the way you find mines in Minesweeper.
Can I say Unreal Engine 3? As in -2 always-on myopia, glow, grimdark color degrading and piss-filters?
Look at this shit:
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(Hunted: The Demon's Forge)
Is that a problem, when that's not their intention to begin with? You realize how boring and bland most 'perfect' armor would look like? You think wearing leather or plate would help fighting transdimensional monsters? Hahaha.
Is that a problem, when that's not their intention to begin with? You realize how boring and bland most 'perfect' armor would look like? You think wearing leather or plate would help fighting transdimensional monsters? Hahaha.
This post is pretty funny on its own, but I don't think you understand what garish means.Oh man, I completely disagree with this one. WoW has one of my favorite art directions ever, it's beautiful.
First game that comes to mind for me is Demon/Dark Souls. I haven't played it (the gameplay doesn't interest me at all), and the screenshots don't do them any favors. They look bland, boring, generic, you name it. Absolutely no interest in them. Elder Scrolls also comes to mind.
If there is no use covering up, protecting yourself, or keeping warm, then why even bother weighing yourself down or potentially entangling yourself with clothing to begin with?
Well the girl you are commenting on does not find it pertinent to entangle herself with much clothing so everything works out. Also people have varying tastes in fashion and enjoying adorning certain garments for their own personal satisfaction.
To the contrary, she's definitely bound to get entangled in that white cloth she's put all over her arms. There's really very little point to it, especially when it could become very dangerous: just imagine her making a misstep during some crucial moment and getting knotted up in that cloth.
Why would she make a misstep when everything in the world is done via demon magic shenanigans? In a world where you canand summon, sell, and buy demons through your cell phone I don't think it is particularly egregious for suspension of disbelief to cover a character using magic to not trip, in addition to doing things like, ya know, firing off multiple physical attacks against three opponents of demonic origin at the same time. Also, even ignoring magic, why would she trip? The cloth is wound like a bandage dress and held taunt by her arms, how would you trip in that?watch yourself die in the future on a website and avoid said death
I mean...seriously?
Okay, if the cloth like bandage dress is held taught by her arms, the moment she puts her arms down for any reason, it's all going to fall off.
It's a stupid design.
No idea who thought this was okay to put into a game.
This thread was made for Oscar in Toyland
This post is pretty funny on its own, but I don't think you understand what garish means.
I understand what it means, I just don't think it describes WoW.
I actually love the War of the Lions version of Luso. He's not a bad concept, just look up some pictures of what the Landsknecht or other mercenaries of the era wore. I enjoyed the more rakish look, as it had a lot more personality than the horribly bland yet overdesigned take on Ramza that the FFTA lead character was. The FFTA2 version was just cranked up to a ridiculous level. The WotL version was fairly realistic.
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That's no longer an excuse
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You gotta be careful with that argument, because if you leave it up to certain people ::coughcough::TERA::coughcough:: the perfect armor to uphold justice and save the world is pasties and C strings.
This post is pretty funny on its own, but I don't think you understand what garish means.
Every modern Final Fantasy?
Not exactly bright and colorful, but I guess it's garish in an abstract sense. It is awful, that's for sure.
He is talking about the fact that you mentioned Souls
Castlevania Judgment also comes to mind. It still kind of shocks me how much that series' art style jumped the shark. We went from SOTN to this.
Her breasts are freakishly low.
Yep, it looks like something Rob Liefeld draw.
Because classic Final Fantasy was much tamer, right?
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So we're all clear on the definition of the word garish, right? I feel like some people are just posting visual designs they don't like.
I mean...seriously?
Okay, if the cloth like bandage dress is held taught by her arms, the moment she puts her arms down for any reason, it's all going to fall off.
It's a stupid design.
She looks like a toilet paper mummy.![]()
Arms down, not falling off. Also not like she needs to move her legs. There's a skill in game that lets you just warp around.
She looks like a toilet paper mummy.
Mastur-bait, yep. Caught me fapping.I vote that we should start referring to this kind of garbage as something to the effect of "mastur-bait". The kind of clothing design that could never fulfill any design criteria of clothing under reasonable combat or general movement conditions: it can't reasonably protect, keep warm, or even under most cases cover the wearer. They're just desparate grabs for attention by the character designers by making as much of the character's naked body visible as possible, right down to precisely showing you the shape or location of the covered areas via the way you find mines in Minesweeper.
None? Did you see more than twenty works of his? Or do you just dislike his art style?I'm one of those people who has never enjoyed Amano's artwork.
So this is what a video game made by Lisa Frank would look like.This thread was made for Oscar in Toyland
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Both those games might have some questionable character design, but the overall art design for them is awesome. Particularly beyond good and evil, I've never heard anything except good things. If you haven't played either game, I'd suggest you give them a go - very much well worth it.
No idea who thought this was okay to put into a game.